Player Matchup

Scylla
Scylla
CrystalGeneral
Scylla
Level 121
God Stats
3W - 1L
1,778 SR
Queue Stats
7W - 3L
1,717 Elo+
Party 2
Cupid
Cupid
Herculеѕ
Cupid
Level 37
God Stats
2W - 1L
1,651 SR
Queue Stats
26W - 9L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
Zomdies94
Sun Wukong
Level 83
God Stats
1W - 0L
1,305 SR
Queue Stats
39W - 46L
1,402 Elo+
Party 2
Team Averages
Level 80
1,578 SR
1,587 Elo+

VS

Team Averages
Level 117
1,446 SR
1,480 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigOlNute
Bacchus
Level 121
God Stats
3W - 8L
1,338 SR
Queue Stats
174W - 180L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Phluffy Phish
Gilgamesh
Level 106
God Stats
10W - 12L
1,500 SR
Queue Stats
75W - 89L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,503
917
4,250
2,459
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
9
0 / 0 / 5
4,878
813
5,186
3,998
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zomdies94
Sun Wukong
8
1 / 1 / 3
4,960
827
3,380
3,645
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
3
0 / 0 / 0
3,714
619
0
0
0
Bacchus
BigOlNute
Bacchus
7
1 / 3 / 0
4,557
760
2,805
8,415
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Phluffy Phish
Gilgamesh
7
0 / 2 / 1
4,278
713
3,594
6,416
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Bacchus
BigOlNute
Bacchus
1
3
0
0.33
W
4
0
1
4.5
W
Cupid
0
0
5
2.5
L
Gilgamesh
Phluffy Phish
Gilgamesh
0
2
1
0.25
W
Sun Wukong
Zomdies94
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
6,399
10,102
Taken
14,831
4,025
Mitigated
12,644
2,270
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
BigOlNute
Bacchus
2,805
337
0
1,807
8,415
7,013
0
2,207
6,208
6,290
0
W
4,250
719
0
250
2,459
835
477
918
1,500
15,930
0
W
Cupid
5,186
3,015
367
982
3,998
1,326
361
1,105
2,663
0
16,817
L
Gilgamesh
Phluffy Phish
Gilgamesh
3,594
832
0
253
6,416
5,631
0
2,052
4,364
0
10,169
W
Sun Wukong
Zomdies94
Sun Wukong
3,380
480
264
407
3,645
1,864
0
794
2,734
0
10,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,341
Gold Earned
12,549
72
Minions Killed
21
0
Camps Cleared
0
358,256
Distance Traveled
179,340
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,714
619
0
0
0
0
0
L
Bacchus
4,557
760
3
1
0
86,394
1
W
Scylla
5,503
917
32
5
0
116,775
1
W
Cupid
4,878
813
23
4
0
113,332
0
L
Gilgamesh
4,278
713
18
3
0
92,946
0
W
Sun Wukong
4,960
827
17
3
0
128,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role