Player Matchup

Fenrir
Fenrir
Dosiaaa
Fenrir
Level 26
God Stats
25W - 33L
1,440 SR
Queue Stats
39W - 51L
1,384 Elo+
Party 2
Surtr
Surtr
Foxmckloud
Surtr
Level 75
God Stats
8W - 14L
1,369 SR
Queue Stats
66W - 65L
1,468 Elo+
Solo
Janus
Janus
Magiknight1460
Janus
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 315L
1,498 Elo+
Solo
Aphrodite
Aphrodite
SUDDENAPOCALYPS
Aphrodite
Level 99
God Stats
2W - 5L
1,359 SR
Queue Stats
210W - 221L
1,397 Elo+
Party 2
Medusa
Medusa
snakeyy123
Medusa
Level 47
God Stats
1W - 1L
1,765 SR
Queue Stats
105W - 112L
1,409 Elo+
Solo
Team Averages
Level 75
1,487 SR
1,431 Elo+

VS

Team Averages
Level 81
1,530 SR
1,512 Elo+
Hades
Hades
SteverMyBeaver
Hades
Level 65
God Stats
8W - 3L
1,732 SR
Queue Stats
71W - 79L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
Tiny Itachi
Jing Wei
Level 126
God Stats
15W - 11L
1,435 SR
Queue Stats
123W - 114L
1,435 Elo+
Party 1
Bellona
Bellona
Unknown4578
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 42L
1,616 Elo+
Solo
Neith
Neith
creamynutsauce
Neith
Level 76
God Stats
306W - 320L
1,515 SR
Queue Stats
388W - 407L
1,488 Elo+
Solo
Jormungandr
Jormungandr
sadfortheday
Jormungandr
Level 68
God Stats
7W - 7L
1,466 SR
Queue Stats
251W - 237L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dosiaaa
Fenrir
15
1 / 5 / 5
9,595
960
8,495
19,728
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
15
2 / 7 / 4
9,798
980
12,398
23,143
15,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 3 / 3
10,873
1,087
17,777
12,445
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
SUDDENAPOCALYPS
Aphrodite
15
1 / 3 / 5
9,986
999
9,972
13,187
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
snakeyy123
Medusa
15
0 / 7 / 4
9,430
943
10,468
17,096
8,191
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

146

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 15
11,704
1,170
18,430
12,470
9,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Tiny Itachi
Jing Wei
17
12 / 1 / 8
12,204
1,220
23,805
12,103
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Unknown4578
Bellona
17
6 / 4 / 14
11,349
1,135
15,733
16,083
22,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 13
10,776
1,078
10,275
9,551
4,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
sadfortheday
Jormungandr
17
0 / 0 / 22
11,495
1,150
12,927
12,857
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
7
Kills
25
25
Deaths
7
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dosiaaa
Fenrir
1
5
5
0.7
L
Surtr
2
7
4
0.57
L
3
3
3
1.5
L
Aphrodite
SUDDENAPOCALYPS
Aphrodite
1
3
5
1.17
W
6
2
15
6.75
W
Jing Wei
Tiny Itachi
Jing Wei
12
1
8
16
W
Bellona
Unknown4578
Bellona
6
4
14
3.25
W
1
0
13
7.5
W
Jormungandr
sadfortheday
Jormungandr
0
0
22
11
L
Medusa
snakeyy123
Medusa
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,110
Damage
81,170
85,599
Taken
63,064
49,783
Mitigated
61,022
14,244
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dosiaaa
Fenrir
8,495
2,710
0
1,372
19,728
13,021
0
7,845
11,590
0
13,195
L
Surtr
12,398
5,188
0
2,212
23,143
15,040
0
7,553
15,277
343
24,234
L
17,777
397
0
0
12,445
5,647
0
4,963
7,199
57,287
0
L
Aphrodite
SUDDENAPOCALYPS
Aphrodite
9,972
769
5,216
5,143
13,187
7,884
0
4,976
8,016
23,734
0
W
18,430
882
1,516
4,133
12,470
9,754
0
5,537
6,804
33,862
0
W
Jing Wei
Tiny Itachi
Jing Wei
23,805
20,969
0
3,030
12,103
5,531
0
6,620
5,343
0
39,948
W
Bellona
Unknown4578
Bellona
15,733
6,865
0
1,290
16,083
22,744
0
6,079
9,665
0
21,125
W
10,275
3,615
0
1,450
9,551
4,141
0
4,432
5,078
0
46,122
W
Jormungandr
sadfortheday
Jormungandr
12,927
2,834
0
861
12,857
18,852
0
5,352
7,324
33,900
0
L
Medusa
snakeyy123
Medusa
10,468
6,802
0
301
17,096
8,191
0
5,912
11,011
20
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
57,528
188
Minions Killed
254
5
Camps Cleared
8
934,253
Distance Traveled
938,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,595
960
12
1
2
187,686
0
L
Surtr
9,798
980
21
2
1
176,566
0
L
Janus
10,873
1,087
97
10
1
206,377
0
L
Aphrodite
9,986
999
21
2
1
186,204
0
W
Hades
11,704
1,170
41
4
1
177,855
0
W
Jing Wei
12,204
1,220
58
6
2
190,597
0
W
Bellona
11,349
1,135
11
1
2
177,539
0
W
Neith
10,776
1,078
91
9
3
203,653
3
W
Jormungandr
11,495
1,150
53
5
0
189,085
0
L
Medusa
9,430
943
37
4
0
177,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role