Player Matchup

Anubis
Anubis
Empanator
Anubis
Level 61
God Stats
3W - 0L
1,699 SR
Queue Stats
32W - 14L
1,598 Elo+
Solo
Ares
Ares
Saturanatas
Ares
Level 131
God Stats
5W - 1L
1,811 SR
Queue Stats
20W - 5L
1,830 Elo+
Party 1
Baron Samedi
Baron Samedi
Tavids
Baron Samedi
Level 157
God Stats
11W - 2L
1,958 SR
Queue Stats
417W - 189L
1,788 Elo+
Party 1
Bakasura
Bakasura
iloveredroses
Bakasura
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,367 Elo+
Solo
Hou Yi
Hou Yi
livemax
Hou Yi
Level 155
God Stats
10W - 19L
1,260 SR
Queue Stats
930W - 1,003L
1,520 Elo+
Solo
Team Averages
Level 111
1,646 SR
1,620 Elo+

VS

Team Averages
Level 93
1,515 SR
1,466 Elo+
Anubis
Anubis
AngelAngel
Anubis
Level 148
God Stats
34W - 28L
1,568 SR
Queue Stats
119W - 119L
1,493 Elo+
Solo
Cthulhu
Cthulhu
D0MEST0SH4ZE
Cthulhu
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 31L
1,442 Elo+
Solo
Scylla
Scylla
ElNanoPapa
Scylla
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,478 Elo+
Party 2
Thanatos
Thanatos
Philotaxis
Thanatos
Level 88
God Stats
12W - 12L
1,295 SR
Queue Stats
38W - 41L
1,423 Elo+
Solo
Cupid
Cupid
Sandrilauri
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Empanator
Anubis
17
2 / 0 / 13
10,715
1,072
17,471
5,349
3,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 0 / 14
10,620
1,062
16,086
11,094
19,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Tavids
Baron Samedi
17
8 / 1 / 11
12,913
1,291
22,216
14,236
24,465
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
iloveredroses
Bakasura
16
1 / 2 / 9
9,692
969
5,525
12,822
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
livemax
Hou Yi
16
5 / 0 / 7
10,522
1,052
6,291
4,554
2,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

305

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelAngel
Anubis
15
1 / 1 / 2
9,396
940
9,405
7,419
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
D0MEST0SH4ZE
Cthulhu
15
0 / 2 / 3
9,312
931
11,055
17,012
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ElNanoPapa
Scylla
15
1 / 6 / 2
9,548
955
8,573
15,198
8,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Philotaxis
Thanatos
15
0 / 3 / 1
9,144
914
6,938
12,094
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 2
9,264
926
6,957
19,874
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
20
Kills
3
3
Deaths
20
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
AngelAngel
Anubis
1
1
2
2
L
Cthulhu
D0MEST0SH4ZE
Cthulhu
0
2
3
0.75
L
Scylla
ElNanoPapa
Scylla
1
6
2
0.33
W
Anubis
Empanator
Anubis
2
0
13
8.5
L
Thanatos
Philotaxis
Thanatos
0
3
1
0.17
L
1
8
2
0.25
W
4
0
14
11
W
Baron Samedi
Tavids
Baron Samedi
8
1
11
13.5
W
Bakasura
iloveredroses
Bakasura
1
2
9
2.75
W
Hou Yi
livemax
Hou Yi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,589
Damage
42,928
48,055
Taken
71,597
59,028
Mitigated
40,792
16,281
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AngelAngel
Anubis
9,405
244
0
761
7,419
3,855
0
5,451
1,733
27,481
0
L
Cthulhu
D0MEST0SH4ZE
Cthulhu
11,055
395
549
1,303
17,012
15,183
0
12,354
3,728
33,606
0
L
Scylla
ElNanoPapa
Scylla
8,573
1,559
0
153
15,198
8,198
0
13,088
2,060
15,555
0
W
Anubis
Empanator
Anubis
17,471
1,285
0
2,462
5,349
3,494
0
3,172
2,061
46,890
0
L
Thanatos
Philotaxis
Thanatos
6,938
364
0
3,299
12,094
5,068
0
8,175
3,763
0
21,425
L
6,957
4,332
130
785
19,874
8,488
0
14,862
4,865
0
14,905
W
16,086
1,191
0
344
11,094
19,435
0
4,616
5,930
18,725
0
W
Baron Samedi
Tavids
Baron Samedi
22,216
2,630
4,911
5,644
14,236
24,465
0
8,097
5,446
30,392
969
W
Bakasura
iloveredroses
Bakasura
5,525
3,446
0
2,340
12,822
8,736
0
8,514
3,869
0
16,885
W
Hou Yi
livemax
Hou Yi
6,291
2,636
0
580
4,554
2,898
0
2,589
1,716
0
21,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
46,664
179
Minions Killed
177
5
Camps Cleared
4
966,976
Distance Traveled
913,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,396
940
39
4
0
168,813
0
L
Cthulhu
9,312
931
52
5
2
216,196
0
L
Scylla
9,548
955
29
3
1
166,835
0
W
Anubis
10,715
1,072
62
6
3
183,396
0
L
Thanatos
9,144
914
29
3
0
193,354
0
L
Cupid
9,264
926
28
3
1
168,745
0
W
Ares
10,620
1,062
4
0
1
191,498
0
W
Baron Samedi
12,913
1,291
24
2
0
182,261
0
W
Bakasura
9,692
969
50
5
1
211,591
0
W
Hou Yi
10,522
1,052
39
4
0
198,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role