Player Matchup

Yu Huang
Yu Huang
ChristoperKwok
Yu Huang
Level 66
God Stats
8W - 10L
1,464 SR
Queue Stats
92W - 99L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvePangoro
Ah Muzen Cab
Level 107
God Stats
3W - 6L
1,325 SR
Queue Stats
102W - 111L
1,395 Elo+
Party 2
Anubis
Anubis
GloxinNii
Anubis
Level 6
God Stats
3W - 1L
1,773 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2
Shiva
Shiva
TORODORADO
Shiva
Level 175
God Stats
11W - 9L
1,308 SR
Queue Stats
324W - 346L
1,417 Elo+
Solo
Terra
Terra
TSMFTXJucifier
Terra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,433 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,423 Elo+

VS

Team Averages
Level 79
1,588 SR
1,395 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aanisa
Anubis
Level 128
God Stats
11W - 16L
1,471 SR
Queue Stats
23W - 30L
1,400 Elo+
Party 3
Cerberus
Cerberus
JADEDHOPS
Cerberus
Level 58
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 7L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
R3d0wl
Cthulhu
Level 16
God Stats
2W - 2L
1,536 SR
Queue Stats
3W - 13L
1,157 Elo+
Party 3
Thanatos
Thanatos
The_Tukinator
Thanatos
Level 106
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 10L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
6 / 0 / 6
8,845
1,264
8,866
4,948
2,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
EvePangoro
Ah Muzen Cab
13
4 / 0 / 7
8,484
1,212
6,380
3,541
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GloxinNii
Anubis
13
1 / 1 / 11
7,793
1,113
9,677
5,865
3,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
13
1 / 2 / 11
7,690
1,099
6,436
8,005
4,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 0 / 4
7,690
1,099
1,268
4,382
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 2
7,587
1,084
5,864
9,660
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Aanisa
Anubis
12
1 / 5 / 0
7,587
1,084
6,605
8,166
3,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
JADEDHOPS
Cerberus
12
0 / 1 / 2
7,152
1,022
1,501
4,437
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
R3d0wl
Cthulhu
12
0 / 2 / 1
6,715
959
5,891
9,869
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
The_Tukinator
Thanatos
12
1 / 1 / 2
7,097
1,014
2,902
2,924
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
12
Kills
3
3
Deaths
12
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
2
0.67
L
Anubis
Aanisa
Anubis
1
5
0
0.2
W
Yu Huang
6
0
6
9
W
Ah Muzen Cab
EvePangoro
Ah Muzen Cab
4
0
7
7.5
W
Anubis
GloxinNii
Anubis
1
1
11
6.5
L
Cerberus
JADEDHOPS
Cerberus
0
1
2
1
L
Cthulhu
R3d0wl
Cthulhu
0
2
1
0.25
W
Shiva
1
2
11
3.25
W
0
0
4
2
L
Thanatos
The_Tukinator
Thanatos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
22,763
26,741
Taken
35,056
15,248
Mitigated
19,868
5,190
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,864
2,945
0
502
9,660
3,295
0
6,373
3,287
0
20,843
L
Anubis
Aanisa
Anubis
6,605
0
0
92
8,166
3,740
0
4,233
3,933
30,234
0
W
Yu Huang
8,866
407
0
32
4,948
2,022
0
2,992
1,823
14,035
0
W
Ah Muzen Cab
EvePangoro
Ah Muzen Cab
6,380
1,911
0
0
3,541
1,762
0
1,634
1,826
0
24,632
W
Anubis
GloxinNii
Anubis
9,677
462
0
790
5,865
3,256
0
2,777
2,917
18,421
0
L
Cerberus
JADEDHOPS
Cerberus
1,501
0
0
718
4,437
2,629
0
1,715
2,722
5,975
0
L
Cthulhu
R3d0wl
Cthulhu
5,891
58
0
286
9,869
8,976
0
6,092
3,777
6,670
0
W
Shiva
6,436
442
660
1,117
8,005
4,206
0
3,943
3,863
0
22,898
W
1,268
299
978
1,613
4,382
4,002
0
2,067
2,315
6,716
0
L
Thanatos
The_Tukinator
Thanatos
2,902
536
0
1,001
2,924
1,228
0
1,398
1,526
0
6,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
36,138
126
Minions Killed
130
5
Camps Cleared
3
687,394
Distance Traveled
537,456
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,587
1,084
39
6
0
124,771
0
L
Anubis
7,587
1,084
65
9
0
121,490
0
W
Yu Huang
8,845
1,264
18
3
0
150,860
0
W
Ah Muzen Cab
8,484
1,212
50
7
2
143,208
0
W
Anubis
7,793
1,113
21
3
1
133,758
0
L
Cerberus
7,152
1,022
15
2
0
75,630
0
L
Cthulhu
6,715
959
4
1
0
143,721
0
W
Shiva
7,690
1,099
25
4
1
128,010
0
W
Terra
7,690
1,099
12
2
1
131,558
3
L
Thanatos
7,097
1,014
7
1
3
71,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role