Player Matchup

Hades
Hades
Silver IV
FraudCircle
Hades
Silver IV
Level 145
God Stats
1W - 4L
1,368 SR
Queue Stats
24W - 43L
942 MMR
Solo
Ganesha
Ganesha
Silver V
MrChanelCAT
Ganesha
Silver V
Level 129
God Stats
2W - 3L
1,382 SR
Queue Stats
601W - 626L
685 MMR
Solo
Agni
Agni
Silver I
RagingAIcoholic
Agni
Silver I
Level 164
God Stats
1W - 2L
1,334 SR
Queue Stats
107W - 122L
1,280 MMR
Solo
Jing Wei
Jing Wei
Silver II
Vatreusx
Jing Wei
Silver II
Level 144
God Stats
6W - 7L
1,739 SR
Queue Stats
354W - 375L
1,034 MMR
Solo
Kali
Kali
Silver I
mr-rager7
Kali
Silver I
Level 109
God Stats
39W - 31L
1,602 SR
Queue Stats
372W - 382L
1,175 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,485 SR
1,023 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,491 SR
1,161 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Silver II
Chowguer
Ishtar
Silver II
Level 128
God Stats
9W - 5L
1,319 SR
Queue Stats
188W - 204L
1,043 MMR
Solo
Ymir
Ymir
Silver IV
DraughtAlarm886
Ymir
Silver IV
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 84L
988 MMR
Party 1
Zeus
Zeus
Silver III
Mata-_-Ratas978
Zeus
Silver III
Level 104
God Stats
3W - 1L
1,567 SR
Queue Stats
128W - 181L
953 MMR
Solo
Bakasura
Bakasura
Gold V
Neoslicer123
Bakasura
Gold V
Level 128
God Stats
5W - 5L
1,567 SR
Queue Stats
239W - 249L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,717
560
6,370
10,006
5,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
MrChanelCAT
Ganesha
9
0 / 2 / 0
5,807
484
1,716
7,432
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 0
6,689
557
1,897
3,504
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Vatreusx
Jing Wei
10
0 / 1 / 0
5,745
479
2,920
6,748
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
10
0 / 1 / 1
5,766
481
3,508
7,456
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ao KuangArachneHelAphrodite

VS

Bans
AthenaAwilixSolMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 3 / 3
6,656
555
5,459
9,520
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
Chowguer
Ishtar
12
1 / 0 / 1
6,977
581
6,685
6,670
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 2
6,432
536
1,304
5,811
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 0 / 0
6,519
543
1,619
3,216
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Neoslicer123
Bakasura
13
4 / 0 / 2
7,520
627
5,509
9,046
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
3
1.5
W
Ishtar
Chowguer
Ishtar
1
0
1
1.5
W
0
0
2
1
L
3
4
0
0.75
W
0
0
0
0
L
Ganesha
MrChanelCAT
Ganesha
0
2
0
0
W
Bakasura
Neoslicer123
Bakasura
4
0
2
5
L
0
0
0
0
L
Jing Wei
Vatreusx
Jing Wei
0
1
0
0
L
Kali
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
20,576
35,146
Taken
34,263
17,422
Mitigated
16,058
13,849
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,459
1,960
0
1,908
9,520
4,526
642
5,469
4,051
0
35,960
W
Ishtar
Chowguer
Ishtar
6,685
4,406
0
3,957
6,670
2,585
870
368
6,302
0
61,591
W
1,304
186
1,676
1,602
5,811
4,059
168
2,116
3,588
19,645
0
L
6,370
855
65
4,270
10,006
5,923
0
70
9,436
46,351
0
W
1,619
372
0
233
3,216
1,065
0
686
2,494
49,592
0
L
Ganesha
MrChanelCAT
Ganesha
1,716
211
144
2,615
7,432
5,036
0
1,196
5,784
17,211
0
W
Bakasura
Neoslicer123
Bakasura
5,509
3,671
0
4,024
9,046
3,823
0
1,161
7,845
0
46,525
L
1,897
156
0
1,475
3,504
1,162
0
966
2,538
53,164
0
L
Jing Wei
Vatreusx
Jing Wei
2,920
1,975
0
3,316
6,748
2,277
0
463
6,175
0
47,931
L
Kali
3,508
1,793
0
1,964
7,456
3,024
0
228
7,118
0
44,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
34,104
373
Minions Killed
380
0
Camps Cleared
0
1,118,803
Distance Traveled
1,138,100
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,656
555
66
6
0
217,408
0
W
Ishtar
6,977
581
108
9
0
206,578
2
W
Ymir
6,432
536
28
2
0
214,601
1
L
Hades
6,717
560
91
8
0
161,324
2
W
Zeus
6,519
543
79
7
0
237,747
2
L
Ganesha
5,807
484
1
0
0
228,032
3
W
Bakasura
7,520
627
99
8
0
261,766
1
L
Agni
6,689
557
116
10
0
251,541
5
L
Jing Wei
5,745
479
93
8
0
210,921
0
L
Kali
5,766
481
72
6
0
266,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role