Player Matchup

Hercules
Hercules
Platinum IV
CAUT10N
Hercules
Platinum IV
Level 159
God Stats
1W - 2L
1,531 SR
Queue Stats
116W - 114L
1,694 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Krome BradderZ
Morgan Le Fay
Gold I
Level 138
God Stats
5W - 6L
1,159 SR
Queue Stats
178W - 169L
1,716 MMR
Solo
Geb
Geb
Gold I
Pitero23
Geb
Gold I
Level 131
God Stats
7W - 6L
1,565 SR
Queue Stats
96W - 98L
1,704 MMR
Solo
Neith
Neith
Gold II
cojinete100
Neith
Gold II
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
173W - 177L
1,697 MMR
Solo
Da Ji
Da Ji
Gold I
klujakn
Da Ji
Gold I
Level 124
God Stats
0W - 2L
1,332 SR
Queue Stats
163W - 167L
1,719 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,375 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,666 SR
1,656 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold II
KraZy_Dimii
Pele
Gold II
Level 146
God Stats
2W - 1L
1,600 SR
Queue Stats
26W - 25L
1,728 MMR
Party 2
Athena
Athena
Gold II
KraZy_xYpheR
Athena
Gold II
Level 148
God Stats
1W - 0L
1,797 SR
Queue Stats
32W - 34L
1,713 MMR
Party 2
Izanami
Izanami
Gold II
M4PLESYRUP
Izanami
Gold II
Level 58
God Stats
5W - 4L
1,902 SR
Queue Stats
78W - 69L
1,687 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
manuelgg0
Baba Yaga
Platinum III
Level 122
God Stats
4W - 2L
1,530 SR
Queue Stats
100W - 93L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CAUT10N
Hercules
9
1 / 4 / 1
5,197
577
5,845
9,058
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Krome BradderZ
Morgan Le Fay
11
1 / 0 / 1
6,030
670
2,486
4,178
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 2
4,621
513
1,435
6,799
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,616
513
2,527
4,464
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
klujakn
Da Ji
9
1 / 1 / 0
5,173
575
3,695
8,364
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
He BoAo KuangThor

VS

Bans
MercuryCernunnosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
3 / 2 / 1
6,225
692
5,444
7,735
5,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 0 / 0
5,778
642
4,663
7,672
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
8
0 / 1 / 1
5,127
570
2,633
8,217
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
M4PLESYRUP
Izanami
11
0 / 0 / 1
6,128
681
1,763
3,383
1,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
manuelgg0
Baba Yaga
11
0 / 0 / 1
6,184
687
4,621
3,111
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
6
6
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
1
1.75
L
Hercules
CAUT10N
Hercules
1
4
1
0.38
W
3
0
0
3
W
Athena
0
1
1
0.5
L
Morgan Le Fay
Krome BradderZ
Morgan Le Fay
1
0
1
1.5
W
Izanami
M4PLESYRUP
Izanami
0
0
1
0.5
L
0
0
2
1
L
0
1
0
0
L
Da Ji
klujakn
Da Ji
1
1
0
1
W
Baba Yaga
manuelgg0
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
19,124
32,863
Taken
30,118
14,317
Mitigated
15,715
11,219
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,444
1,171
233
2,683
7,735
5,361
0
39
7,192
0
36,409
L
Hercules
CAUT10N
Hercules
5,845
2,752
0
3,074
9,058
4,265
0
299
8,759
0
39,691
W
4,663
918
0
3,259
7,672
2,691
0
229
7,360
0
32,956
W
Athena
2,633
1,143
0
2,090
8,217
5,270
0
3,316
4,901
13,205
0
L
Morgan Le Fay
Krome BradderZ
Morgan Le Fay
2,486
106
0
832
4,178
1,552
0
2,329
1,783
44,909
0
W
Izanami
M4PLESYRUP
Izanami
1,763
1,432
0
1,903
3,383
1,235
1,136
218
3,165
0
59,576
L
1,435
312
0
2,768
6,799
4,204
0
2,388
4,325
7,991
0
L
2,527
779
0
1,043
4,464
1,358
0
447
4,017
0
33,868
L
Da Ji
klujakn
Da Ji
3,695
861
0
3,502
8,364
2,938
0
1,636
6,725
0
33,132
W
Baba Yaga
manuelgg0
Baba Yaga
4,621
142
0
1,590
3,111
1,158
0
983
2,128
46,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
29,442
293
Minions Killed
331
0
Camps Cleared
0
987,123
Distance Traveled
1,037,180
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,225
692
50
6
0
212,642
3
L
Hercules
5,197
577
56
6
0
199,655
2
W
Pele
5,778
642
67
7
0
233,675
0
W
Athena
5,127
570
20
2
0
200,258
1
L
Morgan Le Fay
6,030
670
103
11
0
211,191
0
W
Izanami
6,128
681
102
11
0
183,177
1
L
Geb
4,621
513
8
1
0
200,810
6
L
Neith
4,616
513
63
7
0
137,670
2
L
Da Ji
5,173
575
63
7
0
237,797
0
W
Baba Yaga
6,184
687
92
10
0
207,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role