Player Matchup

Arachne
Arachne
Kaaaiitt
Arachne
Level 94
God Stats
3W - 7L
1,540 SR
Queue Stats
80W - 101L
1,412 Elo+
Solo
Sol
Sol
KingofHearts_06
Sol
Level 74
God Stats
2W - 5L
1,253 SR
Queue Stats
388W - 382L
1,413 Elo+
Solo
Olorun
Olorun
PHANTOM_GREG4231
Olorun
Level 62
God Stats
4W - 7L
1,693 SR
Queue Stats
351W - 400L
1,420 Elo+
Solo
Neith
Neith
SoliderOne2002
Neith
Level 109
God Stats
9W - 12L
1,799 SR
Queue Stats
774W - 743L
1,492 Elo+
Solo
Geb
Geb
diegocarapello
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,406 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,429 Elo+

VS

Team Averages
Level 66
1,522 SR
1,425 Elo+
Yu Huang
Yu Huang
OneB88bH88ker
Yu Huang
Level 118
God Stats
7W - 9L
1,548 SR
Queue Stats
241W - 248L
1,419 Elo+
Solo
Mulan
Mulan
Thorfin_1
Mulan
Level 44
God Stats
1W - 0L
1,657 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Sobek
Sobek
WoollyOpossum0
Sobek
Level 46
God Stats
10W - 6L
1,514 SR
Queue Stats
16W - 21L
1,345 Elo+
Party 1
Thor
Thor
ganon_lord
Thor
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,612 Elo+
Solo
Skadi
Skadi
topeat
Skadi
Level 69
God Stats
15W - 21L
1,392 SR
Queue Stats
16W - 24L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kaaaiitt
Arachne
11
1 / 0 / 1
6,839
402
2,542
10,403
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 0
9,370
551
6,238
11,148
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 3 / 0
7,276
428
7,181
8,425
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 1
9,264
545
9,799
12,145
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
7,422
437
5,726
13,343
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OneB88bH88ker
Yu Huang
14
0 / 1 / 1
7,986
470
6,139
7,526
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Thorfin_1
Mulan
14
1 / 3 / 0
8,007
471
7,871
12,634
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 5
8,200
482
4,139
14,557
13,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 1
7,425
437
7,690
10,875
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
topeat
Skadi
13
5 / 0 / 0
7,855
462
9,118
10,322
4,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
8
8
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Kaaaiitt
Arachne
1
0
1
1.5
L
1
2
0
0.5
W
Yu Huang
OneB88bH88ker
Yu Huang
0
1
1
0.5
L
0
3
0
0
L
3
2
1
1.75
W
Mulan
Thorfin_1
Mulan
1
3
0
0.33
W
0
0
5
2.5
L
0
1
0
0
W
2
1
1
2.5
W
Skadi
topeat
Skadi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
34,957
55,464
Taken
55,914
27,928
Mitigated
37,988
21,425
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Kaaaiitt
Arachne
2,542
1,846
0
4,309
10,403
3,974
0
896
9,301
0
27,032
L
6,238
2,083
0
5,401
11,148
3,915
0
4,987
5,742
79,152
0
W
Yu Huang
OneB88bH88ker
Yu Huang
6,139
260
0
1,484
7,526
3,057
0
4,638
2,888
53,990
0
L
7,181
3,442
362
1,670
8,425
3,397
0
1,093
7,332
63,567
0
L
9,799
3,540
0
5,878
12,145
5,298
59
937
10,709
0
73,879
W
Mulan
Thorfin_1
Mulan
7,871
896
77
5,261
12,634
11,749
554
115
12,519
253
58,045
W
4,139
114
2,801
8,877
14,557
13,957
230
7,052
7,505
26,008
0
L
5,726
368
0
3,805
13,343
11,344
0
1,964
11,379
29,293
0
W
7,690
2,063
0
423
10,875
4,559
468
1,752
9,123
32
49,388
W
Skadi
topeat
Skadi
9,118
4,955
333
2,193
10,322
4,666
337
5,588
4,734
0
57,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
39,473
426
Minions Killed
393
0
Camps Cleared
0
1,502,701
Distance Traveled
1,584,870
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,839
402
39
2
0
353,188
2
L
Sol
9,370
551
134
8
0
303,011
6
W
Yu Huang
7,986
470
108
6
0
298,149
8
L
Olorun
7,276
428
96
6
0
262,961
0
L
Neith
9,264
545
120
7
0
271,067
4
W
Mulan
8,007
471
86
5
0
333,110
0
W
Sobek
8,200
482
25
1
0
342,112
8
L
Geb
7,422
437
37
2
0
312,474
0
W
Thor
7,425
437
73
4
0
337,200
0
W
Skadi
7,855
462
101
6
0
274,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role