Player Matchup

Heimdallr
Heimdallr
Dardog11
Heimdallr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 162L
1,496 Elo+
Party 1
Da Ji
Da Ji
Proscribedtvf
Da Ji
Level 24
God Stats
1W - 1L
1,758 SR
Queue Stats
71W - 88L
1,335 Elo+
Party 1
Athena
Athena
RKsenpai
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 160L
1,432 Elo+
Solo
He Bo
He Bo
hoooooove
He Bo
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 81L
1,645 Elo+
Solo
Fafnir
Fafnir
lorddeatk
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,347 Elo+
Solo
Team Averages
Level 58
1,552 SR
1,451 Elo+

VS

Team Averages
Level 114
1,457 SR
1,412 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nata363335
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 36L
1,176 Elo+
Solo
Maui
Maui
SmeaGoldMan
Maui
Level 180
God Stats
6W - 9L
1,281 SR
Queue Stats
1,166W - 1,185L
1,474 Elo+
Solo
Poseidon
Poseidon
djmitch01
Poseidon
Level 49
God Stats
4W - 1L
1,505 SR
Queue Stats
69W - 68L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dardog11
Heimdallr
15
3 / 4 / 2
7,446
931
5,597
8,131
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 5
7,407
926
8,451
9,110
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
RKsenpai
Athena
7
0 / 1 / 2
5,479
685
1,104
3,154
2,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
hoooooove
He Bo
13
3 / 6 / 0
7,349
919
5,903
9,587
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
lorddeatk
Fafnir
14
0 / 3 / 7
6,737
842
4,021
9,806
13,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
10 / 2 / 8
9,131
1,141
10,843
12,470
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
15
5 / 1 / 12
8,770
1,096
8,840
3,882
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Nata363335
Ah Muzen Cab
15
2 / 1 / 9
7,868
984
7,106
5,336
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 10
7,413
927
1,627
7,727
7,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
djmitch01
Poseidon
13
2 / 2 / 9
7,675
959
6,143
6,665
2,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
8
Kills
20
20
Deaths
8
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
2
8
7
W
Nu Wa
 
Nu Wa
5
1
12
11
L
Heimdallr
Dardog11
Heimdallr
3
4
2
1
W
Ah Muzen Cab
Nata363335
Ah Muzen Cab
2
1
9
6.5
L
2
6
5
0.75
L
Athena
RKsenpai
Athena
0
1
2
1
W
1
2
10
3
W
Poseidon
djmitch01
Poseidon
2
2
9
3.25
L
He Bo
hoooooove
He Bo
3
6
0
0.5
L
Fafnir
lorddeatk
Fafnir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
34,559
39,788
Taken
36,080
25,830
Mitigated
20,414
6,372
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,843
1,515
618
4,089
12,470
6,083
394
3,765
8,674
0
20,259
W
Nu Wa
 
Nu Wa
8,840
4,129
565
1,038
3,882
1,469
1,159
1,145
2,732
17,776
0
L
Heimdallr
Dardog11
Heimdallr
5,597
2,343
74
799
8,131
3,440
0
3,991
4,140
0
23,227
W
Ah Muzen Cab
Nata363335
Ah Muzen Cab
7,106
2,505
0
252
5,336
2,282
1,033
1,660
3,661
0
15,298
L
8,451
2,073
0
105
9,110
3,667
0
3,504
5,606
0
11,028
L
Athena
RKsenpai
Athena
1,104
474
326
846
3,154
2,190
0
1,079
2,075
2,081
0
W
1,627
309
981
1,954
7,727
7,950
628
1,552
6,165
5,988
0
W
Poseidon
djmitch01
Poseidon
6,143
603
939
1,203
6,665
2,630
696
2,828
3,820
15,020
0
L
He Bo
hoooooove
He Bo
5,903
331
779
864
9,587
3,306
0
3,675
5,912
20,254
0
L
Fafnir
lorddeatk
Fafnir
4,021
1,044
410
2,169
9,806
13,227
0
4,361
5,445
10,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
40,857
102
Minions Killed
94
0
Camps Cleared
0
659,253
Distance Traveled
873,751
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,131
1,141
11
1
0
192,755
0
W
Nu Wa
8,770
1,096
24
3
0
139,559
0
L
Heimdallr
7,446
931
49
6
0
165,224
5
W
Ah Muzen Cab
7,868
984
25
3
0
185,115
0
L
Da Ji
7,407
926
7
1
0
139,221
0
L
Athena
5,479
685
0
0
0
47,124
0
W
Maui
7,413
927
7
1
0
179,400
0
W
Poseidon
7,675
959
27
3
0
176,922
0
L
He Bo
7,349
919
33
4
0
159,027
0
L
Fafnir
6,737
842
13
2
0
148,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role