Player Matchup

Rama
Rama
Huruky
Rama
Level 132
God Stats
3W - 0L
1,632 SR
Queue Stats
10W - 2L
1,780 Elo+
Party 1
Ganesha
Ganesha
JohnnyGod
Ganesha
Level 104
God Stats
3W - 0L
1,907 SR
Queue Stats
6W - 0L
1,818 Elo+
Party 1
Bellona
Bellona
Maximvs
Bellona
Level 146
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 1
Thoth
Thoth
Slif_creed95
Thoth
Level 18
God Stats
1W - 0L
1,738 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 2
Poseidon
Poseidon
neopsis-SO
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 81
1,692 SR
1,640 Elo+

VS

Team Averages
Level 127
1,461 SR
1,306 Elo+
Janus
Janus
BigSteve1K
Janus
Level 142
God Stats
1W - 3L
1,342 SR
Queue Stats
34W - 51L
1,348 Elo+
Party 3
Guan Yu
Guan Yu
Chimplicous
Guan Yu
Level 129
God Stats
7W - 3L
1,721 SR
Queue Stats
58W - 74L
1,407 Elo+
Party 3
Charybdis
Charybdis
VyLeR91
Charybdis
Level 42
God Stats
4W - 6L
1,052 SR
Queue Stats
4W - 11L
938 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slayphil
Ah Muzen Cab
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
455W - 499L
1,408 Elo+
Solo
Scylla
Scylla
x0xHARIBOx0x
Scylla
Level 135
God Stats
8W - 3L
1,690 SR
Queue Stats
131W - 146L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Huruky
Rama
18
5 / 0 / 7
9,677
880
14,711
8,299
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
JohnnyGod
Ganesha
13
0 / 2 / 9
8,035
730
5,927
13,560
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Maximvs
Bellona
15
6 / 1 / 4
8,778
798
6,368
12,739
13,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
3 / 2 / 7
8,737
794
10,446
7,303
2,981
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
neopsis-SO
Poseidon
14
0 / 2 / 9
7,951
723
6,280
8,199
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 3 / 2
7,452
677
9,698
8,571
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Guan Yu
Chimplicous
Guan Yu
13
1 / 3 / 2
7,243
658
5,671
15,478
18,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charybdis
VyLeR91
Charybdis
13
2 / 1 / 3
7,413
674
7,746
9,842
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
slayphil
Ah Muzen Cab
13
1 / 1 / 2
7,409
674
9,309
7,325
3,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
16
2 / 6 / 0
8,699
791
7,465
9,903
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
14
Kills
7
7
Deaths
14
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
2
0.67
L
Guan Yu
Chimplicous
Guan Yu
1
3
2
0.67
W
Rama
Huruky
Rama
5
0
7
8.5
W
Ganesha
JohnnyGod
Ganesha
0
2
9
2.25
W
Bellona
Maximvs
Bellona
6
1
4
8
W
3
2
7
3.25
L
Charybdis
VyLeR91
Charybdis
2
1
3
3.5
W
Poseidon
neopsis-SO
Poseidon
0
2
9
2.25
L
Ah Muzen Cab
slayphil
Ah Muzen Cab
1
1
2
2
L
Scylla
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,732
Damage
39,889
50,100
Taken
51,119
38,483
Mitigated
32,855
6,821
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,698
621
130
820
8,571
3,350
0
4,505
4,066
26,042
0
L
Guan Yu
Chimplicous
Guan Yu
5,671
452
1,854
3,436
15,478
18,696
0
5,084
10,394
87
14,611
W
Rama
Huruky
Rama
14,711
12,580
0
3,824
8,299
3,971
4,167
1,853
6,328
0
49,248
W
Ganesha
JohnnyGod
Ganesha
5,927
462
0
779
13,560
14,253
99
4,293
9,197
11,604
240
W
Bellona
Maximvs
Bellona
6,368
1,587
0
1,374
12,739
13,791
213
3,551
9,031
0
20,176
W
10,446
397
0
234
7,303
2,981
455
3,218
4,008
27,733
0
L
Charybdis
VyLeR91
Charybdis
7,746
3,306
0
1,072
9,842
4,025
72
4,987
4,855
0
17,173
W
Poseidon
neopsis-SO
Poseidon
6,280
676
0
610
8,199
3,487
856
3,824
4,286
22,581
0
L
Ah Muzen Cab
slayphil
Ah Muzen Cab
9,309
3,579
0
533
7,325
3,164
0
4,582
2,743
0
25,157
L
Scylla
7,465
248
0
190
9,903
3,620
594
3,255
6,648
40,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,178
Gold Earned
38,216
241
Minions Killed
206
0
Camps Cleared
0
1,154,484
Distance Traveled
1,041,235
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,452
677
37
3
0
228,482
1
L
Guan Yu
7,243
658
19
2
0
250,380
0
W
Rama
9,677
880
88
8
0
228,205
0
W
Ganesha
8,035
730
10
1
0
216,755
0
W
Bellona
8,778
798
32
3
0
253,589
0
W
Thoth
8,737
794
60
5
0
231,501
0
L
Charybdis
7,413
674
25
2
0
198,488
0
W
Poseidon
7,951
723
51
5
0
224,434
0
L
Ah Muzen Cab
7,409
674
41
4
0
174,164
0
L
Scylla
8,699
791
84
8
0
189,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role