Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FriedNoodles993
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1
Mercury
Mercury
VaultHhunterBro
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,491 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,445 Elo+

VS

Team Averages
Level 146
1,491 SR
1,509 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Katy__Forever
Neith
Level 138
God Stats
74W - 75L
1,453 SR
Queue Stats
551W - 519L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 5 / 0
5,414
773
3,359
8,588
3,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
11
0 / 5 / 1
5,308
758
3,109
8,033
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
10
0 / 3 / 0
5,001
714
3,194
7,924
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
10
0 / 3 / 0
4,920
703
1,974
4,596
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,105
729
3,000
6,393
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 0 / 5
7,027
1,004
4,616
3,788
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
 
Surtr
12
6 / 0 / 9
6,641
949
5,917
6,658
4,429
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erlang Shen
 
Erlang Shen
12
4 / 1 / 9
6,287
898
5,016
7,344
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
 
Chang'e
12
2 / 0 / 10
6,141
877
7,892
4,186
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 5
6,554
936
7,312
5,162
2,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
0
Kills
19
19
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
L
Fenrir
 
Fenrir
0
5
1
0.1
L
King Arthur
 
King Arthur
0
3
0
0
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
W
Surtr
 
Surtr
6
0
9
10.5
W
Erlang Shen
 
Erlang Shen
4
1
9
8.5
W
Chang'e
 
Chang'e
2
0
10
7
L
Kukulkan
0
3
0
0
W
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,636
Damage
30,753
35,534
Taken
27,138
15,441
Mitigated
15,504
3,540
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,359
153
55
461
8,588
3,173
132
821
7,767
14,663
0
L
Fenrir
 
Fenrir
3,109
1,095
0
1,122
8,033
3,657
0
1,957
6,058
0
13,500
L
King Arthur
 
King Arthur
3,194
113
0
1,180
7,924
4,551
0
3,261
4,471
0
13,881
W
Baron Samedi
 
Baron Samedi
4,616
746
369
2,017
3,788
1,872
676
387
3,401
23,966
0
W
Surtr
 
Surtr
5,917
1,709
0
1,496
6,658
4,429
150
1,413
5,177
312
16,186
W
Erlang Shen
 
Erlang Shen
5,016
2,854
0
2,103
7,344
5,809
184
1,524
5,778
0
7,973
W
Chang'e
 
Chang'e
7,892
892
1,610
2,102
4,186
1,371
285
377
3,809
22,208
0
L
Kukulkan
1,974
256
0
0
4,596
1,693
0
1,796
2,800
7,328
0
W
7,312
2,146
0
1,123
5,162
2,023
740
1,452
3,640
0
24,932
L
3,000
1,319
0
722
6,393
2,367
0
4,547
1,707
0
9,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
32,650
120
Minions Killed
159
0
Camps Cleared
0
641,920
Distance Traveled
808,079
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,414
773
37
5
0
117,097
0
L
Fenrir
5,308
758
27
4
0
119,010
0
L
King Arthur
5,001
714
21
3
0
118,725
0
W
Baron Samedi
7,027
1,004
55
8
0
157,956
0
W
Surtr
6,641
949
18
3
0
184,227
0
W
Erlang Shen
6,287
898
10
1
0
165,800
0
W
Chang'e
6,141
877
28
4
0
155,769
0
L
Kukulkan
4,920
703
14
2
0
114,659
0
W
Neith
6,554
936
48
7
0
144,327
1
L
Mercury
5,105
729
21
3
0
172,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role