Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FreakyDominator
Izanami
Level 127
God Stats
10W - 8L
1,500 SR
Queue Stats
409W - 386L
1,445 Elo+
Solo
Raijin
Raijin
Hunterljo
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,494 Elo+
Solo
Ymir
Ymir
darrenfall
Ymir
Level 108
God Stats
1W - 2L
1,200 SR
Queue Stats
95W - 76L
1,516 Elo+
Solo
Ra
Ra
jarvis1718
Ra
Level 126
God Stats
1W - 0L
1,291 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 1
Team Averages
Level 129
1,398 SR
1,493 Elo+

VS

Team Averages
Level 96
1,376 SR
1,493 Elo+
Camazotz
Camazotz
DerRyno
Camazotz
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 73L
1,461 Elo+
Solo
Tyr
Tyr
ProjectKove
Tyr
Level 115
God Stats
0W - 3L
1,312 SR
Queue Stats
156W - 130L
1,597 Elo+
Solo
Vulcan
Vulcan
SavigeDodo
Vulcan
Level 109
God Stats
3W - 4L
1,285 SR
Queue Stats
373W - 340L
1,435 Elo+
Solo
Guan Yu
Guan Yu
SladeTheKoolAid
Guan Yu
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
114W - 113L
1,473 Elo+
Solo
Danzaburou
Danzaburou
dslide95
Danzaburou
Level 96
God Stats
7W - 7L
1,610 SR
Queue Stats
356W - 332L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 4
5,367
1,073
3,175
3,993
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,538
1,308
8,667
5,099
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
Hunterljo
Raijin
11
2 / 0 / 5
5,815
1,163
2,324
4,381
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 8
5,619
1,124
2,214
6,946
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 6
5,727
1,145
3,435
544
187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DerRyno
Camazotz
1
0 / 0 / 0
1,256
251
0
0
0
9
2 / 3 / 1
5,131
1,026
3,512
6,782
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
SavigeDodo
Vulcan
11
0 / 1 / 2
5,484
1,097
4,734
2,944
1,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 2 / 2
4,960
992
2,672
6,492
4,562
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
dslide95
Danzaburou
9
1 / 2 / 2
5,050
1,010
5,255
5,312
2,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
8
Kills
3
3
Deaths
8
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
4
3
L
Camazotz
DerRyno
Camazotz
0
0
0
0
W
5
0
3
6.5
W
Raijin
Hunterljo
Raijin
2
0
5
4.5
L
2
3
1
0.83
L
Vulcan
SavigeDodo
Vulcan
0
1
2
1
L
0
2
2
0.5
W
0
2
8
2
L
Danzaburou
dslide95
Danzaburou
1
2
2
1
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
16,173
20,963
Taken
21,530
11,021
Mitigated
14,798
13,009
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,175
573
53
1,340
3,993
1,724
0
550
3,443
5,221
0
L
Camazotz
DerRyno
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
8,667
5,711
1,203
1,433
5,099
2,031
760
1,690
3,409
0
15,256
W
Raijin
Hunterljo
Raijin
2,324
429
220
989
4,381
1,686
310
1,505
2,876
5,212
0
L
3,512
564
214
699
6,782
6,968
0
3,649
3,050
0
4,626
L
Vulcan
SavigeDodo
Vulcan
4,734
1,058
848
246
2,944
1,206
0
1,074
1,870
19,284
0
L
2,672
150
2,647
1,781
6,492
4,562
0
3,007
3,411
0
3,698
W
2,214
0
940
753
6,946
5,393
0
989
5,957
3,900
0
L
Danzaburou
dslide95
Danzaburou
5,255
1,626
36
987
5,312
2,062
0
3,139
2,051
0
9,374
W
3,435
147
5,718
360
544
187
280
0
544
15,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
21,881
71
Minions Killed
45
0
Camps Cleared
0
508,545
Distance Traveled
425,159
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,367
1,073
5
1
0
101,557
0
L
Camazotz
1,256
251
0
0
0
0
0
W
Izanami
6,538
1,308
33
7
0
99,743
1
W
Raijin
5,815
1,163
7
1
0
102,634
0
L
Tyr
5,131
1,026
5
1
0
91,359
0
L
Vulcan
5,484
1,097
28
6
0
124,410
0
L
Guan Yu
4,960
992
4
1
0
117,407
0
W
Ymir
5,619
1,124
4
1
0
98,450
0
L
Danzaburou
5,050
1,010
8
2
0
91,983
0
W
Ra
5,727
1,145
22
4
0
106,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role