Player Matchup

Hun Batz
Hun Batz
Feohektor11
Hun Batz
Level 136
God Stats
67W - 76L
1,626 SR
Queue Stats
1,150W - 1,170L
1,468 Elo+
Solo
Cupid
Cupid
Speed4Life
Cupid
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
andrey2015
Kukulkan
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 12L
1,397 Elo+
Solo
Team Averages
Level 120
1,614 SR
1,455 Elo+

VS

Team Averages
Level 62
1,599 SR
1,418 Elo+
Hel
Hel
JakubovicCZ
Hel
Level 69
God Stats
5W - 5L
1,481 SR
Queue Stats
139W - 148L
1,442 Elo+
Party 1
Kali
Kali
Theilea
Kali
Level 66
God Stats
4W - 0L
1,669 SR
Queue Stats
24W - 26L
1,412 Elo+
Solo
Artemis
Artemis
Woorpod
Artemis
Level 51
God Stats
33W - 25L
1,648 SR
Queue Stats
122W - 125L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Feohektor11
Hun Batz
11
1 / 4 / 3
6,632
663
7,273
9,771
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
11
2 / 4 / 1
6,914
691
2,000
7,575
2,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
andrey2015
Kukulkan
13
1 / 1 / 3
7,584
758
3,572
4,791
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
7,119
712
6,434
8,490
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Theilea
Kali
12
5 / 2 / 3
7,651
765
4,133
7,724
3,304
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Woorpod
Artemis
14
3 / 0 / 6
8,070
807
9,869
5,546
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Feohektor11
Hun Batz
1
4
3
0.63
W
1
2
7
2.25
L
Cupid
2
4
1
0.63
W
Kali
Theilea
Kali
5
2
3
3.25
W
Artemis
Woorpod
Artemis
3
0
6
6
L
Kukulkan
andrey2015
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,845
Damage
20,436
22,137
Taken
21,760
8,683
Mitigated
8,359
3,382
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Feohektor11
Hun Batz
7,273
1,894
0
500
9,771
3,906
0
1,740
8,031
0
16,482
W
6,434
429
1,928
4,568
8,490
2,835
395
2,100
6,390
26,151
0
L
Cupid
2,000
1,579
136
1,512
7,575
2,781
0
3,087
4,488
0
9,075
W
Kali
Theilea
Kali
4,133
1,159
0
2,079
7,724
3,304
328
376
7,348
0
17,880
W
Artemis
Woorpod
Artemis
9,869
5,082
0
2,108
5,546
2,220
949
1,119
4,427
0
34,476
L
Kukulkan
andrey2015
Kukulkan
3,572
90
0
1,234
4,791
1,996
0
1,651
3,140
34,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
22,840
110
Minions Killed
136
0
Camps Cleared
0
457,190
Distance Traveled
549,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,632
663
15
2
0
167,235
0
W
Hel
7,119
712
36
4
0
183,699
0
L
Cupid
6,914
691
16
2
0
149,029
0
W
Kali
7,651
765
21
2
0
178,299
0
W
Artemis
8,070
807
79
8
0
187,926
0
L
Kukulkan
7,584
758
79
8
0
140,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role