Player Matchup

Baron Samedi
Baron Samedi
Fry PcT
Baron Samedi
Level 66
God Stats
109W - 90L
1,574 SR
Queue Stats
159W - 173L
1,413 Elo+
Solo
Ravana
Ravana
MehLuhDee
Ravana
Level 143
God Stats
1W - 0L
1,451 SR
Queue Stats
63W - 47L
1,584 Elo+
Party 2
Chaac
Chaac
PandOni
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,681 Elo+
Party 2
Team Averages
Level 111
1,508 SR
1,559 Elo+

VS

Team Averages
Level 112
1,555 SR
1,538 Elo+
Persephone
Persephone
Chicknattack
Persephone
Level 124
God Stats
15W - 10L
1,585 SR
Queue Stats
459W - 306L
1,536 Elo+
Solo
Fenrir
Fenrir
Hercbraknmir
Fenrir
Level 106
God Stats
1W - 5L
1,580 SR
Queue Stats
81W - 85L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
LethalSmoke9308
Gilgamesh
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 157L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fry PcT
Baron Samedi
13
0 / 5 / 7
7,563
688
7,005
9,348
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
MehLuhDee
Ravana
15
5 / 3 / 4
9,213
838
12,219
9,889
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
PandOni
Chaac
15
4 / 1 / 5
9,217
838
7,684
11,320
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chicknattack
Persephone
13
3 / 3 / 4
8,473
770
9,752
7,059
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 5 / 5
8,039
731
8,090
14,485
13,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
LethalSmoke9308
Gilgamesh
13
3 / 1 / 5
7,853
714
6,092
14,168
16,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
9
9
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
Chicknattack
Persephone
3
3
4
1.67
W
Baron Samedi
Fry PcT
Baron Samedi
0
5
7
0.7
L
Fenrir
3
5
5
1.1
L
Gilgamesh
LethalSmoke9308
Gilgamesh
3
1
5
5.5
W
Ravana
MehLuhDee
Ravana
5
3
4
2.33
W
Chaac
PandOni
Chaac
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
23,934
30,557
Taken
35,712
21,878
Mitigated
33,490
11,125
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Chicknattack
Persephone
9,752
714
0
1,305
7,059
3,038
0
2,099
4,748
27,933
0
W
Baron Samedi
Fry PcT
Baron Samedi
7,005
305
1,135
2,445
9,348
4,101
140
3,165
6,183
28,089
0
L
Fenrir
8,090
1,578
0
1,749
14,485
13,952
0
2,185
12,185
0
24,089
L
Gilgamesh
LethalSmoke9308
Gilgamesh
6,092
1,766
0
4,056
14,168
16,500
0
2,792
10,790
0
24,247
W
Ravana
MehLuhDee
Ravana
12,219
5,826
0
2,118
9,889
4,849
801
2,110
7,779
0
32,619
W
Chaac
PandOni
Chaac
7,684
686
0
5,427
11,320
12,928
508
4,495
6,825
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
24,365
144
Minions Killed
112
0
Camps Cleared
0
655,693
Distance Traveled
601,220
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,473
770
56
5
0
204,571
0
W
Baron Samedi
7,563
688
43
4
0
198,827
4
L
Fenrir
8,039
731
31
3
0
189,686
0
L
Gilgamesh
7,853
714
25
2
0
206,963
0
W
Ravana
9,213
838
40
4
0
235,403
0
W
Chaac
9,217
838
61
6
0
221,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role