Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Cocorokoy
Geb
Level 44
God Stats
0W - 2L
1,754 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 1
Anubis
Anubis
Djmox167
Anubis
Level 7
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Hel
Hel
WarrenGG
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
kingbobthegoat
Sun Wukong
Level 17
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1
Team Averages
Level 33
1,429 SR
1,333 Elo+

VS

Team Averages
Level 54
1,596 SR
1,636 Elo+
Danzaburou
Danzaburou
Archaizz
Danzaburou
Level 17
God Stats
15W - 15L
1,509 SR
Queue Stats
23W - 28L
1,416 Elo+
Solo
Arachne
Arachne
HeteroWhiteGirl
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,784 Elo+
Solo
Surtr
Surtr
KubiScrub
Surtr
Level 157
God Stats
2W - 2L
1,386 SR
Queue Stats
18W - 10L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
llidion
Sylvanus
Level 84
God Stats
1W - 0L
1,774 SR
Queue Stats
20W - 10L
1,650 Elo+
Party 2
Sol
Sol
xIntegraty
Sol
Level 7
God Stats
3W - 1L
1,810 SR
Queue Stats
7W - 3L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
4,202
840
4,069
4,549
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
3,719
744
0
0
0
Anubis
Djmox167
Anubis
8
0 / 2 / 1
3,995
799
4,200
4,200
1,854
9
0 / 2 / 1
4,311
862
1,402
3,783
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
kingbobthegoat
Sun Wukong
9
0 / 1 / 0
4,157
831
517
2,348
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archaizz
Danzaburou
10
1 / 0 / 3
4,740
948
1,233
3,087
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 2
4,887
977
2,721
6,129
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Surtr
KubiScrub
Surtr
9
2 / 0 / 3
4,911
982
3,180
4,379
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
llidion
Sylvanus
10
1 / 0 / 3
4,812
962
2,317
3,388
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 4
4,246
849
3,335
2,857
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
0
Kills
7
7
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Danzaburou
Archaizz
Danzaburou
1
0
3
2.5
L
0
0
0
0
L
Anubis
Djmox167
Anubis
0
2
1
0.25
W
3
1
2
4
W
Surtr
KubiScrub
Surtr
2
0
3
3.5
L
0
2
1
0.25
L
Sun Wukong
kingbobthegoat
Sun Wukong
0
1
0
0
W
Sylvanus
llidion
Sylvanus
1
0
3
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,188
Damage
12,786
14,880
Taken
19,840
6,708
Mitigated
9,147
3,696
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,069
1,413
0
939
4,549
1,551
0
1,236
3,202
0
14,448
W
Danzaburou
Archaizz
Danzaburou
1,233
482
0
748
3,087
1,013
991
685
2,402
0
12,701
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Djmox167
Anubis
4,200
177
0
548
4,200
1,854
0
1,816
2,235
7,080
0
W
2,721
1,128
0
3,033
6,129
2,446
22
329
5,800
0
9,616
W
Surtr
KubiScrub
Surtr
3,180
1,329
0
1,058
4,379
2,504
288
1,855
2,524
220
8,629
L
1,402
96
981
1,228
3,783
2,117
0
1,343
2,360
4,037
0
L
Sun Wukong
kingbobthegoat
Sun Wukong
517
0
0
0
2,348
1,186
0
1,381
889
0
9,372
W
Sylvanus
llidion
Sylvanus
2,317
909
1,100
916
3,388
2,429
0
1,073
2,315
10,946
0
W
3,335
689
0
913
2,857
755
368
1,660
1,197
8,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,384
Gold Earned
23,596
66
Minions Killed
86
0
Camps Cleared
0
393,381
Distance Traveled
521,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,202
840
25
5
0
100,703
0
W
Danzaburou
4,740
948
23
5
0
103,063
0
L
Geb
3,719
744
0
0
0
0
0
L
Anubis
3,995
799
8
2
0
96,421
0
W
Arachne
4,887
977
20
4
0
121,102
0
W
Surtr
4,911
982
15
3
0
118,858
0
L
Hel
4,311
862
11
2
0
97,084
0
L
Sun Wukong
4,157
831
22
4
0
99,173
0
W
Sylvanus
4,812
962
14
3
0
82,029
0
W
Sol
4,246
849
14
3
0
96,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role