Player Matchup

Ao Kuang
Ao Kuang
TSF Pats
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,278 Elo+
Party 1
Bellona
Bellona
TSF_Darkko
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,253 Elo+
Party 1
Vulcan
Vulcan
TSF_Doko
Vulcan
Level 64
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Team Averages
Level 65
1,414 SR
1,264 Elo+

VS

Team Averages
Level 93
1,571 SR
1,327 Elo+
Artemis
Artemis
Eggsicutioner
Artemis
Level 28
God Stats
5W - 2L
1,829 SR
Queue Stats
18W - 20L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
Fluffnblood
Nu Wa
Level 95
God Stats
6W - 5L
1,504 SR
Queue Stats
17W - 28L
1,279 Elo+
Party 2
Zhong Kui
Zhong Kui
Spank Wizard
Zhong Kui
Level 156
God Stats
3W - 2L
1,380 SR
Queue Stats
30W - 34L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TSF Pats
Ao Kuang
16
5 / 9 / 6
13,259
698
14,734
22,913
11,754
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TSF_Darkko
Bellona
19
4 / 3 / 8
13,280
699
15,278
22,690
29,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
TSF_Doko
Vulcan
19
6 / 7 / 7
13,527
712
19,206
16,819
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
4 / 7 / 10
13,527
712
10,191
15,327
7,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 5 / 8
13,468
709
13,057
15,007
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Spank Wizard
Zhong Kui
20
11 / 3 / 8
14,860
782
29,938
24,815
20,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
19
19
Deaths
15
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
7
10
1.29
W
4
5
8
1.6
W
Zhong Kui
Spank Wizard
Zhong Kui
11
3
8
5
L
Ao Kuang
TSF Pats
Ao Kuang
5
9
6
0.89
L
Bellona
TSF_Darkko
Bellona
4
3
8
2.67
L
Vulcan
TSF_Doko
Vulcan
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
53,186
62,422
Taken
55,149
50,553
Mitigated
33,505
13,646
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,191
5,707
0
2,914
15,327
7,124
791
10,256
4,841
0
36,509
W
13,057
2,352
860
1,160
15,007
5,658
470
11,271
3,684
57,449
0
W
Zhong Kui
Spank Wizard
Zhong Kui
29,938
1,410
559
14,040
24,815
20,723
1,582
12,446
11,249
73,693
0
L
Ao Kuang
TSF Pats
Ao Kuang
14,734
4,954
0
5,126
22,913
11,754
0
16,846
6,067
59,058
0
L
Bellona
TSF_Darkko
Bellona
15,278
5,369
0
6,258
22,690
29,589
0
16,160
6,530
0
51,179
L
Vulcan
TSF_Doko
Vulcan
19,206
5,775
100
2,162
16,819
9,210
0
10,388
6,431
69,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
41,855
234
Minions Killed
236
0
Camps Cleared
0
929,201
Distance Traveled
846,953
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,527
712
56
3
0
248,358
0
W
Nu Wa
13,468
709
86
5
0
318,862
7
W
Zhong Kui
14,860
782
94
5
0
279,733
3
L
Ao Kuang
13,259
698
59
3
0
298,919
0
L
Bellona
13,280
699
65
3
0
331,733
2
L
Vulcan
13,527
712
110
6
0
298,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role