Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BuXToP
Chaac
Level 27
God Stats
1W - 3L
1,455 SR
Queue Stats
75W - 92L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
DubbelJoel
Ao Kuang
Level 114
God Stats
12W - 10L
1,235 SR
Queue Stats
432W - 294L
1,510 Elo+
Party 3
Yemoja
Yemoja
TrippelJoel
Yemoja
Level 48
God Stats
1W - 2L
1,473 SR
Queue Stats
242W - 145L
1,583 Elo+
Party 3
Discordia
Discordia
WoOp3rByFuN
Discordia
Level 23
God Stats
14W - 17L
1,309 SR
Queue Stats
546W - 571L
1,511 Elo+
Solo
Team Averages
Level 73
1,395 SR
1,509 Elo+

VS

Team Averages
Level 114
1,540 SR
1,472 Elo+
Aphrodite
Aphrodite
AlphaRomeoKilo
Aphrodite
Level 125
God Stats
5W - 1L
1,715 SR
Queue Stats
468W - 348L
1,510 Elo+
Party 1
Vulcan
Vulcan
Flagvanus
Vulcan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 118L
1,394 Elo+
Party 2
Hades
Hades
Frenzybeans
Hades
Level 147
God Stats
7W - 3L
1,378 SR
Queue Stats
724W - 408L
1,552 Elo+
Party 1
Anhur
Anhur
SmithyGsl
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 148L
1,370 Elo+
Party 2
Merlin
Merlin
TURTLENECK1262
Merlin
Level 154
God Stats
8W - 7L
1,606 SR
Queue Stats
486W - 283L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 4 / 11
10,184
599
14,157
24,810
31,476
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
BuXToP
Chaac
11
4 / 3 / 4
8,701
512
9,352
10,853
11,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DubbelJoel
Ao Kuang
17
6 / 8 / 5
10,802
635
9,569
21,642
17,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
19
0 / 2 / 7
10,689
629
6,606
18,357
27,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
WoOp3rByFuN
Discordia
19
4 / 3 / 8
11,295
664
22,471
13,310
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlphaRomeoKilo
Aphrodite
19
6 / 3 / 10
11,850
697
13,901
18,819
13,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Flagvanus
Vulcan
20
3 / 4 / 12
12,218
719
18,799
13,742
7,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
5 / 4 / 9
11,357
668
13,161
24,994
30,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
SmithyGsl
Anhur
17
4 / 4 / 10
11,043
650
13,593
14,319
7,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 1 / 16
11,278
663
13,663
11,269
6,493
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
16
Kills
20
20
Deaths
16
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
11
1.88
W
Aphrodite
AlphaRomeoKilo
Aphrodite
6
3
10
3.67
L
Chaac
BuXToP
Chaac
4
3
4
2
L
Ao Kuang
DubbelJoel
Ao Kuang
6
8
5
1.06
W
Vulcan
Flagvanus
Vulcan
3
4
12
2.25
W
5
4
9
2.38
W
Anhur
SmithyGsl
Anhur
4
4
10
2.25
W
2
1
16
10
L
Yemoja
0
2
7
1.75
L
Discordia
WoOp3rByFuN
Discordia
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,155
Damage
73,117
88,972
Taken
83,143
94,188
Mitigated
67,037
33,563
Healing
44,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
14,157
336
2,811
4,414
24,810
31,476
0
15,816
8,994
28,468
0
W
Aphrodite
AlphaRomeoKilo
Aphrodite
13,901
1,374
15,224
11,459
18,819
13,912
920
12,298
6,521
30,666
0
L
Chaac
BuXToP
Chaac
9,352
896
1,200
3,797
10,853
11,120
0
5,603
5,250
0
17,185
L
Ao Kuang
DubbelJoel
Ao Kuang
9,569
2,470
1,957
1,897
21,642
17,864
260
13,278
8,364
23,922
0
W
Vulcan
Flagvanus
Vulcan
18,799
9,081
1,770
2,309
13,742
7,898
3,157
9,705
4,037
44,531
0
W
13,161
2,544
2,197
5,641
24,994
30,760
435
11,832
12,980
28,752
0
W
Anhur
SmithyGsl
Anhur
13,593
7,143
132
2,076
14,319
7,974
1,522
10,762
3,557
0
22,140
W
13,663
947
1,056
2,271
11,269
6,493
1,109
8,206
3,063
33,370
0
L
Yemoja
6,606
1,692
9,916
4,930
18,357
27,079
0
14,170
4,187
13,806
0
L
Discordia
WoOp3rByFuN
Discordia
22,471
233
364
2,277
13,310
6,649
0
10,657
2,653
56,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
57,746
150
Minions Killed
169
0
Camps Cleared
0
1,302,775
Distance Traveled
1,459,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,184
599
15
1
0
299,931
0
W
Aphrodite
11,850
697
40
2
0
320,969
0
L
Chaac
8,701
512
16
1
0
132,643
0
L
Ao Kuang
10,802
635
31
2
0
256,149
0
W
Vulcan
12,218
719
46
3
0
315,660
0
W
Hades
11,357
668
22
1
0
285,328
0
W
Anhur
11,043
650
12
1
0
230,763
0
W
Merlin
11,278
663
49
3
0
306,391
0
L
Yemoja
10,689
629
15
1
0
308,614
0
L
Discordia
11,295
664
73
4
0
305,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role