Player Matchup

Nox
Nox
FallenXaphan
Nox
Level 66
God Stats
1W - 1L
1,546 SR
Queue Stats
73W - 110L
1,325 Elo+
Party 1
Zeus
Zeus
Stoner_Deadpool
Zeus
Level 45
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 1
Skadi
Skadi
Yung x Midoriya
Skadi
Level 71
God Stats
1W - 1L
1,521 SR
Queue Stats
24W - 33L
1,295 Elo+
Solo
Team Averages
Level 61
1,420 SR
1,304 Elo+

VS

Team Averages
Level 110
1,491 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Sakeeya
Baron Samedi
Level 117
God Stats
5W - 2L
1,415 SR
Queue Stats
62W - 34L
1,419 Elo+
Solo
Ishtar
Ishtar
aWildFloridaMan
Ishtar
Level 74
God Stats
11W - 5L
1,560 SR
Queue Stats
39W - 46L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
devil shark 96
Gilgamesh
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
437W - 463L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,882
706
6,671
13,012
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 1
8,637
617
9,529
12,062
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 4
9,141
653
10,769
12,972
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sakeeya
Baron Samedi
17
5 / 2 / 9
11,047
789
16,479
10,395
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 7
10,872
777
8,486
10,856
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
devil shark 96
Gilgamesh
16
4 / 1 / 9
10,003
715
8,802
15,741
14,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Baron Samedi
Sakeeya
Baron Samedi
5
2
9
4.75
L
1
6
1
0.25
L
1
4
4
0.75
W
6
2
7
4.75
W
Gilgamesh
devil shark 96
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
33,767
38,046
Taken
36,992
20,191
Mitigated
25,882
4,635
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,671
532
0
1,357
13,012
9,879
0
5,659
7,034
30,067
213
W
Baron Samedi
Sakeeya
Baron Samedi
16,479
1,096
2,197
5,014
10,395
6,221
1,470
5,142
5,013
55,681
0
L
9,529
555
0
861
12,062
4,800
0
5,681
6,179
39,806
0
L
10,769
4,217
0
2,417
12,972
5,512
25
5,230
7,514
0
27,301
W
8,486
5,988
0
2,819
10,856
4,853
1,251
5,580
5,099
0
40,433
W
Gilgamesh
devil shark 96
Gilgamesh
8,802
1,689
0
545
15,741
14,808
0
4,636
10,821
0
21,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
31,922
137
Minions Killed
173
0
Camps Cleared
0
696,290
Distance Traveled
754,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,882
706
37
3
0
243,873
0
W
Baron Samedi
11,047
789
68
5
0
240,731
0
L
Zeus
8,637
617
62
4
0
212,192
0
L
Skadi
9,141
653
38
3
0
240,225
0
W
Ishtar
10,872
777
74
5
0
259,892
0
W
Gilgamesh
10,003
715
31
2
0
253,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role