Player Matchup

Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AverageWave5940
Arachne
Level 124
God Stats
115W - 96L
1,533 SR
Queue Stats
203W - 188L
1,506 Elo+
Solo
Merlin
Merlin
InquizitorA
Merlin
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,451 Elo+
Party 1
Izanami
Izanami
LucariAND
Izanami
Level 104
God Stats
3W - 2L
1,889 SR
Queue Stats
147W - 154L
1,499 Elo+
Party 1
Hel
Hel
Mr_ToxicTrash-_-
Hel
Level 103
God Stats
3W - 3L
1,544 SR
Queue Stats
121W - 128L
1,470 Elo+
Party 1
Team Averages
Level 114
1,593 SR
1,485 Elo+

VS

Team Averages
Level 93
1,543 SR
1,489 Elo+
Ares
Ares
Dripp Harder
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LomTheIntruder
Cthulhu
Level 114
God Stats
5W - 5L
1,403 SR
Queue Stats
153W - 133L
1,479 Elo+
Party 2
Bastet
Bastet
dongoat_
Bastet
Level 123
God Stats
4W - 5L
1,458 SR
Queue Stats
124W - 118L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
imalvin2x
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,441 Elo+
Party 3
Anubis
Anubis
xzavin2
Anubis
Level 104
God Stats
16W - 7L
1,854 SR
Queue Stats
432W - 389L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 2 / 0
5,387
490
2,808
5,436
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
6 / 2 / 2
7,049
641
5,201
9,179
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
9
0 / 4 / 1
5,287
481
3,019
7,332
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LucariAND
Izanami
10
2 / 2 / 3
5,985
544
4,546
8,231
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 3 / 6
6,017
547
2,854
7,458
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,493
408
1,096
7,414
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 1
6,115
556
4,677
8,075
4,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Bastet
dongoat_
Bastet
9
1 / 1 / 4
5,645
513
2,795
5,683
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
imalvin2x
Danzaburou
10
2 / 2 / 1
6,111
556
4,071
5,847
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
xzavin2
Anubis
12
8 / 1 / 1
7,770
706
11,039
9,345
4,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
13
13
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
L
6
2
2
3.5
W
0
5
0
0
L
Merlin
0
4
1
0.13
W
2
1
1
2.5
L
Izanami
LucariAND
Izanami
2
2
3
1.75
L
1
3
6
1.33
W
Bastet
dongoat_
Bastet
1
1
4
3
W
Danzaburou
imalvin2x
Danzaburou
2
2
1
1.25
W
Anubis
xzavin2
Anubis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
23,678
37,636
Taken
36,364
14,837
Mitigated
17,738
10,553
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,808
735
0
1,742
5,436
2,528
0
3,443
1,993
0
23,799
L
5,201
4,137
0
2,668
9,179
3,014
0
3,003
6,176
0
39,735
W
1,096
231
0
608
7,414
4,876
0
1,290
6,124
6,323
0
L
Merlin
3,019
281
0
500
7,332
1,750
0
5,614
1,718
30,217
0
W
4,677
523
122
2,264
8,075
4,760
0
182
7,574
38,334
0
L
Izanami
LucariAND
Izanami
4,546
3,356
0
1,739
8,231
3,047
934
842
7,389
0
51,171
L
2,854
366
1,670
2,234
7,458
4,498
0
3,910
3,548
18,545
0
W
Bastet
dongoat_
Bastet
2,795
718
0
1,362
5,683
1,607
0
422
5,228
0
25,715
W
Danzaburou
imalvin2x
Danzaburou
4,071
1,555
0
1,884
5,847
1,835
134
553
5,294
0
37,820
W
Anubis
xzavin2
Anubis
11,039
549
0
5,598
9,345
4,660
0
3,426
5,878
61,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
30,134
278
Minions Killed
272
0
Camps Cleared
0
955,240
Distance Traveled
1,079,106
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,387
490
44
4
0
137,094
1
L
Arachne
7,049
641
59
5
0
223,123
0
W
Ares
4,493
408
8
1
0
203,597
0
L
Merlin
5,287
481
59
5
0
204,671
3
W
Cthulhu
6,115
556
61
6
0
210,830
1
L
Izanami
5,985
544
96
9
0
197,866
0
L
Hel
6,017
547
20
2
0
192,486
1
W
Bastet
5,645
513
37
3
0
263,041
3
W
Danzaburou
6,111
556
61
6
0
203,895
2
W
Anubis
7,770
706
105
10
0
197,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role