Player Matchup

King Arthur
King Arthur
DigiTaL-XaN
King Arthur
Level 109
God Stats
25W - 25L
1,441 SR
Queue Stats
975W - 992L
1,480 Elo+
Solo
Anubis
Anubis
KitsuneNogtisun
Anubis
Level 104
God Stats
2W - 1L
1,317 SR
Queue Stats
152W - 162L
1,520 Elo+
Solo
Da Ji
Da Ji
SuperPal4ik
Da Ji
Level 149
God Stats
40W - 44L
1,438 SR
Queue Stats
165W - 176L
1,389 Elo+
Solo
Team Averages
Level 121
1,399 SR
1,463 Elo+

VS

Team Averages
Level 91
1,522 SR
1,457 Elo+
Sylvanus
Sylvanus
Chucky-Princesse
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
deemlighting
Amaterasu
Level 65
God Stats
3W - 6L
1,565 SR
Queue Stats
287W - 288L
1,492 Elo+
Solo
Nu Wa
Nu Wa
many666
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DigiTaL-XaN
King Arthur
13
2 / 1 / 5
7,334
733
8,825
9,663
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 4
8,095
810
10,737
4,421
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 5
7,486
749
2,305
5,307
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,212
721
4,470
11,018
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
deemlighting
Amaterasu
11
0 / 2 / 1
6,141
614
4,394
10,485
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
many666
Nu Wa
11
0 / 3 / 1
6,124
612
3,518
6,092
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
King Arthur
DigiTaL-XaN
King Arthur
2
1
5
4.5
W
3
0
4
5
W
2
1
5
4.5
L
Amaterasu
deemlighting
Amaterasu
0
2
1
0.25
L
Nu Wa
many666
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
12,382
19,391
Taken
27,595
11,871
Mitigated
15,842
5,757
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,470
946
1,872
4,205
11,018
6,563
0
3,999
7,019
17,240
0
W
King Arthur
DigiTaL-XaN
King Arthur
8,825
1,244
0
1,970
9,663
7,548
286
3,544
5,960
0
32,188
W
10,737
571
0
3,787
4,421
2,215
927
1,959
2,341
48,694
0
W
2,305
165
0
0
5,307
2,108
208
2,544
2,591
0
10,948
L
Amaterasu
deemlighting
Amaterasu
4,394
1,102
0
2,249
10,485
7,160
0
5,012
5,473
0
15,913
L
Nu Wa
many666
Nu Wa
3,518
1,156
0
371
6,092
2,119
0
1,768
4,324
16,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,915
Gold Earned
19,477
163
Minions Killed
98
0
Camps Cleared
0
527,029
Distance Traveled
476,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,212
721
33
3
0
154,824
0
W
King Arthur
7,334
733
48
5
0
191,423
0
W
Anubis
8,095
810
101
10
0
183,892
0
W
Da Ji
7,486
749
14
1
0
151,714
0
L
Amaterasu
6,141
614
29
3
0
185,413
0
L
Nu Wa
6,124
612
36
4
0
136,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role