Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ATiredEyedAsian
Skadi
Level 126
God Stats
2W - 2L
1,138 SR
Queue Stats
85W - 82L
1,326 Elo+
Solo
Danzaburou
Danzaburou
UtakuTomoko
Danzaburou
Level 101
God Stats
4W - 1L
1,185 SR
Queue Stats
81W - 81L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
YaBoiSpida
Nu Wa
Level 68
God Stats
6W - 1L
1,585 SR
Queue Stats
286W - 286L
1,409 Elo+
Solo
Sobek
Sobek
monsterous113
Sobek
Level 88
God Stats
3W - 2L
1,442 SR
Queue Stats
104W - 121L
1,449 Elo+
Solo
Team Averages
Level 101
1,370 SR
1,417 Elo+

VS

Team Averages
Level 69
1,513 SR
1,306 Elo+
Lancelot
Lancelot
ArlyAraujo
Lancelot
Level 73
God Stats
0W - 2L
1,306 SR
Queue Stats
91W - 79L
1,491 Elo+
Solo
Freya
Freya
Hutar81
Freya
Level 55
God Stats
0W - 2L
1,229 SR
Queue Stats
21W - 39L
1,214 Elo+
Party 1
Erlang Shen
Erlang Shen
Nata363335
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,211 Elo+
Solo
Bacchus
Bacchus
Turglak
Bacchus
Level 56
God Stats
0W - 1L
1,867 SR
Queue Stats
8W - 18L
1,160 Elo+
Party 1
Neith
Neith
vetrose
Neith
Level 144
God Stats
3W - 5L
1,666 SR
Queue Stats
241W - 252L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 2 / 8
7,498
1,071
6,006
8,221
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 13
7,391
1,056
8,161
6,281
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
UtakuTomoko
Danzaburou
13
4 / 0 / 9
8,230
1,176
6,518
3,965
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
14
6 / 2 / 9
8,132
1,162
8,477
6,077
3,570
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 9
7,559
1,080
3,322
11,891
13,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArlyAraujo
Lancelot
13
2 / 4 / 2
6,922
989
3,911
7,727
2,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Freya
Hutar81
Freya
11
1 / 5 / 1
5,903
843
2,524
7,902
3,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Nata363335
Erlang Shen
10
0 / 1 / 1
5,708
815
2,694
5,127
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Turglak
Bacchus
12
3 / 4 / 3
6,917
988
4,916
10,375
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
vetrose
Neith
12
1 / 3 / 5
6,536
934
10,747
6,840
2,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
17
Kills
7
7
Deaths
17
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
8
3.5
W
2
1
13
8.5
L
Lancelot
ArlyAraujo
Lancelot
2
4
2
0.75
L
Freya
Hutar81
Freya
1
5
1
0.3
L
Erlang Shen
Nata363335
Erlang Shen
0
1
1
0.5
L
Bacchus
Turglak
Bacchus
3
4
3
1.13
W
Danzaburou
UtakuTomoko
Danzaburou
4
0
9
8.5
W
Nu Wa
6
2
9
5.25
W
2
2
9
3.25
L
Neith
vetrose
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
24,792
36,435
Taken
37,971
26,914
Mitigated
22,710
12,841
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,006
1,125
386
1,905
8,221
4,863
1,275
1,187
7,034
12,696
0
W
8,161
4,157
1,537
1,781
6,281
3,018
3,115
1,121
5,160
0
16,573
L
Lancelot
ArlyAraujo
Lancelot
3,911
1,087
106
877
7,727
2,961
0
3,507
4,220
0
14,169
L
Freya
Hutar81
Freya
2,524
615
258
633
7,902
3,227
0
3,377
4,525
6,979
0
L
Erlang Shen
Nata363335
Erlang Shen
2,694
477
783
1,308
5,127
3,330
0
3,460
1,667
0
5,916
L
Bacchus
Turglak
Bacchus
4,916
443
316
1,135
10,375
10,806
0
4,225
6,150
10,775
0
W
Danzaburou
UtakuTomoko
Danzaburou
6,518
3,269
591
1,807
3,965
1,926
1,527
722
3,243
0
15,587
W
Nu Wa
8,477
3,604
1,123
424
6,077
3,570
1,713
1,104
4,973
16,127
0
W
3,322
364
1,012
2,275
11,891
13,537
849
3,306
8,585
4,557
0
L
Neith
vetrose
Neith
10,747
3,473
357
1,811
6,840
2,386
0
3,236
3,604
0
21,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
31,986
79
Minions Killed
65
0
Camps Cleared
0
630,413
Distance Traveled
598,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,498
1,071
21
3
0
128,326
0
W
Skadi
7,391
1,056
17
2
0
129,590
0
L
Lancelot
6,922
989
20
3
0
135,597
0
L
Freya
5,903
843
12
2
0
107,820
0
L
Erlang Shen
5,708
815
5
1
0
108,591
0
L
Bacchus
6,917
988
11
2
0
124,874
0
W
Danzaburou
8,230
1,176
20
3
0
106,191
0
W
Nu Wa
8,132
1,162
18
3
0
126,245
0
W
Sobek
7,559
1,080
3
0
0
140,061
0
L
Neith
6,536
934
17
2
0
121,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role