Player Matchup

Anubis
Anubis
God Clorox
Anubis
Level 65
God Stats
19W - 16L
1,502 SR
Queue Stats
112W - 120L
1,401 Elo+
Party 1
Mercury
Mercury
Kinshara1
Mercury
Level 80
God Stats
0W - 1L
1,261 SR
Queue Stats
24W - 20L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
Toruk Macto9291
Kukulkan
Level 24
God Stats
3W - 6L
1,267 SR
Queue Stats
14W - 16L
1,302 Elo+
Party 2
Ares
Ares
bOmFaLkOn666
Ares
Level 87
God Stats
4W - 10L
1,321 SR
Queue Stats
204W - 209L
1,398 Elo+
Solo
Skadi
Skadi
bratman1987
Skadi
Level 67
God Stats
4W - 1L
1,859 SR
Queue Stats
75W - 82L
1,420 Elo+
Party 1
Team Averages
Level 65
1,442 SR
1,375 Elo+

VS

Team Averages
Level 95
1,522 SR
1,383 Elo+
Bellona
Bellona
Burrislhd5
Bellona
Level 87
God Stats
4W - 1L
1,684 SR
Queue Stats
134W - 150L
1,442 Elo+
Solo
Thanatos
Thanatos
Foosinie
Thanatos
Level 98
God Stats
14W - 6L
1,699 SR
Queue Stats
137W - 128L
1,384 Elo+
Solo
Neith
Neith
GAO Blackghost
Neith
Level 50
God Stats
1W - 2L
1,250 SR
Queue Stats
22W - 27L
1,216 Elo+
Solo
Vulcan
Vulcan
PSYCHO 941218
Vulcan
Level 119
God Stats
21W - 19L
1,477 SR
Queue Stats
193W - 198L
1,370 Elo+
Solo
Chronos
Chronos
mellizo-guerrero
Chronos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
God Clorox
Anubis
17
9 / 7 / 1
11,483
547
17,917
19,675
10,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Kinshara1
Mercury
15
1 / 7 / 1
9,549
455
6,591
19,372
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
1 / 0 / 1
8,750
417
5,243
10,186
4,331
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
0 / 4 / 1
7,223
344
2,881
9,652
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
0 / 8 / 1
8,750
417
5,797
17,048
6,639
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burrislhd5
Bellona
17
2 / 6 / 7
11,210
534
11,126
18,255
12,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Foosinie
Thanatos
19
10 / 4 / 3
12,793
609
9,798
18,320
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 1 / 7
10,848
517
11,061
9,921
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 0 / 9
10,281
490
9,588
7,004
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
4 / 1 / 4
10,813
515
17,316
16,322
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
11
Kills
26
26
Deaths
12
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Burrislhd5
Bellona
2
6
7
0.92
W
Thanatos
Foosinie
Thanatos
10
4
3
2.88
W
7
1
7
10.5
L
Anubis
God Clorox
Anubis
9
7
1
1.36
L
Mercury
Kinshara1
Mercury
1
7
1
0.21
W
3
0
9
7.5
L
Kukulkan
1
0
1
1.5
L
0
4
1
0.13
L
0
8
1
0.06
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,429
Damage
58,889
75,933
Taken
69,822
34,755
Mitigated
35,476
12,049
Healing
25,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Burrislhd5
Bellona
11,126
1,583
0
2,945
18,255
12,849
1,011
10,257
7,998
0
78,740
W
Thanatos
Foosinie
Thanatos
9,798
1,774
0
14,076
18,320
8,143
2,817
5,534
12,786
0
104,981
W
11,061
4,288
0
2,422
9,921
4,299
2,909
2,532
7,389
0
67,396
L
Anubis
God Clorox
Anubis
17,917
1,481
0
7,018
19,675
10,454
371
5,080
14,595
80,386
0
L
Mercury
Kinshara1
Mercury
6,591
3,802
0
721
19,372
8,038
0
7,155
12,217
0
71,190
W
9,588
4,861
78
2,614
7,004
2,803
863
2,493
4,511
67,945
0
L
Kukulkan
5,243
193
0
571
10,186
4,331
0
4,901
5,285
51,633
0
L
2,881
208
0
1,790
9,652
5,293
35
4,004
5,648
13,902
0
L
5,797
2,146
16
1,933
17,048
6,639
94
4,667
12,381
0
63,041
W
17,316
9,084
0
3,739
16,322
7,382
3,196
7,945
8,377
74,144
7,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
55,945
409
Minions Killed
541
0
Camps Cleared
0
1,745,848
Distance Traveled
1,988,534
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,210
534
104
5
0
415,066
0
W
Thanatos
12,793
609
156
7
0
444,144
0
W
Neith
10,848
517
92
4
0
352,444
9
L
Anubis
11,483
547
113
5
0
309,983
0
L
Mercury
9,549
455
105
5
0
391,129
0
W
Vulcan
10,281
490
80
4
0
424,539
0
L
Kukulkan
8,750
417
71
3
0
442,461
0
L
Ares
7,223
344
22
1
0
225,802
2
L
Skadi
8,750
417
98
5
0
376,473
0
W
Chronos
10,813
515
109
5
0
352,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role