Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
DanneBong
Kumbhakarna
Silver II
Level 68
God Stats
0W - 2L
1,298 SR
Queue Stats
9W - 10L
1,418 MMR
Party 1
Thor
Thor
Silver II
PhuckingDemHoes
Thor
Silver II
Level 68
God Stats
1W - 2L
1,431 SR
Queue Stats
9W - 7L
1,502 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Rundogo
Sun Wukong
Silver II
Level 94
God Stats
0W - 3L
1,813 SR
Queue Stats
35W - 26L
1,468 MMR
Solo
Persephone
Persephone
Gold III
sleepy-Danijel
Persephone
Gold III
Level 129
God Stats
2W - 5L
1,801 SR
Queue Stats
158W - 165L
1,460 MMR
Solo
Cupid
Cupid
Bronze III
varoooooooo8
Cupid
Bronze III
Level 122
God Stats
2W - 5L
1,422 SR
Queue Stats
44W - 42L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,553 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,626 SR
1,473 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
Danregaan
Yu Huang
Platinum IV
Level 173
God Stats
8W - 6L
1,754 SR
Queue Stats
329W - 318L
1,564 MMR
Party 2
Nike
Nike
Gold III
Royal2Hu
Nike
Gold III
Level 157
God Stats
5W - 0L
1,876 SR
Queue Stats
183W - 184L
1,377 MMR
Party 2
Ishtar
Ishtar
Bronze III
SsEeRRaA
Ishtar
Bronze III
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 31L
1,462 MMR
Solo
Loki
Loki
Gold III
stop2341
Loki
Gold III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 162L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanneBong
Kumbhakarna
9
1 / 2 / 0
7,210
451
3,779
14,186
7,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 1
7,159
447
6,928
17,319
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Rundogo
Sun Wukong
15
1 / 0 / 0
8,901
556
8,009
16,207
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
sleepy-Danijel
Persephone
14
2 / 6 / 1
9,155
572
7,321
12,054
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 1
8,277
517
3,339
13,211
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SurtrHe BoFenrirFreya

VS

Bans
Ao KuangAphroditeIzanamiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 14
8,634
540
8,629
13,586
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Danregaan
Yu Huang
15
6 / 0 / 7
10,404
650
11,313
6,275
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
1 / 1 / 2
9,522
595
11,497
13,236
14,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ishtar
SsEeRRaA
Ishtar
16
6 / 0 / 4
10,208
638
11,107
9,000
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
8 / 5 / 4
9,373
586
8,468
14,279
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
21
21
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
14
7
L
Kumbhakarna
DanneBong
Kumbhakarna
1
2
0
0.5
W
Yu Huang
Danregaan
Yu Huang
6
0
7
9.5
L
0
9
1
0.06
W
Nike
1
1
2
2
L
Sun Wukong
Rundogo
Sun Wukong
1
0
0
1
W
Ishtar
SsEeRRaA
Ishtar
6
0
4
8
L
Persephone
sleepy-Danijel
Persephone
2
6
1
0.42
W
Loki
8
5
4
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
51,014
72,977
Taken
56,376
38,134
Mitigated
35,780
19,980
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,629
1,302
0
4,022
13,586
9,753
0
3,598
9,966
31,771
0
L
Kumbhakarna
DanneBong
Kumbhakarna
3,779
423
1,413
3,466
14,186
7,486
0
4,552
9,634
20,104
0
W
Yu Huang
Danregaan
Yu Huang
11,313
654
0
750
6,275
2,568
620
3,360
2,915
86,706
0
L
6,928
2,494
0
953
17,319
6,509
0
4,671
12,648
0
53,428
W
Nike
11,497
1,363
0
2,892
13,236
14,150
244
713
12,523
1,014
83,256
L
Sun Wukong
Rundogo
Sun Wukong
8,009
1,263
0
7,103
16,207
13,776
0
2,278
13,929
0
75,884
W
Ishtar
SsEeRRaA
Ishtar
11,107
7,964
0
5,006
9,000
4,021
407
1,601
7,399
0
88,845
L
Persephone
sleepy-Danijel
Persephone
7,321
704
0
1,850
12,054
4,436
0
7,321
4,715
67,226
0
W
Loki
8,468
3,246
0
1,287
14,279
5,288
1,392
2,600
11,667
0
65,993
L
3,339
2,337
542
4,653
13,211
5,927
1,060
2,030
11,181
0
73,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
48,141
518
Minions Killed
533
0
Camps Cleared
0
1,547,568
Distance Traveled
1,620,828
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,634
540
20
1
0
340,185
0
L
Kumbhakarna
7,210
451
30
2
0
336,168
10
W
Yu Huang
10,404
650
149
9
0
337,484
2
L
Thor
7,159
447
86
5
0
300,326
0
W
Nike
9,522
595
130
8
0
310,759
0
L
Sun Wukong
8,901
556
143
9
0
337,034
5
W
Ishtar
10,208
638
146
9
0
325,439
6
L
Persephone
9,155
572
126
8
0
292,824
4
W
Loki
9,373
586
88
6
0
306,961
0
L
Cupid
8,277
517
133
8
0
281,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role