Player Matchup

Anhur
Anhur
Chicknattack
Anhur
Level 124
God Stats
2W - 5L
1,324 SR
Queue Stats
266W - 249L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Filthed Ebrecht
Zhong Kui
Level 157
God Stats
10W - 2L
1,906 SR
Queue Stats
281W - 298L
1,499 Elo+
Solo
Chaac
Chaac
XxGet_EvilxX
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 276L
1,479 Elo+
Solo
Thoth
Thoth
bucketofboops
Thoth
Level 147
God Stats
3W - 4L
1,777 SR
Queue Stats
51W - 51L
1,584 Elo+
Solo
Cliodhna
Cliodhna
xxDeniedxx
Cliodhna
Level 89
God Stats
1W - 2L
1,474 SR
Queue Stats
558W - 554L
1,479 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,502 Elo+

VS

Team Averages
Level 117
1,526 SR
1,536 Elo+
Ganesha
Ganesha
Balathustius
Ganesha
Level 26
God Stats
3W - 1L
1,643 SR
Queue Stats
24W - 13L
1,575 Elo+
Solo
Set
Set
DemonsVortex
Set
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
429W - 432L
1,539 Elo+
Solo
Izanami
Izanami
Eric3000gt
Izanami
Level 127
God Stats
6W - 6L
1,486 SR
Queue Stats
337W - 351L
1,522 Elo+
Solo
Sol
Sol
MGRash
Sol
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 51L
1,606 Elo+
Solo
Jing Wei
Jing Wei
greygod777
Jing Wei
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
419W - 390L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
7,756
705
8,188
10,979
4,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Filthed Ebrecht
Zhong Kui
14
4 / 6 / 6
8,033
730
9,115
15,432
15,855
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 1 / 9
9,270
843
13,848
14,833
15,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
7,569
688
7,228
9,897
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
xxDeniedxx
Cliodhna
11
2 / 7 / 6
7,170
652
8,173
13,752
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Balathustius
Ganesha
15
0 / 3 / 21
9,276
843
7,736
14,794
17,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 5 / 10
8,594
781
8,277
9,096
6,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Eric3000gt
Izanami
16
4 / 3 / 12
9,117
829
10,445
9,783
4,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
MGRash
Sol
18
6 / 0 / 11
10,008
910
16,207
8,977
4,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
greygod777
Jing Wei
16
7 / 3 / 6
9,815
892
16,815
9,935
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
14
Kills
23
23
Deaths
14
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Balathustius
Ganesha
0
3
21
3.5
L
2
4
8
1.5
W
6
5
10
2.2
W
Izanami
Eric3000gt
Izanami
4
3
12
3.33
L
Zhong Kui
Filthed Ebrecht
Zhong Kui
4
6
6
1.17
W
Sol
MGRash
Sol
6
0
11
11.5
L
5
1
9
9.5
L
1
5
3
0.5
W
Jing Wei
greygod777
Jing Wei
7
3
6
3.33
L
Cliodhna
xxDeniedxx
Cliodhna
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,552
Damage
59,480
64,893
Taken
52,585
45,219
Mitigated
38,486
19,317
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Balathustius
Ganesha
7,736
599
844
3,359
14,794
17,251
124
4,023
10,771
12,203
0
L
8,188
3,420
1,004
2,711
10,979
4,089
444
4,218
6,761
0
14,225
W
8,277
4,359
632
991
9,096
6,388
0
3,450
5,646
0
10,362
W
Izanami
Eric3000gt
Izanami
10,445
4,937
632
2,008
9,783
4,856
1,032
3,891
5,892
0
22,796
L
Zhong Kui
Filthed Ebrecht
Zhong Kui
9,115
1,126
1,544
2,407
15,432
15,855
200
4,686
10,746
14,491
0
W
Sol
MGRash
Sol
16,207
2,114
1,277
5,638
8,977
4,560
540
1,802
7,175
40,167
0
L
13,848
1,136
1,293
3,269
14,833
15,747
0
5,567
9,266
0
31,582
L
7,228
473
1,616
1,580
9,897
4,152
0
4,684
5,213
23,613
291
W
Jing Wei
greygod777
Jing Wei
16,815
12,087
1,461
1,700
9,935
5,431
1,599
3,077
6,858
0
29,760
L
Cliodhna
xxDeniedxx
Cliodhna
8,173
705
954
2,939
13,752
5,376
0
4,788
8,964
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
46,810
100
Minions Killed
141
0
Camps Cleared
0
957,389
Distance Traveled
1,065,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,276
843
0
0
0
216,619
0
L
Anhur
7,756
705
19
2
0
189,736
0
W
Set
8,594
781
8
1
0
213,904
0
W
Izanami
9,117
829
36
3
0
187,513
0
L
Zhong Kui
8,033
730
16
1
0
179,548
0
W
Sol
10,008
910
50
5
0
243,287
0
L
Chaac
9,270
843
43
4
0
242,254
0
L
Thoth
7,569
688
16
1
0
176,201
0
W
Jing Wei
9,815
892
47
4
0
203,755
0
L
Cliodhna
7,170
652
6
1
0
169,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role