Player Matchup

Olorun
Olorun
Rinsewash
Olorun
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,639 Elo+
Solo
Amaterasu
Amaterasu
SuperBatman11
Amaterasu
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 81L
1,361 Elo+
Party 2
Izanami
Izanami
SuperUltraK9
Izanami
Level 42
God Stats
3W - 5L
1,385 SR
Queue Stats
57W - 54L
1,363 Elo+
Party 2
Team Averages
Level 43
1,462 SR
1,454 Elo+

VS

Team Averages
Level 44
1,806 SR
1,400 Elo+
Kuzenbo
Kuzenbo
SirNickofLane
Kuzenbo
Level 54
God Stats
3W - 1L
1,972 SR
Queue Stats
14W - 21L
1,401 Elo+
Party 1
Martichoras
Martichoras
nhlikeaboss
Martichoras
Level 32
God Stats
2W - 2L
1,702 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
scarcelylucky
Aphrodite
Level 47
God Stats
2W - 2L
1,743 SR
Queue Stats
13W - 19L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rinsewash
Olorun
15
2 / 3 / 5
9,860
758
12,478
9,485
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
SuperBatman11
Amaterasu
16
3 / 2 / 7
9,715
747
10,813
17,424
19,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SuperUltraK9
Izanami
15
5 / 1 / 5
9,784
753
15,883
13,780
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 1 / 4
9,489
730
7,908
14,304
20,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
nhlikeaboss
Martichoras
14
3 / 3 / 3
9,070
698
18,847
14,537
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
scarcelylucky
Aphrodite
13
1 / 6 / 3
8,392
646
5,305
14,578
8,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Rinsewash
Olorun
2
3
5
1.5
L
Kuzenbo
2
1
4
4
W
Amaterasu
SuperBatman11
Amaterasu
3
2
7
3.25
W
Izanami
SuperUltraK9
Izanami
5
1
5
7.5
L
Martichoras
nhlikeaboss
Martichoras
3
3
3
1.5
L
Aphrodite
scarcelylucky
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
32,060
40,689
Taken
43,419
29,645
Mitigated
36,721
14,777
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Rinsewash
Olorun
12,478
6,435
1,106
2,573
9,485
4,611
1,208
2,625
6,860
68,371
0
L
Kuzenbo
7,908
3,291
1,719
1,862
14,304
20,306
252
3,857
10,094
14,957
0
W
Amaterasu
SuperBatman11
Amaterasu
10,813
3,144
487
4,375
17,424
19,097
443
5,866
11,558
0
27,295
W
Izanami
SuperUltraK9
Izanami
15,883
9,556
0
6,236
13,780
5,937
1,389
4,774
9,006
0
48,192
L
Martichoras
nhlikeaboss
Martichoras
18,847
6,938
0
1,011
14,537
7,730
303
6,106
8,196
0
46,651
L
Aphrodite
scarcelylucky
Aphrodite
5,305
1,124
5,185
5,276
14,578
8,685
693
2,523
11,705
24,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
26,951
209
Minions Killed
131
0
Camps Cleared
0
712,913
Distance Traveled
646,404
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,860
758
108
8
0
220,259
0
L
Kuzenbo
9,489
730
16
1
0
236,820
0
W
Amaterasu
9,715
747
32
2
0
266,086
4
W
Izanami
9,784
753
69
5
0
226,568
3
L
Martichoras
9,070
698
77
6
0
213,146
0
L
Aphrodite
8,392
646
38
3
0
196,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role