Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DDMEGADEWDEW
Sun Wukong
Level 117
God Stats
0W - 4L
1,140 SR
Queue Stats
52W - 49L
1,526 Elo+
Solo
Susano
Susano
OGDR4GON97
Susano
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
360W - 349L
1,551 Elo+
Party 1
Anhur
Anhur
OblivionSerpents
Anhur
Level 123
God Stats
3W - 5L
1,374 SR
Queue Stats
351W - 345L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
pepinomdf
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,281 Elo+
Solo
Team Averages
Level 128
1,403 SR
1,482 Elo+

VS

Team Averages
Level 124
1,444 SR
1,528 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qahnaarin7Souls
Tsukuyomi
Level 147
God Stats
2W - 4L
1,231 SR
Queue Stats
216W - 220L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
RikuDarkSpawn
Sun Wukong
Level 127
God Stats
11W - 11L
1,521 SR
Queue Stats
426W - 454L
1,555 Elo+
Party 2
Artemis
Artemis
Thippiecup
Artemis
Level 61
God Stats
2W - 2L
1,705 SR
Queue Stats
100W - 100L
1,568 Elo+
Solo
Artio
Artio
locatedgold666
Artio
Level 127
God Stats
5W - 5L
1,264 SR
Queue Stats
306W - 309L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 0 / 5
7,737
774
2,256
4,440
4,482
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sun Wukong
DDMEGADEWDEW
Sun Wukong
13
3 / 3 / 6
7,878
788
4,526
9,508
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
OGDR4GON97
Susano
14
2 / 2 / 5
7,690
769
7,372
7,787
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 2
7,639
764
4,291
7,472
3,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
pepinomdf
Cthulhu
15
3 / 4 / 7
8,506
851
11,099
10,848
11,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 0 / 0
6,116
612
0
0
0
Tsukuyomi
Qahnaarin7Souls
Tsukuyomi
15
1 / 4 / 8
8,449
845
10,637
9,604
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
RikuDarkSpawn
Sun Wukong
17
3 / 2 / 4
8,673
867
5,650
10,071
13,751
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Thippiecup
Artemis
15
5 / 2 / 6
9,249
925
12,908
7,497
3,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 6
8,713
871
5,789
10,419
12,161
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
10
Kills
12
12
Deaths
11
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
5
3.5
W
Set
 
Set
0
0
0
0
L
Sun Wukong
DDMEGADEWDEW
Sun Wukong
3
3
6
2
L
Susano
OGDR4GON97
Susano
2
2
5
2.25
L
1
3
2
0.67
W
Tsukuyomi
Qahnaarin7Souls
Tsukuyomi
1
4
8
1.25
W
Sun Wukong
RikuDarkSpawn
Sun Wukong
3
2
4
2.5
W
Artemis
Thippiecup
Artemis
5
2
6
4
W
3
3
6
2
L
Cthulhu
pepinomdf
Cthulhu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
34,984
40,055
Taken
37,591
29,191
Mitigated
34,453
11,023
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,256
37
1,072
2,319
4,440
4,482
99
750
3,690
1,268
3,966
W
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
DDMEGADEWDEW
Sun Wukong
4,526
1,113
944
2,394
9,508
6,904
35
1,459
8,049
0
13,855
L
Susano
OGDR4GON97
Susano
7,372
1,244
73
580
7,787
3,214
739
1,030
6,757
0
8,891
L
4,291
1,792
749
1,188
7,472
3,144
0
629
6,843
0
16,933
W
Tsukuyomi
Qahnaarin7Souls
Tsukuyomi
10,637
1,984
715
852
9,604
4,933
759
2,276
7,178
0
21,301
W
Sun Wukong
RikuDarkSpawn
Sun Wukong
5,650
563
2,448
2,464
10,071
13,751
679
2,794
6,905
0
25,456
W
Artemis
Thippiecup
Artemis
12,908
5,708
711
1,633
7,497
3,608
4,268
3,137
4,152
0
24,191
W
5,789
527
1,362
1,877
10,419
12,161
969
2,990
7,227
12,520
0
L
Cthulhu
pepinomdf
Cthulhu
11,099
248
1,261
443
10,848
11,447
208
1,921
8,927
25,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
41,200
98
Minions Killed
104
0
Camps Cleared
0
886,741
Distance Traveled
809,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,737
774
6
1
0
215,593
0
W
Set
6,116
612
0
0
0
0
0
L
Sun Wukong
7,878
788
14
1
0
119,645
0
L
Susano
7,690
769
2
0
0
199,299
0
L
Anhur
7,639
764
46
5
0
164,621
0
W
Tsukuyomi
8,449
845
32
3
0
201,800
0
W
Sun Wukong
8,673
867
29
3
0
220,439
0
W
Artemis
9,249
925
34
3
0
183,420
0
W
Artio
8,713
871
9
1
0
204,298
0
L
Cthulhu
8,506
851
30
3
0
187,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role