Player Matchup

Guan Yu
Guan Yu
BlessedVlll
Guan Yu
Level 116
God Stats
3W - 3L
1,566 SR
Queue Stats
24W - 23L
1,312 Elo+
Party 1
Chaac
Chaac
DaFallenCr0w
Chaac
Level 18
God Stats
3W - 3L
1,549 SR
Queue Stats
8W - 14L
1,191 Elo+
Party 1
Fenrir
Fenrir
NDFLEX
Fenrir
Level 8
God Stats
3W - 1L
1,494 SR
Queue Stats
35W - 50L
1,421 Elo+
Party 1
Thanatos
Thanatos
Reaper32100
Thanatos
Level 11
God Stats
3W - 3L
1,295 SR
Queue Stats
19W - 28L
1,421 Elo+
Party 1
Hel
Hel
SavageWraith--
Hel
Level 75
God Stats
2W - 1L
1,656 SR
Queue Stats
40W - 52L
1,293 Elo+
Party 1
Team Averages
Level 46
1,512 SR
1,328 Elo+

VS

Team Averages
Level 12
1,560 SR
1,466 Elo+
Ganesha
Ganesha
AccontNumber11
Ganesha
Level 8
God Stats
10W - 6L
1,759 SR
Queue Stats
17W - 15L
1,584 Elo+
Solo
Izanami
Izanami
IK U LUV ME TU
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Icewindyy
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
killaWAX187
Susano
Level 26
God Stats
1W - 2L
1,517 SR
Queue Stats
9W - 31L
1,217 Elo+
Solo
Nu Wa
Nu Wa
tonyybot321
Nu Wa
Level 17
God Stats
19W - 22L
1,524 SR
Queue Stats
24W - 27L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlessedVlll
Guan Yu
14
7 / 1 / 6
8,089
1,011
8,097
6,691
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 10
6,559
820
1,137
6,445
5,087
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
NDFLEX
Fenrir
13
4 / 2 / 9
7,211
901
5,522
8,479
3,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Reaper32100
Thanatos
13
7 / 0 / 6
7,739
967
3,948
5,320
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 8
8,245
1,031
8,838
4,863
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,341
668
101
727
375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 8 / 0
5,646
706
3,544
9,635
4,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Icewindyy
Apollo
11
0 / 9 / 1
5,764
721
1,438
13,055
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
10
1 / 5 / 0
5,696
712
2,496
5,838
1,333
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
5,934
742
3,120
4,846
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
25
Kills
1
3
Deaths
25
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Guan Yu
BlessedVlll
Guan Yu
7
1
6
10
W
1
0
10
6
L
0
8
0
0
L
Apollo
Icewindyy
Apollo
0
9
1
0.06
W
Fenrir
NDFLEX
Fenrir
4
2
9
4.25
W
Thanatos
Reaper32100
Thanatos
7
0
6
10
W
6
0
8
10
L
Susano
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
10,699
31,798
Taken
34,101
17,518
Mitigated
11,276
12,193
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
101
34
0
282
727
375
0
159
568
447
0
W
Guan Yu
BlessedVlll
Guan Yu
8,097
1,774
60
929
6,691
4,694
2,720
393
6,298
0
28,360
W
1,137
277
0
1,149
6,445
5,087
210
369
6,076
0
3,957
L
3,544
2,536
0
83
9,635
4,555
556
3,366
6,198
0
9,396
L
Apollo
Icewindyy
Apollo
1,438
877
0
895
13,055
3,190
566
2,527
10,224
0
10,880
W
Fenrir
NDFLEX
Fenrir
5,522
2,112
0
579
8,479
3,737
3,161
653
7,826
0
10,626
W
Thanatos
Reaper32100
Thanatos
3,948
876
0
2,385
5,320
2,062
1,410
542
4,778
0
9,651
W
8,838
1,149
3,050
4,041
4,863
1,938
1,143
1,264
3,599
40,094
0
L
Susano
2,496
208
74
103
5,838
1,333
0
0
5,711
0
8,436
L
3,120
793
0
0
4,846
1,823
0
2,786
2,019
13,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,843
Gold Earned
28,381
169
Minions Killed
72
0
Camps Cleared
0
893,013
Distance Traveled
442,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,341
668
0
0
0
18,978
0
W
Guan Yu
8,089
1,011
52
7
0
179,091
0
W
Chaac
6,559
820
12
2
0
143,982
0
L
Izanami
5,646
706
16
2
0
116,570
0
L
Apollo
5,764
721
17
2
0
137,175
0
W
Fenrir
7,211
901
10
1
0
189,980
0
W
Thanatos
7,739
967
13
2
0
187,362
0
W
Hel
8,245
1,031
82
10
0
192,598
0
L
Susano
5,696
712
9
1
0
72,702
0
L
Nu Wa
5,934
742
30
4
0
97,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role