Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Ezatheon
Guan Yu
Level 157
God Stats
2W - 2L
1,553 SR
Queue Stats
12W - 24L
1,403 Elo+
Party 1
Maui
Maui
ITS P00KIEE
Maui
Level 147
God Stats
3W - 0L
2,006 SR
Queue Stats
17W - 25L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Lickgosha
Danzaburou
Level 128
God Stats
5W - 2L
1,316 SR
Queue Stats
37W - 51L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
tooreal229
Baron Samedi
Level 163
God Stats
3W - 3L
1,563 SR
Queue Stats
66W - 55L
1,599 Elo+
Solo
Team Averages
Level 150
1,588 SR
1,461 Elo+

VS

Team Averages
Level 130
1,518 SR
1,548 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Romero44x
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 144L
1,586 Elo+
Solo
Yemoja
Yemoja
XBley124
Yemoja
Level 143
God Stats
2W - 3L
1,627 SR
Queue Stats
141W - 120L
1,543 Elo+
Party 2
Neith
Neith
diegoy124
Neith
Level 158
God Stats
0W - 1L
1,263 SR
Queue Stats
197W - 171L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
lilfuzz
Sylvanus
Level 159
God Stats
22W - 10L
1,702 SR
Queue Stats
45W - 36L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 3 / 4
9,096
606
8,833
9,124
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Ezatheon
Guan Yu
14
3 / 0 / 3
8,188
546
7,066
9,821
10,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
5 / 1 / 10
8,637
576
8,234
9,809
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lickgosha
Danzaburou
14
3 / 1 / 7
8,223
548
6,901
12,207
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
tooreal229
Baron Samedi
11
6 / 1 / 3
7,057
470
10,674
8,819
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 7 / 3
7,432
495
3,938
13,496
5,102
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Romero44x
Thoth
10
2 / 7 / 1
6,837
456
4,047
9,462
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
XBley124
Yemoja
9
1 / 3 / 2
6,486
432
2,384
12,581
8,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
diegoy124
Neith
13
2 / 4 / 2
7,957
530
11,880
12,600
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
lilfuzz
Sylvanus
10
0 / 2 / 0
6,742
449
4,322
8,027
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
6
6
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
3
4
2.67
L
Ratatoskr
 
Ratatoskr
1
7
3
0.36
W
Guan Yu
Ezatheon
Guan Yu
3
0
3
4.5
W
5
1
10
10
W
Danzaburou
Lickgosha
Danzaburou
3
1
7
6.5
L
Thoth
Romero44x
Thoth
2
7
1
0.36
L
Yemoja
XBley124
Yemoja
1
3
2
0.67
L
Neith
diegoy124
Neith
2
4
2
0.75
L
Sylvanus
lilfuzz
Sylvanus
0
2
0
0
W
Baron Samedi
tooreal229
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,708
Damage
26,571
49,780
Taken
56,166
30,154
Mitigated
29,206
18,554
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,833
953
0
2,157
9,124
4,063
0
2,168
6,956
74,274
0
L
Ratatoskr
 
Ratatoskr
3,938
839
0
250
13,496
5,102
0
7,240
6,125
0
52,033
W
Guan Yu
Ezatheon
Guan Yu
7,066
1,232
602
4,562
9,821
10,406
0
3,760
6,061
0
56,084
W
8,234
2,158
0
2,320
9,809
5,787
0
2,257
7,552
37,914
11,535
W
Danzaburou
Lickgosha
Danzaburou
6,901
1,395
0
5,160
12,207
5,338
279
792
11,415
0
64,315
L
Thoth
Romero44x
Thoth
4,047
40
0
500
9,462
3,508
0
5,842
3,520
36,983
0
L
Yemoja
XBley124
Yemoja
2,384
432
2,481
3,586
12,581
8,268
0
7,459
4,801
13,605
0
L
Neith
diegoy124
Neith
11,880
2,907
0
1,752
12,600
5,339
0
4,960
7,224
0
57,933
L
Sylvanus
lilfuzz
Sylvanus
4,322
1,512
0
2,572
8,027
6,989
0
854
7,149
34,080
8,563
W
Baron Samedi
tooreal229
Baron Samedi
10,674
552
1,386
2,367
8,819
4,560
0
1,367
7,452
30,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
35,454
430
Minions Killed
352
0
Camps Cleared
0
1,576,531
Distance Traveled
1,244,809
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,096
606
112
7
0
293,443
5
L
Ratatoskr
7,432
495
94
6
0
333,628
0
W
Guan Yu
8,188
546
96
6
0
337,078
0
W
Maui
8,637
576
81
5
0
346,323
0
W
Danzaburou
8,223
548
99
7
0
289,060
0
L
Thoth
6,837
456
69
5
0
231,462
0
L
Yemoja
6,486
432
19
1
0
266,333
3
L
Neith
7,957
530
92
6
0
264,825
0
L
Sylvanus
6,742
449
78
5
0
148,561
0
W
Baron Samedi
7,057
470
42
3
0
310,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role