Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze IV
SkiLz---IIX
Cupid
Bronze IV
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,382 MMR
Party 1
Freya
Freya
Bronze III
SkiLz---IX
Freya
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,411 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,500 SR
1,431 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,597 SR
1,404 MMR
Hera
Hera
Bronze III
Chwuaka
Hera
Bronze III
Level 67
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 3L
1,443 MMR
Solo
Artemis
Artemis
Bronze III
adiran669
Artemis
Bronze III
Level 100
God Stats
3W - 4L
1,716 SR
Queue Stats
3W - 8L
1,427 MMR
Solo
Yemoja
Yemoja
Silver II
ashunia
Yemoja
Silver II
Level 44
God Stats
0W - 2L
1,572 SR
Queue Stats
72W - 82L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 1 / 1
10,561
880
8,135
16,481
23,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 5
8,466
706
8,173
11,046
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
12
0 / 3 / 5
8,081
673
8,525
11,190
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SurtrAgniHerculesThorHel

VS

Bans
AphroditeArtioAresSobekAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chwuaka
Hera
14
3 / 2 / 3
8,565
714
10,917
8,387
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
adiran669
Artemis
14
3 / 3 / 2
9,174
765
9,584
11,304
4,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ashunia
Yemoja
14
0 / 1 / 7
8,947
746
5,145
8,294
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
6
7
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
1
5.5
L
Hera
Chwuaka
Hera
3
2
3
2.25
W
1
3
5
1.17
W
Freya
0
3
5
0.83
L
Artemis
adiran669
Artemis
3
3
2
1.33
L
Yemoja
ashunia
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
25,646
38,717
Taken
27,985
33,149
Mitigated
16,524
16,110
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,135
671
1,607
6,604
16,481
23,664
417
6,073
10,408
1,959
36,427
L
Hera
Chwuaka
Hera
10,917
2,620
0
753
8,387
3,327
0
1,912
6,329
36,429
0
W
8,173
3,877
654
3,625
11,046
4,619
1,525
4,614
6,432
0
41,164
W
Freya
8,525
1,607
0
3,620
11,190
4,866
733
5,542
5,648
34,722
0
L
Artemis
adiran669
Artemis
9,584
3,945
0
1,999
11,304
4,760
138
2,886
8,162
0
33,570
L
Yemoja
ashunia
Yemoja
5,145
1,700
3,701
3,130
8,294
8,437
150
3,807
4,171
12,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
26,686
160
Minions Killed
128
0
Camps Cleared
0
644,296
Distance Traveled
642,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,561
880
42
4
0
235,203
0
L
Hera
8,565
714
66
6
0
222,873
0
W
Cupid
8,466
706
52
4
0
206,034
0
W
Freya
8,081
673
66
6
0
203,059
1
L
Artemis
9,174
765
47
4
0
231,618
0
L
Yemoja
8,947
746
15
1
0
188,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role