Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CelticBowser
Anubis
Level 128
God Stats
3W - 0L
1,709 SR
Queue Stats
36W - 43L
1,446 Elo+
Solo
Ganesha
Ganesha
Shaggyxs
Ganesha
Level 108
God Stats
4W - 7L
1,868 SR
Queue Stats
44W - 35L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
bonafideHobo
Ne Zha
Level 90
God Stats
15W - 11L
1,500 SR
Queue Stats
178W - 191L
1,495 Elo+
Party 3
Ullr
Ullr
thejobmar
Ullr
Level 129
God Stats
7W - 3L
1,736 SR
Queue Stats
278W - 271L
1,477 Elo+
Party 2
Team Averages
Level 115
1,663 SR
1,485 Elo+

VS

Team Averages
Level 136
1,466 SR
1,525 Elo+
Jing Wei
Jing Wei
BakedAdam
Jing Wei
Level 148
God Stats
2W - 3L
1,334 SR
Queue Stats
355W - 411L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
BuddyGuyFriendo
Danzaburou
Level 190
God Stats
38W - 26L
1,480 SR
Queue Stats
529W - 576L
1,530 Elo+
Party 1
Set
Set
CryptoSpartan
Set
Level 124
God Stats
18W - 14L
1,535 SR
Queue Stats
330W - 304L
1,558 Elo+
Solo
Bacchus
Bacchus
Lusar
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,480 Elo+
Solo
Ra
Ra
Venom9797
Ra
Level 152
God Stats
17W - 16L
1,483 SR
Queue Stats
419W - 463L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 3
6,948
632
5,910
8,936
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
13
5 / 0 / 2
7,799
709
5,639
3,649
1,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Shaggyxs
Ganesha
10
0 / 0 / 6
6,323
575
3,462
6,033
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
11
4 / 2 / 4
6,745
613
5,443
10,410
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ullr
10
1 / 1 / 0
5,613
510
4,714
5,687
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BakedAdam
Jing Wei
9
1 / 1 / 0
5,435
494
4,899
6,082
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
BuddyGuyFriendo
Danzaburou
11
1 / 4 / 0
5,753
523
3,726
7,839
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 0
5,874
534
3,218
8,954
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Lusar
Bacchus
7
0 / 2 / 1
5,013
456
4,183
8,476
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 2
6,377
580
3,980
6,961
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
5
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
3
1.75
L
Jing Wei
BakedAdam
Jing Wei
1
1
0
1
L
Danzaburou
BuddyGuyFriendo
Danzaburou
1
4
0
0.25
W
Anubis
5
0
2
6
L
2
2
0
1
L
Bacchus
Lusar
Bacchus
0
2
1
0.25
W
Ganesha
Shaggyxs
Ganesha
0
0
6
3
L
0
3
2
0.33
W
Ne Zha
4
2
4
3
W
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
20,006
34,715
Taken
38,312
15,524
Mitigated
18,283
14,787
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,910
432
603
4,399
8,936
3,381
0
2,786
5,769
53,856
0
L
Jing Wei
BakedAdam
Jing Wei
4,899
3,997
0
2,163
6,082
1,950
0
1,149
4,933
0
33,285
L
Danzaburou
BuddyGuyFriendo
Danzaburou
3,726
933
0
1,716
7,839
2,189
0
4,916
2,923
0
36,680
W
Anubis
5,639
760
0
1,710
3,649
1,766
310
91
3,518
63,921
0
L
3,218
1,855
0
2,410
8,954
4,788
0
2,627
6,327
0
43,604
L
Bacchus
Lusar
Bacchus
4,183
745
96
2,975
8,476
6,830
0
2,716
5,760
11,345
0
W
Ganesha
Shaggyxs
Ganesha
3,462
483
280
2,637
6,033
4,409
0
2,023
4,004
21,162
0
L
3,980
372
144
1,832
6,961
2,526
336
3,603
3,358
51,779
0
W
Ne Zha
5,443
1,650
0
4,686
10,410
3,744
0
1,339
8,997
0
42,586
W
Ullr
4,714
1,921
0
472
5,687
2,224
0
1,423
4,264
0
35,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
28,452
368
Minions Killed
306
0
Camps Cleared
0
1,132,354
Distance Traveled
1,124,011
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,948
632
99
9
0
226,462
0
L
Jing Wei
5,435
494
54
5
0
196,019
0
L
Danzaburou
5,753
523
61
6
0
226,207
0
W
Anubis
7,799
709
111
10
0
199,503
0
L
Set
5,874
534
76
7
0
240,908
0
L
Bacchus
5,013
456
10
1
0
242,582
0
W
Ganesha
6,323
575
0
0
0
222,281
3
L
Ra
6,377
580
105
10
0
218,295
2
W
Ne Zha
6,745
613
65
6
0
270,070
2
W
Ullr
5,613
510
93
8
0
214,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role