Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alexima500
Scylla
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 71L
1,286 Elo+
Solo
Hun Batz
Hun Batz
Rondiablo63
Hun Batz
Level 38
God Stats
2W - 6L
1,264 SR
Queue Stats
18W - 32L
1,240 Elo+
Party 2
Izanami
Izanami
mariusdiablo
Izanami
Level 36
God Stats
5W - 7L
1,051 SR
Queue Stats
16W - 29L
1,195 Elo+
Party 2
Chaac
Chaac
ЛитлАнгел
Chaac
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,173 Elo+
Solo
Team Averages
Level 43
1,363 SR
1,279 Elo+

VS

Team Averages
Level 61
1,610 SR
1,460 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Benspeed
Merlin
Level 60
God Stats
20W - 16L
1,537 SR
Queue Stats
154W - 137L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
Raptorekbezek
Gilgamesh
Level 116
God Stats
4W - 3L
1,752 SR
Queue Stats
168W - 176L
1,427 Elo+
Solo
Fenrir
Fenrir
Widiusc
Fenrir
Level 36
God Stats
20W - 15L
1,647 SR
Queue Stats
42W - 36L
1,524 Elo+
Party 3
Xing Tian
Xing Tian
kaeeihx
Xing Tian
Level 65
God Stats
8W - 5L
1,615 SR
Queue Stats
220W - 236L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 0 / 7
6,182
476
5,167
10,996
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Alexima500
Scylla
12
1 / 3 / 2
6,553
504
1,760
6,532
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Rondiablo63
Hun Batz
12
5 / 3 / 5
7,597
584
7,382
13,078
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
mariusdiablo
Izanami
12
6 / 2 / 2
7,523
579
10,233
9,082
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 3
7,372
567
7,053
8,959
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 2
5,435
418
6,588
9,311
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Benspeed
Merlin
13
3 / 0 / 2
7,543
580
7,345
3,426
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Raptorekbezek
Gilgamesh
10
2 / 3 / 0
6,564
505
6,255
11,389
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Widiusc
Fenrir
9
4 / 3 / 3
6,437
495
8,249
10,622
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
kaeeihx
Xing Tian
7
0 / 5 / 5
5,427
417
3,537
13,894
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
9
10
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
7
5.5
L
Heimdallr
 
Heimdallr
0
4
2
0.25
W
Scylla
Alexima500
Scylla
1
3
2
0.67
L
Merlin
Benspeed
Merlin
3
0
2
4
L
Gilgamesh
Raptorekbezek
Gilgamesh
2
3
0
0.67
W
Hun Batz
Rondiablo63
Hun Batz
5
3
5
2.5
L
Fenrir
Widiusc
Fenrir
4
3
3
1.83
L
Xing Tian
kaeeihx
Xing Tian
0
5
5
0.5
W
Izanami
mariusdiablo
Izanami
6
2
2
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
31,974
48,647
Taken
48,642
26,697
Mitigated
24,077
12,884
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,167
122
0
1,602
10,996
9,190
0
2,030
8,952
10,066
0
L
Heimdallr
 
Heimdallr
6,588
2,238
0
1,140
9,311
3,607
0
1,815
7,496
0
35,256
W
Scylla
Alexima500
Scylla
1,760
271
0
820
6,532
2,443
160
4,326
2,206
34,851
0
L
Merlin
Benspeed
Merlin
7,345
592
0
285
3,426
1,178
0
174
3,252
58,187
0
L
Gilgamesh
Raptorekbezek
Gilgamesh
6,255
2,160
0
3,084
11,389
5,141
0
0
11,389
0
36,746
W
Hun Batz
Rondiablo63
Hun Batz
7,382
2,605
0
6,277
13,078
5,590
0
2,462
10,603
0
54,675
L
Fenrir
Widiusc
Fenrir
8,249
3,297
0
2,082
10,622
4,243
0
1,918
8,664
0
30,815
L
Xing Tian
kaeeihx
Xing Tian
3,537
668
0
2,161
13,894
9,908
0
2,932
10,914
14,827
0
W
Izanami
mariusdiablo
Izanami
10,233
7,407
0
2,407
9,082
3,936
901
2,037
7,045
0
65,073
W
7,053
1,412
0
1,778
8,959
5,538
1,650
0
8,959
0
49,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
31,406
359
Minions Killed
262
0
Camps Cleared
0
1,291,776
Distance Traveled
1,123,224
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,182
476
11
1
0
344,359
4
L
Heimdallr
5,435
418
53
4
0
215,931
0
W
Scylla
6,553
504
79
6
0
218,788
0
L
Merlin
7,543
580
91
7
0
233,216
0
L
Gilgamesh
6,564
505
53
4
0
163,567
0
W
Hun Batz
7,597
584
85
7
0
283,794
0
L
Fenrir
6,437
495
47
4
0
265,832
0
L
Xing Tian
5,427
417
18
1
0
244,678
0
W
Izanami
7,523
579
102
8
0
229,529
0
W
Chaac
7,372
567
82
6
0
215,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role