Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gryphic
Athena
Level 104
God Stats
6W - 1L
2,034 SR
Queue Stats
139W - 126L
1,530 Elo+
Party 1
Thor
Thor
LilThic
Thor
Level 103
God Stats
10W - 8L
1,412 SR
Queue Stats
298W - 261L
1,544 Elo+
Party 1
Poseidon
Poseidon
TBM_Sir-Chavelit
Poseidon
Level 138
God Stats
6W - 11L
1,575 SR
Queue Stats
360W - 331L
1,576 Elo+
Solo
Team Averages
Level 132
1,604 SR
1,530 Elo+

VS

Team Averages
Level 124
1,593 SR
1,545 Elo+
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DABM96
Agni
Level 125
God Stats
185W - 112L
1,569 SR
Queue Stats
408W - 341L
1,574 Elo+
Solo
Thanatos
Thanatos
Ryαn
Thanatos
Level 65
God Stats
2W - 1L
1,707 SR
Queue Stats
12W - 15L
1,462 Elo+
Solo
Cernunnos
Cernunnos
XBIGBEB013X
Cernunnos
Level 129
God Stats
10W - 3L
2,017 SR
Queue Stats
369W - 313L
1,572 Elo+
Solo
King Arthur
King Arthur
snake-eyes-247
King Arthur
Level 159
God Stats
1W - 3L
1,173 SR
Queue Stats
193W - 161L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 1
5,722
572
5,378
6,634
2,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
10
0 / 3 / 2
5,650
565
3,999
8,507
5,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
Gryphic
Athena
8
0 / 2 / 3
5,198
520
2,989
9,290
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
LilThic
Thor
8
4 / 3 / 0
5,314
531
3,472
8,081
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 0
5,986
599
1,556
5,540
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 3
5,981
598
3,419
8,061
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
DABM96
Agni
11
1 / 2 / 4
6,481
648
7,124
4,443
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ryαn
Thanatos
12
8 / 0 / 2
7,556
756
5,615
6,192
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
XBIGBEB013X
Cernunnos
10
1 / 1 / 1
6,141
614
5,355
5,997
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
snake-eyes-247
King Arthur
11
2 / 2 / 1
6,196
620
4,364
9,025
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Horus
 
Horus
0
3
2
0.33
W
Ymir
 
Ymir
2
1
3
3.5
W
Agni
DABM96
Agni
1
2
4
1.5
L
Athena
Gryphic
Athena
0
2
3
0.75
L
Thor
LilThic
Thor
4
3
0
1.33
W
Thanatos
Ryαn
Thanatos
8
0
2
9
L
1
4
0
0.25
W
Cernunnos
XBIGBEB013X
Cernunnos
1
1
1
1.5
W
King Arthur
snake-eyes-247
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
25,877
38,052
Taken
33,718
19,121
Mitigated
18,461
7,572
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,378
4,194
0
3,002
6,634
2,145
0
982
5,652
0
48,752
L
Horus
 
Horus
3,999
2,135
80
2,250
8,507
5,379
0
335
8,128
0
40,672
W
Ymir
 
Ymir
3,419
785
191
3,050
8,061
6,134
0
1,864
6,197
17,576
0
W
Agni
DABM96
Agni
7,124
559
0
715
4,443
1,384
231
1,383
3,060
48,535
0
L
Athena
Gryphic
Athena
2,989
1,074
0
1,740
9,290
6,887
0
3,101
6,103
12,815
0
L
Thor
LilThic
Thor
3,472
962
0
500
8,081
3,019
0
3,453
4,422
0
27,454
W
Thanatos
Ryαn
Thanatos
5,615
2,343
0
7,288
6,192
2,413
0
459
5,733
0
52,759
L
1,556
123
0
0
5,540
1,691
0
2,238
3,204
44,290
0
W
Cernunnos
XBIGBEB013X
Cernunnos
5,355
2,857
0
2,967
5,997
2,144
717
600
5,397
0
46,497
W
King Arthur
snake-eyes-247
King Arthur
4,364
962
0
1,165
9,025
6,386
0
239
8,786
0
38,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
32,355
299
Minions Killed
354
0
Camps Cleared
0
1,013,691
Distance Traveled
1,008,492
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,722
572
83
8
0
191,826
0
L
Horus
5,650
565
64
6
0
178,489
4
W
Ymir
5,981
598
19
2
0
199,302
1
W
Agni
6,481
648
96
10
0
201,219
0
L
Athena
5,198
520
21
2
0
210,939
1
L
Thor
5,314
531
50
5
0
237,406
2
W
Thanatos
7,556
756
87
9
0
244,201
0
L
Poseidon
5,986
599
81
8
0
195,031
4
W
Cernunnos
6,141
614
97
10
0
191,869
2
W
King Arthur
6,196
620
55
6
0
171,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role