Player Matchup

Susano
Susano
BG_157
Susano
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 93L
1,570 Elo+
Solo
Tiamat
Tiamat
Dyefat
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 137L
1,345 Elo+
Solo
Ganesha
Ganesha
LGTxxDMAX
Ganesha
Level 104
God Stats
2W - 5L
1,183 SR
Queue Stats
196W - 173L
1,589 Elo+
Solo
Skadi
Skadi
imageable1184
Skadi
Level 117
God Stats
4W - 5L
1,667 SR
Queue Stats
1,134W - 1,130L
1,497 Elo+
Solo
Artio
Artio
l0KISUX
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,410 Elo+
Solo
Team Averages
Level 95
1,470 SR
1,482 Elo+

VS

Team Averages
Level 94
1,529 SR
1,531 Elo+
Da Ji
Da Ji
Biomunkey
Da Ji
Level 118
God Stats
7W - 6L
1,544 SR
Queue Stats
316W - 313L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
Forchex
Cernunnos
Level 109
God Stats
4W - 1L
1,461 SR
Queue Stats
331W - 322L
1,530 Elo+
Party 1
Janus
Janus
Phasmaaticz
Janus
Level 87
God Stats
3W - 1L
1,703 SR
Queue Stats
110W - 124L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Shacoox
Baron Samedi
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,515 Elo+
Party 1
Poseidon
Poseidon
zerszz
Poseidon
Level 107
God Stats
6W - 7L
1,434 SR
Queue Stats
291W - 278L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BG_157
Susano
16
6 / 5 / 7
9,942
765
11,304
12,136
8,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Dyefat
Tiamat
15
1 / 8 / 8
8,804
677
6,921
13,555
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ganesha
LGTxxDMAX
Ganesha
16
0 / 9 / 15
9,488
730
7,168
26,567
33,171
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 8 / 7
9,145
703
14,626
14,757
8,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Artio
l0KISUX
Artio
18
8 / 5 / 10
11,876
914
10,761
24,892
43,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Biomunkey
Da Ji
18
8 / 5 / 21
11,332
872
13,283
13,739
7,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Forchex
Cernunnos
17
4 / 4 / 21
11,106
854
17,178
13,952
5,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 2 / 17
11,972
921
14,340
8,527
3,920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Shacoox
Baron Samedi
19
7 / 3 / 22
11,639
895
14,152
10,528
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
zerszz
Poseidon
18
8 / 5 / 18
11,579
891
23,922
12,016
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
18
Kills
34
35
Deaths
19
47
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Susano
BG_157
Susano
6
5
7
1.9
W
Da Ji
Biomunkey
Da Ji
8
5
21
3.7
L
Tiamat
Dyefat
Tiamat
1
8
8
0.63
W
Cernunnos
Forchex
Cernunnos
4
4
21
3.63
L
Ganesha
LGTxxDMAX
Ganesha
0
9
15
0.83
W
7
2
17
7.75
W
Baron Samedi
Shacoox
Baron Samedi
7
3
22
6
L
3
8
7
0.81
L
Artio
l0KISUX
Artio
8
5
10
2.6
W
Poseidon
zerszz
Poseidon
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,780
Damage
82,875
91,907
Taken
58,762
104,385
Mitigated
28,092
19,533
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BG_157
Susano
11,304
939
905
1,832
12,136
8,396
136
6,688
5,448
0
18,912
W
Da Ji
Biomunkey
Da Ji
13,283
4,407
1,481
1,859
13,739
7,394
1,011
5,994
7,745
0
18,534
L
Tiamat
Dyefat
Tiamat
6,921
379
720
773
13,555
11,589
348
8,208
5,347
19,336
0
W
Cernunnos
Forchex
Cernunnos
17,178
7,096
2,028
3,988
13,952
5,988
2,341
5,082
8,870
0
24,154
L
Ganesha
LGTxxDMAX
Ganesha
7,168
673
2,907
3,430
26,567
33,171
77
14,891
11,676
14,316
0
W
14,340
2,112
1,599
1,942
8,527
3,920
1,864
3,172
5,355
39,387
0
W
Baron Samedi
Shacoox
Baron Samedi
14,152
140
3,019
3,241
10,528
6,112
973
4,880
5,648
29,459
0
L
14,626
3,386
0
239
14,757
8,007
1,247
9,826
4,931
0
26,661
L
Artio
l0KISUX
Artio
10,761
883
2,410
6,317
24,892
43,222
26
12,801
12,091
19,507
1,548
W
Poseidon
zerszz
Poseidon
23,922
4,377
435
1,016
12,016
4,678
1,478
4,174
7,842
45,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
57,628
105
Minions Killed
161
0
Camps Cleared
0
1,110,844
Distance Traveled
1,245,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,942
765
17
1
0
248,185
0
W
Da Ji
11,332
872
5
0
0
277,871
0
L
Tiamat
8,804
677
29
2
0
201,528
0
W
Cernunnos
11,106
854
14
1
0
222,867
0
L
Ganesha
9,488
730
0
0
0
204,727
0
W
Janus
11,972
921
70
5
0
244,759
0
W
Baron Samedi
11,639
895
34
3
0
258,914
0
L
Skadi
9,145
703
26
2
0
214,883
0
L
Artio
11,876
914
33
3
0
241,521
0
W
Poseidon
11,579
891
38
3
0
241,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role