Player Matchup

Medusa
Medusa
EndophyteOni
Medusa
Level 104
God Stats
3W - 2L
1,704 SR
Queue Stats
139W - 143L
1,492 Elo+
Party 3
Ares
Ares
ScottZap
Ares
Level 149
God Stats
4W - 4L
1,929 SR
Queue Stats
193W - 149L
1,649 Elo+
Solo
Guan Yu
Guan Yu
Syn_SIayerz
Guan Yu
Level 125
God Stats
0W - 1L
1,679 SR
Queue Stats
128W - 108L
1,534 Elo+
Solo
Apollo
Apollo
TeyeNee
Apollo
Level 126
God Stats
1W - 1L
1,763 SR
Queue Stats
98W - 143L
1,484 Elo+
Party 3
Pele
Pele
XxTheFearLordxX
Pele
Level 122
God Stats
3W - 5L
1,400 SR
Queue Stats
381W - 432L
1,557 Elo+
Party 3
Team Averages
Level 125
1,695 SR
1,543 Elo+

VS

Team Averages
Level 141
1,513 SR
1,643 Elo+
Aphrodite
Aphrodite
Fedrai
Aphrodite
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,804 Elo+
Party 2
Chang'e
Chang'e
Haykezlind
Chang'e
Level 82
God Stats
20W - 28L
1,585 SR
Queue Stats
566W - 492L
1,599 Elo+
Solo
Medusa
Medusa
Madvillain415
Medusa
Level 183
God Stats
4W - 3L
1,558 SR
Queue Stats
61W - 47L
1,517 Elo+
Party 1
Kali
Kali
Roaroshock
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,490 Elo+
Party 1
Surtr
Surtr
beholdensteak
Surtr
Level 168
God Stats
5W - 3L
1,423 SR
Queue Stats
7W - 7L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 0
5,052
505
3,418
5,201
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
0 / 0 / 0
5,161
516
2,653
6,738
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Syn_SIayerz
Guan Yu
10
1 / 2 / 0
5,715
572
6,144
9,834
10,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
TeyeNee
Apollo
10
0 / 1 / 0
5,436
544
1,142
6,901
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,331
533
4,470
9,386
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fedrai
Aphrodite
8
0 / 0 / 1
4,956
496
3,191
3,252
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chang'e
Haykezlind
Chang'e
10
1 / 0 / 1
6,034
603
5,728
4,474
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 0 / 2
5,183
518
3,009
5,737
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 2
6,607
661
5,047
10,105
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 2
6,370
637
6,806
10,005
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
Aphrodite
Fedrai
Aphrodite
0
0
1
0.5
W
Chang'e
Haykezlind
Chang'e
1
0
1
1.5
W
1
0
2
2
W
5
1
2
6
L
Ares
0
0
0
0
L
Guan Yu
Syn_SIayerz
Guan Yu
1
2
0
0.5
L
Apollo
TeyeNee
Apollo
0
1
0
0
L
1
3
0
0.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
23,781
38,060
Taken
33,573
24,438
Mitigated
17,007
9,479
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,418
1,029
0
435
5,201
2,182
0
660
4,539
0
35,759
W
Aphrodite
Fedrai
Aphrodite
3,191
681
2,438
2,516
3,252
1,317
0
732
2,520
16,548
0
W
Chang'e
Haykezlind
Chang'e
5,728
365
1,023
2,987
4,474
1,488
0
509
3,965
49,300
0
W
3,009
1,008
0
2,297
5,737
2,208
294
1,120
4,617
0
34,912
W
5,047
2,944
0
2,241
10,105
3,691
0
292
9,771
0
45,958
L
Ares
2,653
72
0
1,258
6,738
5,688
0
3,322
3,400
22,867
0
L
Guan Yu
Syn_SIayerz
Guan Yu
6,144
1,053
0
4,468
9,834
10,512
0
304
9,530
0
44,339
L
Apollo
TeyeNee
Apollo
1,142
979
0
2,225
6,901
2,690
0
3,532
3,362
0
49,946
L
4,470
742
0
1,093
9,386
3,366
0
1,507
7,876
0
38,050
W
6,806
2,830
0
2,214
10,005
8,303
0
0
9,171
1,116
42,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
29,150
325
Minions Killed
319
0
Camps Cleared
0
977,929
Distance Traveled
1,029,987
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,052
505
56
6
0
189,764
0
W
Aphrodite
4,956
496
40
4
0
209,493
2
W
Chang'e
6,034
603
89
9
0
223,592
0
W
Medusa
5,183
518
41
4
0
188,628
0
W
Kali
6,607
661
70
7
0
219,914
0
L
Ares
5,161
516
33
3
0
218,449
0
L
Guan Yu
5,715
572
81
8
0
196,483
1
L
Apollo
5,436
544
93
9
0
151,233
0
L
Pele
5,331
533
62
6
0
222,000
0
W
Surtr
6,370
637
79
8
0
188,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role