Player Matchup

Hades
Hades
Platinum V
Dz_Siimon
Hades
Platinum V
Level 188
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 182L
1,867 MMR
Solo
Rama
Rama
Diamond V
Giqgle
Rama
Diamond V
Level 148
God Stats
56W - 47L
1,561 SR
Queue Stats
330W - 308L
1,847 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Knicks1822
Ratatoskr
Platinum V
Level 85
God Stats
2W - 4L
1,588 SR
Queue Stats
173W - 164L
1,841 MMR
Solo
Bellona
Bellona
Platinum II
N33dalight
Bellona
Platinum II
Level 137
God Stats
0W - 2L
1,277 SR
Queue Stats
91W - 81L
1,796 MMR
Solo
He Bo
He Bo
Gold I
Seraphhhhhh
He Bo
Gold I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,949 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,485 SR
1,860 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,767 SR
1,802 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
CharlieSensei
Chaac
Gold II
Level 153
God Stats
4W - 2L
1,869 SR
Queue Stats
56W - 45L
1,739 MMR
Solo
Bakasura
Bakasura
Diamond V
Tríckie
Bakasura
Diamond V
Level 185
God Stats
17W - 9L
2,058 SR
Queue Stats
165W - 102L
2,057 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Xerо
Danzaburou
Gold II
Level 290
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,826 MMR
Party 1
Ra
Ra
Platinum II
jb03
Ra
Platinum II
Level 149
God Stats
11W - 12L
1,906 SR
Queue Stats
369W - 348L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dz_Siimon
Hades
12
0 / 2 / 1
6,731
518
6,024
14,019
6,917
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Giqgle
Rama
11
0 / 4 / 2
6,675
513
5,228
11,005
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
Knicks1822
Ratatoskr
12
1 / 3 / 1
7,400
569
6,378
13,884
7,898
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
N33dalight
Bellona
11
2 / 2 / 0
6,691
515
4,589
13,767
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
2 / 2 / 0
7,180
552
7,434
9,135
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoNe ZhaAphrodite

VS

Bans
ThorMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 2
7,421
571
7,649
7,847
7,906
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 2 / 0
8,706
670
9,170
12,351
8,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Tríckie
Bakasura
13
4 / 0 / 2
8,003
616
8,575
9,420
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
Xerо
Danzaburou
13
3 / 2 / 1
7,946
611
12,701
11,124
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
jb03
Ra
13
1 / 1 / 3
7,652
589
9,444
7,846
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
2
3
W
3
2
0
1.5
L
Hades
Dz_Siimon
Hades
0
2
1
0.25
L
Rama
Giqgle
Rama
0
4
2
0.25
L
Ratatoskr
Knicks1822
Ratatoskr
1
3
1
0.5
L
Bellona
N33dalight
Bellona
2
2
0
1
L
2
2
0
1
W
Bakasura
Tríckie
Bakasura
4
0
2
5
W
Danzaburou
Xerо
Danzaburou
3
2
1
1.75
W
Ra
jb03
Ra
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
47,539
61,810
Taken
48,588
33,274
Mitigated
29,817
20,545
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,649
927
848
3,525
7,847
7,906
0
2,359
5,488
22,767
0
W
9,170
3,131
0
4,392
12,351
8,259
813
1,734
10,617
0
74,355
L
Hades
Dz_Siimon
Hades
6,024
307
911
6,849
14,019
6,917
0
4,601
8,271
62,529
0
L
Rama
Giqgle
Rama
5,228
4,460
0
2,921
11,005
4,588
152
3,068
7,540
0
56,195
L
Ratatoskr
Knicks1822
Ratatoskr
6,378
2,065
0
2,927
13,884
7,898
0
0
13,784
0
59,154
L
Bellona
N33dalight
Bellona
4,589
839
1,490
2,406
13,767
10,581
0
6,275
6,702
0
17,293
L
7,434
525
0
3,041
9,135
3,290
0
2,394
6,517
63,228
0
W
Bakasura
Tríckie
Bakasura
8,575
6,254
0
4,154
9,420
4,581
0
2,903
6,517
0
47,024
W
Danzaburou
Xerо
Danzaburou
12,701
7,007
0
4,681
11,124
5,056
1,603
3,125
7,999
0
66,784
W
Ra
jb03
Ra
9,444
645
620
3,242
7,846
4,015
68
3,337
4,509
69,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
39,728
452
Minions Killed
475
0
Camps Cleared
0
1,294,743
Distance Traveled
1,487,941
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,421
571
17
1
0
276,936
0
W
Chaac
8,706
670
123
9
0
285,073
0
L
Hades
6,731
518
113
9
0
244,102
0
L
Rama
6,675
513
103
8
0
213,672
2
L
Ratatoskr
7,400
569
111
9
0
264,564
0
L
Bellona
6,691
515
25
2
0
277,263
6
L
He Bo
7,180
552
100
8
0
295,142
0
W
Bakasura
8,003
616
111
9
0
380,170
0
W
Danzaburou
7,946
611
95
7
0
243,009
1
W
Ra
7,652
589
129
10
0
302,753
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role