Player Matchup

Zhong Kui
Zhong Kui
Gatewaysmoke
Zhong Kui
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 148L
1,424 Elo+
Party 2
Chang'e
Chang'e
Lickalettuce
Chang'e
Level 118
God Stats
4W - 7L
1,338 SR
Queue Stats
702W - 696L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
SinfulReii
Danzaburou
Level 85
God Stats
8W - 5L
1,695 SR
Queue Stats
931W - 937L
1,459 Elo+
Solo
Merlin
Merlin
bluePsychoX4
Merlin
Level 108
God Stats
11W - 6L
1,961 SR
Queue Stats
758W - 744L
1,508 Elo+
Party 2
Surtr
Surtr
jabessevilan
Surtr
Level 138
God Stats
11W - 14L
1,220 SR
Queue Stats
964W - 974L
1,512 Elo+
Solo
Team Averages
Level 114
1,543 SR
1,481 Elo+

VS

Team Averages
Level 110
1,592 SR
1,500 Elo+
Ishtar
Ishtar
DirtyMosher123
Ishtar
Level 108
God Stats
5W - 6L
1,826 SR
Queue Stats
391W - 382L
1,527 Elo+
Solo
Bakasura
Bakasura
DokjaWolf0
Bakasura
Level 101
God Stats
6W - 3L
1,833 SR
Queue Stats
223W - 194L
1,544 Elo+
Solo
Charybdis
Charybdis
Grillowarfair420
Charybdis
Level 39
God Stats
0W - 3L
1,298 SR
Queue Stats
182W - 197L
1,361 Elo+
Party 1
Artemis
Artemis
HARZBRO
Artemis
Level 152
God Stats
2W - 3L
1,502 SR
Queue Stats
119W - 115L
1,574 Elo+
Party 1
Ra
Ra
NoImNotGod
Ra
Level 149
God Stats
1W - 4L
1,502 SR
Queue Stats
503W - 527L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gatewaysmoke
Zhong Kui
20
12 / 7 / 13
14,007
778
27,523
30,948
26,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Lickalettuce
Chang'e
20
4 / 3 / 16
12,644
702
12,934
31,001
18,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SinfulReii
Danzaburou
20
3 / 4 / 17
12,915
718
24,429
28,867
17,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
6 / 2 / 16
13,247
736
31,067
19,245
11,144
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 20
13,485
749
14,021
31,223
52,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
12,357
687
28,160
20,168
10,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
DokjaWolf0
Bakasura
19
2 / 7 / 10
11,951
664
12,720
35,516
52,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
20
7 / 7 / 9
12,534
696
20,946
21,541
11,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
HARZBRO
Artemis
20
4 / 7 / 11
12,043
669
29,567
20,348
10,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 14
11,415
634
23,555
22,813
12,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
75
33
Kills
20
20
Deaths
33
82
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
L
Bakasura
DokjaWolf0
Bakasura
2
7
10
1
W
Zhong Kui
Gatewaysmoke
Zhong Kui
12
7
13
2.64
L
Charybdis
7
7
9
1.64
L
Artemis
HARZBRO
Artemis
4
7
11
1.36
W
Chang'e
Lickalettuce
Chang'e
4
3
16
4
L
1
7
14
1.14
W
Danzaburou
SinfulReii
Danzaburou
3
4
17
2.88
W
Merlin
6
2
16
7
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,974
Damage
114,948
141,284
Taken
120,386
126,268
Mitigated
97,741
88,420
Healing
49,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,160
15,566
1,787
3,668
20,168
10,852
450
14,049
6,119
0
52,300
L
Bakasura
DokjaWolf0
Bakasura
12,720
7,191
1,871
14,256
35,516
52,795
0
20,167
15,349
0
12,907
W
Zhong Kui
Gatewaysmoke
Zhong Kui
27,523
1,182
2,633
7,016
30,948
26,649
1,367
4,283
25,757
42,987
0
L
Charybdis
20,946
12,861
754
2,489
21,541
11,160
792
12,608
8,933
0
35,192
L
Artemis
HARZBRO
Artemis
29,567
11,604
690
3,179
20,348
10,315
2,220
12,946
7,402
0
48,687
W
Chang'e
Lickalettuce
Chang'e
12,934
979
38,142
20,248
31,001
18,711
1,801
5,808
24,272
40,295
0
L
23,555
2,182
12,883
8,141
22,813
12,619
872
11,995
10,818
45,467
0
W
Danzaburou
SinfulReii
Danzaburou
24,429
10,700
2,126
6,272
28,867
17,182
2,152
3,606
24,694
0
41,943
W
Merlin
31,067
2,371
692
1,661
19,245
11,144
1,497
4,158
14,171
63,848
0
W
14,021
3,283
2,665
6,965
31,223
52,582
1,185
4,722
25,830
302
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,298
Gold Earned
60,300
221
Minions Killed
223
0
Camps Cleared
0
1,594,100
Distance Traveled
1,465,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,357
687
38
2
0
299,953
0
L
Bakasura
11,951
664
43
2
0
342,372
0
W
Zhong Kui
14,007
778
45
3
0
313,971
0
L
Charybdis
12,534
696
39
2
0
271,623
0
L
Artemis
12,043
669
41
2
0
246,770
0
W
Chang'e
12,644
702
64
4
0
353,271
0
L
Ra
11,415
634
62
3
0
304,563
0
W
Danzaburou
12,915
718
34
2
0
298,963
0
W
Merlin
13,247
736
49
3
0
323,351
0
W
Surtr
13,485
749
29
2
0
304,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role