Player Matchup

Cthulhu
Cthulhu
EnderKN
Cthulhu
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
6W - 3L
1,480 Elo+
Party 2
Persephone
Persephone
cobrr
Persephone
Level 10
God Stats
0W - 1L
1,172 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 2
Shiva
Shiva
iiTzCynical
Shiva
Level 65
God Stats
6W - 5L
1,635 SR
Queue Stats
87W - 75L
1,461 Elo+
Party 2
Team Averages
Level 27
1,354 SR
1,429 Elo+

VS

Team Averages
Level 18
1,757 SR
1,909 Elo+
Fenrir
Fenrir
AJAXRUINEDSMITE
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,923 Elo+
Party 1
Yu Huang
Yu Huang
AjaxnHisGoons
Yu Huang
Level 7
God Stats
4W - 0L
1,906 SR
Queue Stats
22W - 12L
1,923 Elo+
Party 1
Izanami
Izanami
JoanThawtties2
Izanami
Level 37
God Stats
19W - 4L
1,865 SR
Queue Stats
38W - 8L
1,881 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnderKN
Cthulhu
12
1 / 7 / 1
7,661
638
6,006
16,050
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
cobrr
Persephone
11
0 / 6 / 0
7,345
612
2,455
11,169
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
8,049
671
10,667
15,932
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
9,896
825
7,918
12,548
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
AjaxnHisGoons
Yu Huang
15
4 / 2 / 12
9,632
803
17,955
9,682
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 11
10,119
843
13,340
9,231
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
17
16
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Yu Huang
AjaxnHisGoons
Yu Huang
4
2
12
5
L
Cthulhu
EnderKN
Cthulhu
1
7
1
0.21
W
5
0
11
10.5
L
Persephone
cobrr
Persephone
0
6
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
39,213
43,151
Taken
31,461
34,141
Mitigated
23,301
3,467
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,918
1,193
0
2,644
12,548
15,278
363
2,442
9,370
854
23,806
W
Yu Huang
AjaxnHisGoons
Yu Huang
17,955
1,124
170
4,044
9,682
4,050
901
2,548
6,481
47,488
0
L
Cthulhu
EnderKN
Cthulhu
6,006
433
0
524
16,050
16,751
0
7,290
8,639
15,152
0
W
13,340
7,327
0
2,686
9,231
3,973
1,323
2,523
6,164
0
58,945
L
Persephone
cobrr
Persephone
2,455
38
0
908
11,169
4,354
0
5,827
5,051
12,434
0
L
10,667
1,160
609
1,426
15,932
13,036
0
5,403
10,177
0
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
29,647
100
Minions Killed
164
0
Camps Cleared
0
685,580
Distance Traveled
674,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,896
825
22
2
0
243,761
0
W
Yu Huang
9,632
803
55
5
0
221,842
0
L
Cthulhu
7,661
638
30
3
0
210,082
0
W
Izanami
10,119
843
87
7
0
208,679
0
L
Persephone
7,345
612
22
2
0
224,824
0
L
Shiva
8,049
671
48
4
0
250,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role