Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ariakkon
Cerberus
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 28L
1,331 Elo+
Party 1
Bastet
Bastet
Fablesin
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,371 Elo+
Party 1
Chiron
Chiron
Farakai
Chiron
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,455 Elo+
Party 1
Athena
Athena
FullCode
Athena
Level 83
God Stats
1W - 1L
1,744 SR
Queue Stats
64W - 60L
1,450 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,421 Elo+

VS

Team Averages
Level 26
1,457 SR
1,432 Elo+
Chronos
Chronos
Ill Play Mid
Chronos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,461 Elo+
Solo
Geb
Geb
Imsohmnia
Geb
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
15W - 33L
1,319 Elo+
Solo
Tiamat
Tiamat
RadDad194528
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,461 Elo+
Party 2
Chiron
Chiron
ReapaDalos
Chiron
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 102L
1,412 Elo+
Solo
Surtr
Surtr
Shnelly
Surtr
Level 28
God Stats
3W - 3L
1,492 SR
Queue Stats
126W - 101L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 6 / 5
7,754
705
8,198
16,553
8,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ariakkon
Cerberus
14
1 / 6 / 1
8,184
744
7,172
23,315
28,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Fablesin
Bastet
15
5 / 5 / 4
8,927
812
14,060
12,244
6,046
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Farakai
Chiron
15
1 / 6 / 4
8,553
778
10,199
11,300
6,388
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
FullCode
Athena
14
1 / 5 / 7
8,384
762
10,626
17,349
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ill Play Mid
Chronos
17
6 / 3 / 18
10,208
928
17,142
13,023
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 2 / 17
10,350
941
8,224
16,017
17,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
16
3 / 1 / 17
9,336
849
13,913
9,580
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
ReapaDalos
Chiron
16
10 / 4 / 11
10,412
947
15,231
11,783
5,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Shnelly
Surtr
17
4 / 1 / 20
9,978
907
16,382
24,061
21,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
8
Kills
28
28
Deaths
11
21
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
5
0.42
L
Cerberus
Ariakkon
Cerberus
1
6
1
0.25
L
Bastet
Fablesin
Bastet
5
5
4
1.4
L
Chiron
Farakai
Chiron
1
6
4
0.5
L
Athena
FullCode
Athena
1
5
7
0.9
W
Chronos
Ill Play Mid
Chronos
6
3
18
5
W
5
2
17
6.75
W
Tiamat
3
1
17
11.5
W
Chiron
ReapaDalos
Chiron
10
4
11
3.88
W
Surtr
Shnelly
Surtr
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,255
Damage
70,892
80,761
Taken
74,464
71,149
Mitigated
57,026
22,135
Healing
32,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,198
568
1,160
3,067
16,553
8,721
478
10,478
6,075
0
21,231
L
Cerberus
Ariakkon
Cerberus
7,172
1,333
889
8,305
23,315
28,878
183
12,322
10,993
12,367
0
L
Bastet
Fablesin
Bastet
14,060
4,003
1,013
1,958
12,244
6,046
904
4,496
7,748
0
21,799
L
Chiron
Farakai
Chiron
10,199
2,268
933
987
11,300
6,388
912
6,158
5,142
0
26,242
L
Athena
FullCode
Athena
10,626
2,245
1,412
2,411
17,349
21,116
78
7,728
9,621
17,239
0
W
Chronos
Ill Play Mid
Chronos
17,142
6,923
2,143
3,575
13,023
5,775
3,506
3,203
9,820
35,802
0
W
8,224
813
2,509
2,505
16,017
17,188
359
5,393
10,624
11,355
0
W
Tiamat
13,913
1,718
1,762
2,866
9,580
6,656
967
2,890
6,690
25,519
0
W
Chiron
ReapaDalos
Chiron
15,231
6,740
3,794
2,133
11,783
5,637
1,982
1,919
9,864
0
33,185
W
Surtr
Shnelly
Surtr
16,382
5,569
1,197
10,259
24,061
21,770
496
4,393
19,668
4,504
27,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
50,284
127
Minions Killed
149
0
Camps Cleared
0
931,426
Distance Traveled
1,148,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,754
705
31
3
0
176,547
0
L
Cerberus
8,184
744
18
2
0
162,480
0
L
Bastet
8,927
812
18
2
0
235,404
0
L
Chiron
8,553
778
43
4
0
163,956
0
L
Athena
8,384
762
17
2
0
193,039
0
W
Chronos
10,208
928
53
5
0
246,355
0
W
Geb
10,350
941
6
1
0
247,159
0
W
Tiamat
9,336
849
26
2
0
227,881
0
W
Chiron
10,412
947
32
3
0
196,888
0
W
Surtr
9,978
907
32
3
0
230,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role