Player Matchup

Camazotz
Camazotz
GodOfARRR
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 207L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Kazooie0101
Heimdallr
Level 42
God Stats
3W - 6L
1,494 SR
Queue Stats
69W - 110L
1,391 Elo+
Party 1
Thoth
Thoth
Starlight123
Thoth
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 308L
1,494 Elo+
Party 3
Ravana
Ravana
Trusty0418
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 224L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Yungblood21
Aphrodite
Level 41
God Stats
27W - 31L
1,579 SR
Queue Stats
273W - 309L
1,374 Elo+
Party 3
Team Averages
Level 82
1,515 SR
1,442 Elo+

VS

Team Averages
Level 64
1,436 SR
1,262 Elo+
Aphrodite
Aphrodite
ObamasDogBo
Aphrodite
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 10L
1,110 Elo+
Party 2
Surtr
Surtr
Trevman615
Surtr
Level 120
God Stats
13W - 8L
1,579 SR
Queue Stats
37W - 30L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Tunnelvision95
Ah Puch
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,494 Elo+
Solo
Thanatos
Thanatos
hollandja3
Thanatos
Level 29
God Stats
1W - 7L
1,101 SR
Queue Stats
2W - 11L
1,110 Elo+
Party 2
Martichoras
Martichoras
potatoking805
Martichoras
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GodOfARRR
Camazotz
16
1 / 3 / 1
9,620
437
8,312
23,196
25,706
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Kazooie0101
Heimdallr
17
0 / 3 / 0
10,107
459
1,977
10,066
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 8 / 1
10,299
468
16,150
15,935
7,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Trusty0418
Ravana
15
2 / 3 / 2
9,481
431
5,215
13,687
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Yungblood21
Aphrodite
13
1 / 4 / 4
9,108
414
6,368
19,557
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ObamasDogBo
Aphrodite
14
2 / 0 / 10
10,055
457
2,813
4,550
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
18
6 / 0 / 7
12,297
559
13,892
24,067
18,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 13
10,422
474
18,061
17,008
6,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
hollandja3
Thanatos
18
10 / 3 / 7
12,520
569
13,961
16,978
8,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
potatoking805
Martichoras
15
3 / 1 / 12
9,794
445
12,630
12,492
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
21
21
Deaths
7
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Camazotz
GodOfARRR
Camazotz
1
3
1
0.5
L
Heimdallr
Kazooie0101
Heimdallr
0
3
0
0
W
Aphrodite
ObamasDogBo
Aphrodite
2
0
10
7
L
3
8
1
0.44
W
Surtr
6
0
7
9.5
L
Ravana
Trusty0418
Ravana
2
3
2
1
W
0
3
13
2.17
L
Aphrodite
Yungblood21
Aphrodite
1
4
4
0.75
W
Thanatos
hollandja3
Thanatos
10
3
7
4.5
W
Martichoras
potatoking805
Martichoras
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
61,357
82,441
Taken
75,095
62,516
Mitigated
43,936
29,431
Healing
43,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
GodOfARRR
Camazotz
8,312
522
0
8,719
23,196
25,706
208
4,908
18,288
12,769
57,726
L
Heimdallr
Kazooie0101
Heimdallr
1,977
1,270
0
2,694
10,066
5,225
344
399
9,667
0
99,705
W
Aphrodite
ObamasDogBo
Aphrodite
2,813
1,094
3,181
3,102
4,550
3,869
425
1,986
2,494
22,923
0
L
16,150
827
0
618
15,935
7,932
0
6,958
8,977
87,369
0
W
Surtr
13,892
5,498
0
11,128
24,067
18,706
671
5,310
18,685
2,332
107,696
L
Ravana
Trusty0418
Ravana
5,215
634
0
4,023
13,687
7,216
0
2,964
10,723
0
66,975
W
18,061
626
808
7,417
17,008
6,274
105
9,987
6,406
89,525
0
L
Aphrodite
Yungblood21
Aphrodite
6,368
636
4,112
9,265
19,557
16,437
306
6,155
13,402
28,389
0
W
Thanatos
hollandja3
Thanatos
13,961
2,887
0
12,808
16,978
8,295
283
3,639
13,239
0
107,362
W
Martichoras
potatoking805
Martichoras
12,630
4,121
0
4,948
12,492
6,792
447
5,189
7,216
0
72,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
55,088
546
Minions Killed
510
0
Camps Cleared
0
2,051,033
Distance Traveled
2,180,034
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,620
437
77
4
0
440,581
0
L
Heimdallr
10,107
459
156
7
0
387,575
0
W
Aphrodite
10,055
457
47
2
0
386,580
2
L
Thoth
10,299
468
171
8
0
390,823
1
W
Surtr
12,297
559
160
7
0
462,990
2
L
Ravana
9,481
431
100
5
0
433,546
0
W
Ah Puch
10,422
474
124
6
0
422,709
0
L
Aphrodite
9,108
414
42
2
0
398,508
4
W
Thanatos
12,520
569
121
6
0
502,146
0
W
Martichoras
9,794
445
58
3
0
405,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role