Player Matchup

Bacchus
Bacchus
CrystalGeneral
Bacchus
Level 121
God Stats
2W - 0L
1,866 SR
Queue Stats
15W - 9L
1,620 Elo+
Party 1
Erlang Shen
Erlang Shen
EVOXFAHRER
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,609 Elo+
Party 1
Olorun
Olorun
Herculеѕ
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 1
Rama
Rama
VexDCLXVI
Rama
Level 148
God Stats
12W - 8L
1,682 SR
Queue Stats
418W - 377L
1,574 Elo+
Party 1
Set
Set
möuse
Set
Level 129
God Stats
34W - 12L
1,744 SR
Queue Stats
393W - 320L
1,603 Elo+
Party 1
Team Averages
Level 101
1,659 SR
1,602 Elo+

VS

Team Averages
Level 94
1,453 SR
1,592 Elo+
Ares
Ares
BubblousQuill
Ares
Level 128
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 9L
1,695 Elo+
Party 2
Da Ji
Da Ji
C88chiemanT
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,695 Elo+
Party 2
Jing Wei
Jing Wei
DANKdaber
Jing Wei
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 27L
1,695 Elo+
Party 2
Bellona
Bellona
Gringry09
Bellona
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 70L
1,179 Elo+
Solo
Baron Samedi
Baron Samedi
santaballs58
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,021
617
4,336
8,755
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
EVOXFAHRER
Erlang Shen
14
1 / 1 / 0
7,691
592
4,135
9,052
6,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Herculеѕ
Olorun
14
6 / 2 / 5
9,344
719
11,893
11,082
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
15
5 / 1 / 2
8,815
678
9,061
5,042
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
möuse
Set
14
7 / 2 / 6
9,128
702
8,916
10,675
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,520
502
5,711
13,200
9,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 7 / 1
7,003
539
5,909
14,022
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
DANKdaber
Jing Wei
11
0 / 5 / 2
6,509
501
2,609
10,464
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Gringry09
Bellona
13
0 / 1 / 1
7,529
579
5,071
10,175
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
santaballs58
Baron Samedi
12
1 / 5 / 2
6,919
532
5,252
9,865
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
6
6
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
3
7
1
0.5
W
2
0
9
6.5
L
Jing Wei
DANKdaber
Jing Wei
0
5
2
0.2
W
Erlang Shen
EVOXFAHRER
Erlang Shen
1
1
0
1
L
Bellona
Gringry09
Bellona
0
1
1
0.5
W
Olorun
Herculеѕ
Olorun
6
2
5
4.25
W
Rama
5
1
2
6
W
Set
möuse
Set
7
2
6
5
L
Baron Samedi
santaballs58
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
24,552
44,606
Taken
57,726
28,018
Mitigated
34,725
17,394
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,711
636
0
834
13,200
9,530
0
4,735
8,465
29,567
0
L
5,909
1,614
10
1,064
14,022
5,789
0
3,959
10,063
0
42,246
W
4,336
552
0
3,194
8,755
9,814
75
3,847
4,685
15,410
0
L
Jing Wei
DANKdaber
Jing Wei
2,609
2,326
0
2,652
10,464
4,262
0
2,164
8,300
0
33,398
W
Erlang Shen
EVOXFAHRER
Erlang Shen
4,135
1,444
0
3,170
9,052
6,112
331
553
8,451
0
48,947
L
Bellona
Gringry09
Bellona
5,071
1,815
0
4,058
10,175
10,167
0
196
9,979
0
57,376
W
Olorun
Herculеѕ
Olorun
11,893
7,669
862
4,792
11,082
5,292
2,283
3,661
7,365
76,328
0
W
Rama
9,061
8,477
0
3,126
5,042
2,111
3,207
1,037
3,849
0
83,085
W
Set
möuse
Set
8,916
3,697
0
2,250
10,675
4,689
1,106
1,707
8,919
0
65,797
L
Baron Samedi
santaballs58
Baron Samedi
5,252
269
408
1,689
9,865
4,977
0
5,175
4,690
38,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,999
Gold Earned
34,480
465
Minions Killed
364
0
Camps Cleared
0
1,370,087
Distance Traveled
1,351,346
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,520
502
60
5
0
252,156
2
L
Da Ji
7,003
539
70
5
0
273,573
0
W
Bacchus
8,021
617
12
1
0
288,086
1
L
Jing Wei
6,509
501
65
5
0
284,428
2
W
Erlang Shen
7,691
592
81
6
0
272,234
2
L
Bellona
7,529
579
104
8
0
293,277
0
W
Olorun
9,344
719
116
9
0
246,946
0
W
Rama
8,815
678
157
12
0
258,990
4
W
Set
9,128
702
99
8
0
303,831
3
L
Baron Samedi
6,919
532
65
5
0
247,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role