Player Matchup

Ymir
Ymir
Doodlestroddle
Ymir
Level 81
God Stats
11W - 9L
1,541 SR
Queue Stats
86W - 71L
1,552 Elo+
Party 1
Kali
Kali
HansGöran
Kali
Level 29
God Stats
4W - 6L
1,383 SR
Queue Stats
69W - 60L
1,543 Elo+
Party 1
Ra
Ra
SupremePrimarch
Ra
Level 88
God Stats
14W - 12L
1,528 SR
Queue Stats
124W - 102L
1,546 Elo+
Party 1
Achilles
Achilles
noobmaster21
Achilles
Level 81
God Stats
3W - 1L
1,697 SR
Queue Stats
78W - 76L
1,564 Elo+
Party 1
Medusa
Medusa
soji1974
Medusa
Level 104
God Stats
7W - 13L
1,418 SR
Queue Stats
827W - 799L
1,491 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,539 Elo+

VS

Team Averages
Level 65
1,497 SR
1,525 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AgathianArcher
Fafnir
Level 125
God Stats
24W - 27L
1,503 SR
Queue Stats
546W - 543L
1,498 Elo+
Solo
Rama
Rama
BigBattyBoy
Rama
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 32L
1,624 Elo+
Solo
Zeus
Zeus
GariToporrr
Zeus
Level 35
God Stats
1W - 3L
1,480 SR
Queue Stats
309W - 321L
1,507 Elo+
Solo
Mercury
Mercury
Soupeisnasty
Mercury
Level 67
God Stats
8W - 6L
1,500 SR
Queue Stats
85W - 82L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,778
616
4,859
9,818
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 1
6,870
625
4,944
12,281
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
7,623
693
9,001
4,912
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
noobmaster21
Achilles
11
1 / 1 / 1
5,843
531
5,930
8,378
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
soji1974
Medusa
10
3 / 2 / 2
6,006
546
6,091
8,901
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 1
6,774
616
4,214
9,481
8,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 3
5,771
525
3,744
9,355
9,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 2
5,793
527
6,511
10,332
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 1
5,628
512
4,821
5,664
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Soupeisnasty
Mercury
11
2 / 2 / 2
6,462
587
3,200
9,843
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
8
8
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
1
1.5
L
1
3
3
0.83
L
2
5
2
0.6
W
4
1
4
6
L
2
3
1
0.83
W
3
3
1
1.17
L
Mercury
Soupeisnasty
Mercury
2
2
2
1.5
W
3
1
3
4.5
W
Achilles
noobmaster21
Achilles
1
1
1
1.5
W
Medusa
soji1974
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
22,490
44,290
Taken
44,675
26,898
Mitigated
28,270
13,948
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,214
594
0
2,405
9,481
8,571
0
0
8,403
0
46,077
L
3,744
1,002
0
2,777
9,355
9,941
0
4,604
4,751
12,313
0
L
6,511
5,411
0
3,210
10,332
3,873
0
3,847
6,485
0
27,650
W
4,859
743
0
2,258
9,818
7,796
208
2,629
7,189
17,511
0
L
4,821
486
0
1,084
5,664
2,020
0
3,027
2,513
33,371
0
W
4,944
2,395
0
3,342
12,281
5,039
9
2,095
10,186
0
47,184
L
Mercury
Soupeisnasty
Mercury
3,200
850
0
596
9,843
3,865
0
2,258
7,585
0
44,986
W
9,001
957
449
1,956
4,912
2,189
220
2,904
2,008
67,251
0
W
Achilles
noobmaster21
Achilles
5,930
1,799
0
2,260
8,378
8,764
0
0
8,378
0
33,674
W
Medusa
soji1974
Medusa
6,091
3,450
0
3,683
8,901
3,110
716
937
7,964
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
30,428
313
Minions Killed
265
0
Camps Cleared
0
1,146,667
Distance Traveled
1,117,491
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,774
616
72
7
0
221,661
0
L
Fafnir
5,771
525
8
1
0
229,090
2
L
Rama
5,793
527
51
5
0
186,176
0
W
Ymir
6,778
616
14
1
0
212,650
4
L
Zeus
5,628
512
54
5
0
213,163
0
W
Kali
6,870
625
79
7
0
260,506
0
L
Mercury
6,462
587
80
7
0
267,401
0
W
Ra
7,623
693
113
10
0
239,213
0
W
Achilles
5,843
531
49
4
0
221,455
2
W
Medusa
6,006
546
58
5
0
212,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role