Player Matchup

Nu Wa
Nu Wa
KingChin
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 1
Janus
Janus
xSPBPharaoh
Janus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,422 Elo+
Party 1
Chaac
Chaac
xXLenweXx
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,310 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,381 Elo+

VS

Team Averages
Level 103
1,655 SR
1,468 Elo+
Bacchus
Bacchus
The0fficial420
Bacchus
Level 92
God Stats
4W - 2L
1,851 SR
Queue Stats
17W - 23L
1,526 Elo+
Solo
Kukulkan
Kukulkan
llRysell
Kukulkan
Level 94
God Stats
5W - 2L
1,507 SR
Queue Stats
97W - 106L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
secondrhoads
Xbalanque
Level 122
God Stats
8W - 5L
1,606 SR
Queue Stats
111W - 131L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KingChin
Nu Wa
11
0 / 2 / 3
7,490
624
5,958
8,559
3,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 4 / 0
8,987
749
8,911
7,446
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
xXLenweXx
Chaac
12
0 / 2 / 3
7,350
613
4,768
8,452
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,860
822
4,709
10,141
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
llRysell
Kukulkan
13
0 / 2 / 3
7,844
654
4,828
5,321
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
secondrhoads
Xbalanque
14
4 / 3 / 2
9,261
772
9,554
9,690
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
7
8
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
KingChin
Nu Wa
0
2
3
0.75
W
3
0
4
5
W
Kukulkan
llRysell
Kukulkan
0
2
3
0.75
W
Xbalanque
secondrhoads
Xbalanque
4
3
2
1.67
L
5
4
0
1.25
L
Chaac
xXLenweXx
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
19,091
24,457
Taken
25,152
14,681
Mitigated
18,307
2,290
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
KingChin
Nu Wa
5,958
2,839
137
464
8,559
3,518
370
3,753
4,806
19,682
0
W
4,709
352
0
2,200
10,141
12,376
139
5,069
4,552
18,458
0
W
Kukulkan
llRysell
Kukulkan
4,828
131
0
0
5,321
2,019
87
4,105
1,052
30,978
0
W
Xbalanque
secondrhoads
Xbalanque
9,554
3,277
0
604
9,690
3,912
2,288
6,035
3,480
0
51,808
L
8,911
322
0
327
7,446
2,957
324
1,780
5,666
30,061
0
L
Chaac
xXLenweXx
Chaac
4,768
577
0
1,362
8,452
8,206
305
4,080
4,372
395
17,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,827
Gold Earned
26,965
94
Minions Killed
166
0
Camps Cleared
0
603,902
Distance Traveled
678,241
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,490
624
30
3
0
167,845
0
W
Bacchus
9,860
822
28
2
0
239,596
0
W
Kukulkan
7,844
654
55
5
0
232,695
1
W
Xbalanque
9,261
772
83
7
0
205,950
2
L
Janus
8,987
749
38
3
0
197,022
0
L
Chaac
7,350
613
26
2
0
239,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role