Player Matchup

Danzaburou
Danzaburou
AWintersKing
Danzaburou
Level 159
God Stats
1W - 0L
1,698 SR
Queue Stats
65W - 61L
1,455 Elo+
Party 1
Susano
Susano
MyMainsSuspended
Susano
Level 8
God Stats
1W - 0L
1,769 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Hades
Hades
Supersaiyandiab
Hades
Level 121
God Stats
5W - 1L
1,632 SR
Queue Stats
190W - 269L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
WH1TE-F2nG
Kukulkan
Level 67
God Stats
24W - 13L
1,699 SR
Queue Stats
144W - 150L
1,480 Elo+
Party 3
Artio
Artio
markfil
Artio
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 135L
1,499 Elo+
Party 3
Team Averages
Level 88
1,660 SR
1,486 Elo+

VS

Team Averages
Level 72
1,534 SR
1,442 Elo+
Gilgamesh
Gilgamesh
Killa Jah9013
Gilgamesh
Level 70
God Stats
27W - 25L
1,448 SR
Queue Stats
78W - 82L
1,462 Elo+
Solo
Martichoras
Martichoras
KingKraken76
Martichoras
Level 81
God Stats
16W - 16L
1,677 SR
Queue Stats
25W - 27L
1,494 Elo+
Party 2
Atlas
Atlas
NoCap_SonDog
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 2
Artio
Artio
PineappIeFarmer
Artio
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 34L
1,528 Elo+
Party 2
Merlin
Merlin
iSlangHouses
Merlin
Level 107
God Stats
2W - 1L
1,546 SR
Queue Stats
12W - 14L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AWintersKing
Danzaburou
17
2 / 0 / 1
10,371
576
9,026
13,418
6,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 3
10,403
578
12,685
16,906
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 1
10,339
574
7,660
11,815
8,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
WH1TE-F2nG
Kukulkan
14
2 / 3 / 1
9,422
523
10,245
9,603
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
markfil
Artio
13
0 / 2 / 5
8,583
477
4,637
15,217
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killa Jah9013
Gilgamesh
14
3 / 2 / 1
8,540
474
8,232
18,961
8,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
KingKraken76
Martichoras
14
0 / 2 / 1
8,278
460
6,225
7,769
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,659
370
4,177
10,790
8,190
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 2
8,729
485
6,377
13,559
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Merlin
14
2 / 4 / 1
8,850
492
11,417
13,664
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
8
8
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AWintersKing
Danzaburou
2
0
1
2.5
L
Gilgamesh
Killa Jah9013
Gilgamesh
3
2
1
1.75
L
Martichoras
KingKraken76
Martichoras
0
2
1
0.25
W
4
0
3
5.5
L
0
1
0
0
L
3
3
2
1.33
W
4
3
1
1.5
W
Kukulkan
WH1TE-F2nG
Kukulkan
2
3
1
0.83
L
Merlin
2
4
1
0.63
W
Artio
markfil
Artio
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,253
Damage
36,428
66,959
Taken
64,743
41,465
Mitigated
34,430
19,249
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AWintersKing
Danzaburou
9,026
4,032
0
7,553
13,418
6,638
980
1,984
11,419
0
118,902
L
Gilgamesh
Killa Jah9013
Gilgamesh
8,232
2,995
0
4,823
18,961
8,819
0
6,569
12,338
0
58,008
L
Martichoras
KingKraken76
Martichoras
6,225
2,397
0
3,758
7,769
3,178
0
1,094
6,644
0
72,781
W
12,685
3,530
0
1,792
16,906
7,877
0
3,769
13,046
0
108,245
L
4,177
1,252
0
1,972
10,790
8,190
145
4,532
6,258
18,481
0
L
6,377
468
144
2,779
13,559
8,608
0
5,098
8,384
50,501
0
W
7,660
1,128
40
3,530
11,815
8,027
992
3,171
8,644
71,625
0
W
Kukulkan
WH1TE-F2nG
Kukulkan
10,245
409
0
1,714
9,603
4,307
370
6,204
3,351
86,962
0
L
Merlin
11,417
536
0
2,474
13,664
5,635
50
5,031
8,577
79,333
0
W
Artio
markfil
Artio
4,637
823
675
3,945
15,217
14,616
272
6,843
8,273
18,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
41,056
617
Minions Killed
450
0
Camps Cleared
0
1,822,450
Distance Traveled
1,744,035
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,371
576
162
9
0
359,584
0
L
Gilgamesh
8,540
474
70
4
0
389,776
0
L
Martichoras
8,278
460
163
9
0
366,584
1
W
Susano
10,403
578
153
9
0
459,377
0
L
Atlas
6,659
370
22
1
0
352,809
0
L
Artio
8,729
485
72
4
0
346,274
6
W
Hades
10,339
574
129
7
0
287,618
0
W
Kukulkan
9,422
523
146
8
0
355,033
0
L
Merlin
8,850
492
123
7
0
288,592
4
W
Artio
8,583
477
27
2
0
360,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role