Player Matchup

Kumbhakarna
Kumbhakarna
CaptainKoolaid
Kumbhakarna
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 157L
1,553 Elo+
Solo
Shiva
Shiva
DakotaPhantom
Shiva
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
427W - 345L
1,657 Elo+
Solo
Chronos
Chronos
SinCease
Chronos
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 218L
1,606 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
samyshiko
Ah Muzen Cab
Level 145
God Stats
6W - 7L
1,703 SR
Queue Stats
489W - 463L
1,571 Elo+
Solo
Heimdallr
Heimdallr
xVampireLady
Heimdallr
Level 105
God Stats
0W - 1L
1,886 SR
Queue Stats
33W - 36L
1,524 Elo+
Solo
Team Averages
Level 147
1,618 SR
1,582 Elo+

VS

Team Averages
Level 182
1,593 SR
1,626 Elo+
Danzaburou
Danzaburou
Babyleg5
Danzaburou
Level 140
God Stats
13W - 9L
1,768 SR
Queue Stats
522W - 557L
1,600 Elo+
Solo
Hades
Hades
BigFattyTank
Hades
Level 211
God Stats
3W - 0L
1,275 SR
Queue Stats
51W - 47L
1,655 Elo+
Party 1
Charybdis
Charybdis
McPimp
Charybdis
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 31L
1,649 Elo+
Solo
Jormungandr
Jormungandr
RageMurphturf
Jormungandr
Level 196
God Stats
4W - 2L
1,455 SR
Queue Stats
128W - 125L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
jabbascripter
Cthulhu
Level 215
God Stats
3W - 1L
1,750 SR
Queue Stats
132W - 115L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaptainKoolaid
Kumbhakarna
15
0 / 5 / 7
9,405
672
5,716
19,448
24,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 5 / 5
8,852
632
11,002
16,913
19,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
SinCease
Chronos
14
2 / 6 / 1
8,509
608
6,996
17,193
9,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
samyshiko
Ah Muzen Cab
18
3 / 5 / 8
10,373
741
26,359
17,758
10,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
xVampireLady
Heimdallr
17
5 / 5 / 4
9,887
706
16,714
14,383
9,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babyleg5
Danzaburou
18
7 / 3 / 17
11,629
831
21,135
14,733
8,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 18
11,901
850
17,271
16,705
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
McPimp
Charybdis
19
10 / 1 / 16
11,792
842
16,096
13,344
8,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
RageMurphturf
Jormungandr
16
2 / 5 / 17
9,929
709
11,263
20,030
24,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
18
2 / 1 / 23
11,583
827
15,536
18,261
27,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
11
Kills
26
26
Deaths
12
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Babyleg5
Danzaburou
7
3
17
5.17
W
5
2
18
7
L
Kumbhakarna
CaptainKoolaid
Kumbhakarna
0
5
7
0.7
L
1
5
5
0.7
W
Charybdis
McPimp
Charybdis
10
1
16
18
W
Jormungandr
RageMurphturf
Jormungandr
2
5
17
2.1
L
Chronos
SinCease
Chronos
2
6
1
0.42
W
Cthulhu
2
1
23
13.5
L
Ah Muzen Cab
samyshiko
Ah Muzen Cab
3
5
8
1.4
L
Heimdallr
xVampireLady
Heimdallr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,787
Damage
81,301
85,695
Taken
83,073
73,680
Mitigated
86,405
20,715
Healing
29,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Babyleg5
Danzaburou
21,135
8,324
1,358
3,493
14,733
8,961
2,224
1,079
13,654
0
32,432
W
17,271
676
2,398
4,443
16,705
17,186
1,437
1,958
14,747
33,114
0
L
Kumbhakarna
CaptainKoolaid
Kumbhakarna
5,716
395
2,348
2,079
19,448
24,291
25
8,933
10,136
11,713
0
L
11,002
526
3,628
2,618
16,913
19,575
0
8,544
7,960
0
18,008
W
Charybdis
McPimp
Charybdis
16,096
8,003
834
3,452
13,344
8,750
3,739
2,840
10,504
0
37,081
W
Jormungandr
RageMurphturf
Jormungandr
11,263
783
1,333
2,843
20,030
24,494
319
2,135
17,895
24,050
0
L
Chronos
SinCease
Chronos
6,996
2,004
922
2,768
17,193
9,502
147
7,782
9,253
11,273
0
W
Cthulhu
15,536
303
4,488
4,997
18,261
27,014
520
4,700
13,561
26,155
1,632
L
Ah Muzen Cab
samyshiko
Ah Muzen Cab
26,359
6,594
928
1,898
17,758
10,646
530
9,186
8,307
0
54,625
L
Heimdallr
xVampireLady
Heimdallr
16,714
8,070
1,216
2,310
14,383
9,666
556
6,597
7,601
0
31,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
56,834
142
Minions Killed
167
0
Camps Cleared
0
1,141,700
Distance Traveled
1,381,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,629
831
22
2
0
314,795
0
W
Hades
11,901
850
32
2
0
248,816
0
L
Kumbhakarna
9,405
672
9
1
0
244,390
0
L
Shiva
8,852
632
20
1
0
240,628
0
W
Charybdis
11,792
842
60
4
0
301,986
0
W
Jormungandr
9,929
709
21
2
0
224,329
0
L
Chronos
8,509
608
10
1
0
211,901
0
W
Cthulhu
11,583
827
32
2
0
291,863
0
L
Ah Muzen Cab
10,373
741
61
4
0
217,886
0
L
Heimdallr
9,887
706
42
3
0
226,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role