Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chanoo0000
Mulan
Level 77
God Stats
23W - 25L
1,584 SR
Queue Stats
73W - 76L
1,489 Elo+
Solo
Chronos
Chronos
KRmakub
Chronos
Level 109
God Stats
1W - 3L
1,539 SR
Queue Stats
115W - 104L
1,535 Elo+
Solo
Jing Wei
Jing Wei
MaxSwaggerXl
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,390 Elo+
Solo
Team Averages
Level 109
1,525 SR
1,483 Elo+

VS

Team Averages
Level 104
1,595 SR
1,446 Elo+
Hun Batz
Hun Batz
BananaBoi85
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 99L
1,432 Elo+
Solo
Ganesha
Ganesha
Danilo6944
Ganesha
Level 159
God Stats
7W - 6L
1,633 SR
Queue Stats
172W - 171L
1,424 Elo+
Solo
Fenrir
Fenrir
Dumpling6669
Fenrir
Level 67
God Stats
6W - 11L
1,546 SR
Queue Stats
226W - 235L
1,441 Elo+
Party 1
Discordia
Discordia
FANGZERO
Discordia
Level 156
God Stats
24W - 14L
1,799 SR
Queue Stats
344W - 349L
1,469 Elo+
Solo
Medusa
Medusa
KillerSloth6669
Medusa
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
234W - 234L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 0
7,540
444
3,322
11,008
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
12
0 / 1 / 1
7,408
436
1,203
9,142
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
2 / 2 / 0
8,741
514
10,669
12,439
13,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
KRmakub
Chronos
11
0 / 10 / 0
7,031
414
3,973
15,130
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
MaxSwaggerXl
Jing Wei
11
0 / 7 / 0
7,453
438
9,025
15,916
6,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BananaBoi85
Hun Batz
11
0 / 2 / 0
6,836
402
2,789
11,902
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Danilo6944
Ganesha
13
0 / 0 / 7
8,827
519
2,874
9,143
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
15
4 / 0 / 4
8,735
514
7,103
14,411
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
FANGZERO
Discordia
14
4 / 1 / 4
8,600
506
7,535
8,748
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
12 / 0 / 1
10,342
608
20,981
12,685
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
20
20
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Thanatos
 
Thanatos
0
1
1
0.5
W
Hun Batz
BananaBoi85
Hun Batz
0
2
0
0
L
Mulan
2
2
0
1
W
Ganesha
Danilo6944
Ganesha
0
0
7
3.5
W
Fenrir
4
0
4
6
W
Discordia
FANGZERO
Discordia
4
1
4
6
L
Chronos
KRmakub
Chronos
0
10
0
0
W
12
0
1
12.5
L
Jing Wei
MaxSwaggerXl
Jing Wei
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
41,282
63,635
Taken
56,889
39,115
Mitigated
29,871
14,033
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,322
117
1,266
2,509
11,008
10,093
0
1,692
9,316
30,363
0
L
Thanatos
 
Thanatos
1,203
0
0
5,559
9,142
3,846
568
1,348
7,794
0
49,539
W
Hun Batz
BananaBoi85
Hun Batz
2,789
361
72
1,600
11,902
4,372
656
0
11,902
0
37,304
L
Mulan
10,669
998
0
3,244
12,439
13,097
0
624
11,815
0
72,378
W
Ganesha
Danilo6944
Ganesha
2,874
137
0
1,825
9,143
9,324
0
902
8,241
32,920
0
W
Fenrir
7,103
1,956
0
3,044
14,411
7,324
0
786
13,625
0
69,253
W
Discordia
FANGZERO
Discordia
7,535
832
119
1,957
8,748
3,056
501
659
8,089
53,797
0
L
Chronos
KRmakub
Chronos
3,973
846
0
1,455
15,130
5,724
0
1,023
14,107
45,891
0
W
20,981
12,592
0
6,585
12,685
5,795
1,150
4,948
7,737
0
89,082
L
Jing Wei
MaxSwaggerXl
Jing Wei
9,025
7,497
0
0
15,916
6,355
1,740
5,722
10,194
0
50,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
43,340
386
Minions Killed
384
0
Camps Cleared
0
1,415,902
Distance Traveled
1,641,561
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,540
444
50
3
0
309,975
0
L
Thanatos
7,408
436
74
4
0
222,544
0
W
Hun Batz
6,836
402
57
3
0
346,345
2
L
Mulan
8,741
514
92
5
0
323,696
0
W
Ganesha
8,827
519
9
1
0
334,684
7
W
Fenrir
8,735
514
92
5
0
363,379
0
W
Discordia
8,600
506
93
5
0
291,738
12
L
Chronos
7,031
414
90
5
0
256,099
0
W
Medusa
10,342
608
133
8
0
305,415
0
L
Jing Wei
7,453
438
80
5
0
303,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role