Player Matchup

Tyr
Tyr
ChozenKoala
Tyr
Level 122
God Stats
5W - 4L
1,536 SR
Queue Stats
24W - 17L
1,550 Elo+
Party 1
Charybdis
Charybdis
CloutBeKillin_
Charybdis
Level 107
God Stats
8W - 4L
1,591 SR
Queue Stats
16W - 10L
1,510 Elo+
Party 1
Janus
Janus
zer0GraVitiTy
Janus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,333 Elo+
Party 1
Team Averages
Level 112
1,542 SR
1,464 Elo+

VS

Team Averages
Level 69
1,597 SR
1,475 Elo+
Rama
Rama
BB3Warrior
Rama
Level 69
God Stats
3W - 4L
1,548 SR
Queue Stats
115W - 111L
1,447 Elo+
Solo
Athena
Athena
L0litaG0th23
Athena
Level 59
God Stats
0W - 1L
1,595 SR
Queue Stats
5W - 4L
1,573 Elo+
Solo
Hel
Hel
youngmoneycbw
Hel
Level 79
God Stats
5W - 7L
1,648 SR
Queue Stats
148W - 157L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
8,515
774
11,411
12,666
10,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
CloutBeKillin_
Charybdis
16
11 / 1 / 5
10,574
961
17,294
8,374
3,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 5 / 9
9,056
823
10,519
8,404
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,969
724
5,452
12,589
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
1 / 6 / 4
7,915
720
2,275
16,804
15,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 6 / 3
9,145
831
7,057
15,250
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
7
8
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
1
2
15
4.25
W
Charybdis
CloutBeKillin_
Charybdis
11
1
5
13.5
L
Athena
1
6
4
0.5
L
4
6
3
0.92
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
14,784
29,444
Taken
44,643
17,536
Mitigated
26,615
6,641
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,452
4,146
378
368
12,589
5,102
0
4,152
8,437
0
18,013
W
11,411
1,333
257
2,646
12,666
10,005
577
4,012
8,654
0
23,130
W
Charybdis
CloutBeKillin_
Charybdis
17,294
11,368
0
3,087
8,374
3,977
1,923
2,022
6,352
0
51,722
L
Athena
2,275
648
926
747
16,804
15,345
0
2,498
14,306
8,574
0
L
7,057
395
2,272
2,806
15,250
6,168
0
3,878
11,372
35,920
0
W
10,519
1,079
257
394
8,404
3,554
210
3,325
5,079
41,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
25,029
148
Minions Killed
97
0
Camps Cleared
0
626,492
Distance Traveled
566,466
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,969
724
31
3
0
188,047
2
W
Tyr
8,515
774
22
2
0
243,329
0
W
Charybdis
10,574
961
69
6
0
208,811
0
L
Athena
7,915
720
14
1
0
187,331
0
L
Hel
9,145
831
52
5
0
191,088
0
W
Janus
9,056
823
57
5
0
174,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role