Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ace_Willy_
Morgan Le Fay
Level 82
God Stats
10W - 4L
1,514 SR
Queue Stats
203W - 223L
1,359 Elo+
Solo
Artemis
Artemis
Deus-grego_kaio1
Artemis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,578 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 87
God Stats
457W - 406L
1,569 SR
Queue Stats
630W - 632L
1,511 Elo+
Solo
Agni
Agni
HipHopMylivee
Agni
Level 128
God Stats
27W - 32L
1,447 SR
Queue Stats
201W - 209L
1,433 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,476 Elo+

VS

Team Averages
Level 99
1,483 SR
1,398 Elo+
Surtr
Surtr
LUrielP
Surtr
Level 129
God Stats
3W - 6L
1,476 SR
Queue Stats
81W - 140L
1,397 Elo+
Solo
Poseidon
Poseidon
RonnieBearSauce
Poseidon
Level 126
God Stats
7W - 6L
1,655 SR
Queue Stats
115W - 134L
1,343 Elo+
Solo
Ishtar
Ishtar
ScorchedProtato
Ishtar
Level 86
God Stats
3W - 7L
1,500 SR
Queue Stats
364W - 333L
1,393 Elo+
Solo
Hel
Hel
TRAPKAGE96
Hel
Level 88
God Stats
1W - 6L
1,284 SR
Queue Stats
105W - 109L
1,463 Elo+
Solo
Jormungandr
Jormungandr
XxSpEcTrOxX7969
Jormungandr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
2
0 / 0 / 0
2,873
575
0
692
464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Ace_Willy_
Morgan Le Fay
5
1 / 2 / 0
3,688
738
1,124
2,806
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,485
697
1,431
3,108
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,345
869
0
2,186
542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 1 / 0
3,752
750
585
2,961
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LUrielP
Surtr
1
0 / 0 / 0
2,576
515
0
0
0
Poseidon
3
0 / 0 / 0
2,969
594
88
1,056
158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
3,320
664
1,169
3,412
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 1
2,932
586
261
1,439
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
XxSpEcTrOxX7969
Jormungandr
6
2 / 1 / 0
3,608
722
732
2,916
1,140
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
W
Morgan Le Fay
Ace_Willy_
Morgan Le Fay
1
2
0
0.5
W
1
0
0
1
W
0
0
0
0
W
1
1
0
1
L
Surtr
LUrielP
Surtr
0
0
0
0
L
Poseidon
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
L
Jormungandr
XxSpEcTrOxX7969
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,140
Damage
2,250
11,753
Taken
8,823
3,210
Mitigated
2,855
2,217
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
0
0
0
32
692
464
0
0
692
1,443
0
W
Morgan Le Fay
Ace_Willy_
Morgan Le Fay
1,124
71
0
625
2,806
688
220
392
2,414
12,873
0
W
1,431
341
0
803
3,108
796
0
206
2,902
0
9,263
W
0
0
0
586
2,186
542
1,246
0
2,186
0
25,877
W
585
38
0
171
2,961
720
228
483
2,478
13,389
0
L
Surtr
LUrielP
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
88
0
0
500
1,056
158
0
33
1,023
5,619
0
L
1,169
350
98
1,762
3,412
1,103
491
149
3,263
0
16,254
L
261
0
0
551
1,439
454
0
1,207
232
5,004
0
L
Jormungandr
XxSpEcTrOxX7969
Jormungandr
732
246
0
245
2,916
1,140
300
320
2,596
10,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
15,405
110
Minions Killed
60
0
Camps Cleared
0
452,276
Distance Traveled
260,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
2,873
575
0
0
0
77,476
0
W
Morgan Le Fay
3,688
738
18
4
0
84,413
0
W
Artemis
3,485
697
14
3
0
99,016
0
W
Izanami
4,345
869
59
12
0
74,051
0
W
Agni
3,752
750
19
4
0
117,320
0
L
Surtr
2,576
515
0
0
0
0
0
L
Poseidon
2,969
594
15
3
0
34,193
0
L
Ishtar
3,320
664
31
6
0
86,210
0
L
Hel
2,932
586
4
1
0
50,301
0
L
Jormungandr
3,608
722
10
2
0
89,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role