Player Matchup

Ao Kuang
Ao Kuang
DarkReklin
Ao Kuang
Level 159
God Stats
15W - 4L
1,985 SR
Queue Stats
270W - 172L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
LexDRWN
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Ah Puch
Ah Puch
Shiato
Ah Puch
Level 190
God Stats
9W - 0L
1,512 SR
Queue Stats
271W - 175L
1,618 Elo+
Party 1
Vulcan
Vulcan
VesNaJ
Vulcan
Level 159
God Stats
10W - 2L
1,364 SR
Queue Stats
394W - 235L
1,530 Elo+
Party 1
Serqet
Serqet
Vladkev
Serqet
Level 153
God Stats
8W - 4L
1,371 SR
Queue Stats
154W - 123L
1,518 Elo+
Party 1
Team Averages
Level 137
1,546 SR
1,503 Elo+

VS

Team Averages
Level 109
1,450 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
VvvCiachovvV
Terra
Level 123
God Stats
0W - 3L
1,161 SR
Queue Stats
155W - 155L
1,513 Elo+
Solo
Hun Batz
Hun Batz
WoolfeTVYT
Hun Batz
Level 54
God Stats
3W - 3L
1,618 SR
Queue Stats
225W - 237L
1,514 Elo+
Solo
Hera
Hera
Zetoc
Hera
Level 99
God Stats
7W - 5L
1,472 SR
Queue Stats
263W - 261L
1,486 Elo+
Solo
Bellona
Bellona
Марине
Bellona
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
361W - 357L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkReklin
Ao Kuang
14
6 / 4 / 9
9,642
964
7,605
20,974
21,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
LexDRWN
Sylvanus
14
1 / 1 / 10
8,848
885
2,726
7,848
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Shiato
Ah Puch
16
5 / 1 / 11
9,426
943
12,811
6,885
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
VesNaJ
Vulcan
16
3 / 0 / 11
9,318
932
15,549
4,418
2,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Vladkev
Serqet
15
4 / 2 / 8
9,581
958
3,232
13,089
17,438
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 2 / 1
7,535
754
5,944
6,155
3,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 5
7,349
735
4,001
13,252
13,272
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
WoolfeTVYT
Hun Batz
13
1 / 7 / 3
7,309
731
6,421
10,338
5,543
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Zetoc
Hera
10
0 / 2 / 2
6,273
627
2,104
2,838
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Марине
Bellona
17
3 / 3 / 2
7,967
797
5,967
11,873
13,582
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
19
Kills
7
8
Deaths
19
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
1
1.75
W
Ao Kuang
DarkReklin
Ao Kuang
6
4
9
2.63
W
Sylvanus
LexDRWN
Sylvanus
1
1
10
6
W
Ah Puch
Shiato
Ah Puch
5
1
11
10.5
W
Vulcan
VesNaJ
Vulcan
3
0
11
8.5
W
Serqet
Vladkev
Serqet
4
2
8
4
L
0
5
5
0.5
L
Hun Batz
WoolfeTVYT
Hun Batz
1
7
3
0.36
L
Hera
Zetoc
Hera
0
2
2
0.5
L
Bellona
Марине
Bellona
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
24,437
53,214
Taken
44,456
54,667
Mitigated
36,730
27,351
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,944
2,271
0
758
6,155
3,167
0
5,031
986
0
14,405
W
Ao Kuang
DarkReklin
Ao Kuang
7,605
1,177
2,051
7,539
20,974
21,071
814
1,710
18,730
11,473
0
W
Sylvanus
LexDRWN
Sylvanus
2,726
534
3,818
2,753
7,848
9,698
499
1,565
6,283
6,561
0
W
Ah Puch
Shiato
Ah Puch
12,811
268
491
1,773
6,885
4,088
1,529
513
6,372
31,062
0
W
Vulcan
VesNaJ
Vulcan
15,549
5,683
1,756
568
4,418
2,372
1,285
385
4,033
35,817
0
W
Serqet
Vladkev
Serqet
3,232
534
1,928
4,674
13,089
17,438
464
1,956
11,133
0
5,840
L
4,001
821
1,555
1,396
13,252
13,272
0
12,071
1,181
9,991
0
L
Hun Batz
WoolfeTVYT
Hun Batz
6,421
940
0
0
10,338
5,543
0
8,897
1,175
0
13,861
L
Hera
Zetoc
Hera
2,104
547
0
112
2,838
1,166
0
2,587
251
7,237
0
L
Bellona
Марине
Bellona
5,967
299
369
1,216
11,873
13,582
0
10,105
1,579
24
15,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
36,433
111
Minions Killed
117
0
Camps Cleared
0
1,066,933
Distance Traveled
853,684
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,535
754
34
3
0
157,957
0
W
Ao Kuang
9,642
964
6
1
0
189,999
9
W
Sylvanus
8,848
885
13
1
0
208,370
0
W
Ah Puch
9,426
943
52
5
0
197,605
0
W
Vulcan
9,318
932
36
4
0
242,588
0
W
Serqet
9,581
958
4
0
0
228,371
4
L
Terra
7,349
735
27
3
0
211,672
0
L
Hun Batz
7,309
731
13
1
0
195,100
0
L
Hera
6,273
627
15
2
0
62,858
0
L
Bellona
7,967
797
28
3
0
226,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role