Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Alter 152
Da Ji
Level 107
God Stats
1W - 1L
1,552 SR
Queue Stats
5W - 11L
1,398 Elo+
Party 1
Medusa
Medusa
EmpressOfRoses
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
TROY M1A
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xFairyTailNatsu
Morgan Le Fay
Level 186
God Stats
2W - 1L
1,607 SR
Queue Stats
15W - 19L
1,466 Elo+
Party 1
Team Averages
Level 137
1,532 SR
1,456 Elo+

VS

Team Averages
Level 152
1,509 SR
1,508 Elo+
Odin
Odin
AndromedaDragoon
Odin
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 199L
1,462 Elo+
Party 2
Atlas
Atlas
BigBlackDefense
Atlas
Level 170
God Stats
48W - 51L
1,574 SR
Queue Stats
180W - 204L
1,471 Elo+
Party 2
He Bo
He Bo
PsiPulpo
He Bo
Level 144
God Stats
2W - 3L
1,747 SR
Queue Stats
222W - 212L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Sasori6663467
Amaterasu
Level 124
God Stats
1W - 3L
1,223 SR
Queue Stats
103W - 101L
1,557 Elo+
Solo
Baba Yaga
Baba Yaga
UtilizeYourTime
Baba Yaga
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 55L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 5
7,366
670
4,969
8,505
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Alter 152
Da Ji
15
1 / 0 / 3
7,738
703
4,859
7,456
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 1 / 2
9,189
835
11,502
7,599
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TROY M1A
Cthulhu
15
2 / 1 / 6
8,377
762
11,573
12,744
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
xFairyTailNatsu
Morgan Le Fay
16
3 / 2 / 5
8,519
774
11,014
8,759
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,473
679
6,535
12,695
12,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 4
7,538
685
9,522
13,087
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
PsiPulpo
He Bo
16
2 / 5 / 2
8,790
799
4,457
10,429
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Sasori6663467
Amaterasu
15
1 / 0 / 1
8,161
742
6,899
9,662
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
UtilizeYourTime
Baba Yaga
15
1 / 2 / 0
8,140
740
9,121
7,426
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
5
5
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
5
2.5
W
Da Ji
Alter 152
Da Ji
1
0
3
2.5
L
0
1
4
2
L
1
3
4
1
W
5
1
2
6
L
He Bo
PsiPulpo
He Bo
2
5
2
0.6
L
Amaterasu
Sasori6663467
Amaterasu
1
0
1
1.5
W
Cthulhu
TROY M1A
Cthulhu
2
1
6
5
L
Baba Yaga
UtilizeYourTime
Baba Yaga
1
2
0
0.5
W
Morgan Le Fay
xFairyTailNatsu
Morgan Le Fay
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
36,534
45,063
Taken
53,299
32,268
Mitigated
44,279
12,558
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,969
1,546
4,387
3,587
8,505
8,728
0
4,574
3,099
0
9,966
W
Da Ji
Alter 152
Da Ji
4,859
1,451
0
1,396
7,456
3,463
0
3,840
3,183
0
11,975
L
6,535
1,128
0
842
12,695
12,391
0
5,417
6,757
2,203
14,982
L
9,522
2,721
0
1,358
13,087
13,087
0
4,550
7,822
16,027
0
W
11,502
4,758
0
875
7,599
3,928
0
3,613
3,657
0
49,062
L
He Bo
PsiPulpo
He Bo
4,457
240
0
921
10,429
4,411
290
3,719
6,325
39,346
0
L
Amaterasu
Sasori6663467
Amaterasu
6,899
2,798
0
1,642
9,662
10,425
0
4,148
5,029
0
24,386
W
Cthulhu
TROY M1A
Cthulhu
11,573
320
0
1,198
12,744
11,153
0
7,182
4,740
27,147
942
L
Baba Yaga
UtilizeYourTime
Baba Yaga
9,121
783
0
1,678
7,426
3,965
0
2,491
4,728
33,247
0
W
Morgan Le Fay
xFairyTailNatsu
Morgan Le Fay
11,014
1,013
68
1,047
8,759
4,996
0
4,244
4,015
34,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
40,102
232
Minions Killed
241
0
Camps Cleared
0
1,230,103
Distance Traveled
1,213,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,366
670
17
2
0
256,244
0
W
Da Ji
7,738
703
17
2
0
247,400
0
L
Odin
7,473
679
22
2
0
254,210
0
L
Atlas
7,538
685
11
1
0
232,954
0
W
Medusa
9,189
835
92
8
0
251,029
0
L
He Bo
8,790
799
87
8
0
219,395
0
L
Amaterasu
8,161
742
51
5
0
267,177
0
W
Cthulhu
8,377
762
57
5
0
255,372
0
L
Baba Yaga
8,140
740
70
6
0
239,830
0
W
Morgan Le Fay
8,519
774
49
4
0
220,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role