Player Matchup

Ra
Ra
TSF Pats
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
TSF_Darkko
Kukulkan
Level 67
God Stats
1W - 4L
1,398 SR
Queue Stats
6W - 12L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
TSF_Doko
Baron Samedi
Level 64
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 2
Team Averages
Level 65
1,398 SR
1,320 Elo+

VS

Team Averages
Level 42
1,456 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
CappuccinoSkind
Morgan Le Fay
Level 60
God Stats
35W - 41L
1,379 SR
Queue Stats
77W - 97L
1,290 Elo+
Solo
Bacchus
Bacchus
JAH shooter6473
Bacchus
Level 16
God Stats
2W - 1L
1,731 SR
Queue Stats
5W - 3L
1,510 Elo+
Party 1
Set
Set
Wolf23696
Set
Level 49
God Stats
15W - 16L
1,257 SR
Queue Stats
169W - 186L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,679
668
3,960
8,958
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
TSF_Darkko
Kukulkan
10
2 / 4 / 2
6,590
659
5,525
6,737
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TSF_Doko
Baron Samedi
9
1 / 5 / 3
6,347
635
3,694
7,181
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CappuccinoSkind
Morgan Le Fay
14
2 / 0 / 8
8,418
842
8,679
5,609
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 4
7,406
741
3,578
10,544
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
10 / 1 / 2
9,230
923
8,482
9,080
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
14
14
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CappuccinoSkind
Morgan Le Fay
2
0
8
6
W
2
3
4
1.33
L
1
5
2
0.4
L
Kukulkan
TSF_Darkko
Kukulkan
2
4
2
0.75
L
Baron Samedi
TSF_Doko
Baron Samedi
1
5
3
0.5
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
20,739
22,876
Taken
25,233
7,927
Mitigated
19,786
4,463
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CappuccinoSkind
Morgan Le Fay
8,679
2,241
0
1,738
5,609
2,584
1,407
3,437
2,147
37,640
0
W
3,578
121
0
1,526
10,544
11,238
160
6,596
3,947
10,412
0
L
3,960
772
539
1,504
8,958
2,723
0
5,037
3,702
19,852
0
L
Kukulkan
TSF_Darkko
Kukulkan
5,525
791
0
1,315
6,737
2,319
0
2,757
3,772
20,048
0
L
Baron Samedi
TSF_Doko
Baron Samedi
3,694
546
382
723
7,181
2,885
0
4,463
2,591
13,300
0
W
8,482
4,692
0
3,407
9,080
5,964
447
3,232
5,844
0
47,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
25,054
97
Minions Killed
133
0
Camps Cleared
0
480,007
Distance Traveled
567,447
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,418
842
61
6
0
181,633
0
W
Bacchus
7,406
741
12
1
0
177,933
0
L
Ra
6,679
668
45
5
0
157,651
0
L
Kukulkan
6,590
659
37
4
0
160,805
2
L
Baron Samedi
6,347
635
15
2
0
161,551
4
W
Set
9,230
923
60
6
0
207,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role