Player Matchup

Mulan
Mulan
DannyBoy027
Mulan
Level 81
God Stats
1W - 5L
1,267 SR
Queue Stats
161W - 137L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
ManicsLostcause
Hun Batz
Level 123
God Stats
7W - 3L
1,584 SR
Queue Stats
396W - 370L
1,473 Elo+
Party 1
Izanami
Izanami
MikieTrees
Izanami
Level 79
God Stats
1W - 3L
1,506 SR
Queue Stats
113W - 116L
1,523 Elo+
Solo
Rama
Rama
RadDad194528
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,495 Elo+
Party 2
Ganesha
Ganesha
Shnelly
Ganesha
Level 28
God Stats
1W - 2L
1,489 SR
Queue Stats
126W - 101L
1,524 Elo+
Party 2
Team Averages
Level 68
1,469 SR
1,501 Elo+

VS

Team Averages
Level 86
1,508 SR
1,459 Elo+
Kukulkan
Kukulkan
DieGordo0
Kukulkan
Level 67
God Stats
3W - 2L
1,637 SR
Queue Stats
73W - 77L
1,442 Elo+
Party 3
Bacchus
Bacchus
Pecesillo99
Bacchus
Level 81
God Stats
3W - 3L
1,464 SR
Queue Stats
47W - 33L
1,508 Elo+
Party 3
Zeus
Zeus
XxBAIUMxX
Zeus
Level 42
God Stats
10W - 10L
1,446 SR
Queue Stats
407W - 464L
1,451 Elo+
Solo
Thanatos
Thanatos
ZeKrOd
Thanatos
Level 155
God Stats
5W - 2L
1,112 SR
Queue Stats
111W - 113L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
mrtom97
Nu Wa
Level 85
God Stats
2W - 0L
1,882 SR
Queue Stats
61W - 68L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,006
693
11,963
17,037
12,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
16
1 / 6 / 3
8,573
659
9,708
12,871
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MikieTrees
Izanami
15
1 / 7 / 3
8,955
689
4,281
13,686
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 4
8,009
616
5,122
14,546
6,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Shnelly
Ganesha
15
0 / 5 / 7
8,903
685
4,146
22,488
17,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DieGordo0
Kukulkan
19
3 / 0 / 19
11,155
858
14,434
7,356
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Pecesillo99
Bacchus
15
1 / 2 / 19
10,242
788
5,623
12,567
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
15
4 / 4 / 13
9,874
760
14,417
10,042
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ZeKrOd
Thanatos
19
19 / 2 / 11
12,442
957
27,962
14,155
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
mrtom97
Nu Wa
17
5 / 0 / 21
10,726
825
13,020
8,762
3,438
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
115
7
Kills
32
32
Deaths
8
18
Assists
83
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Kukulkan
DieGordo0
Kukulkan
3
0
19
12.5
L
Hun Batz
1
6
3
0.42
L
Izanami
MikieTrees
Izanami
1
7
3
0.36
W
Bacchus
Pecesillo99
Bacchus
1
2
19
5.25
L
0
8
4
0.25
L
Ganesha
Shnelly
Ganesha
0
5
7
0.7
W
Zeus
4
4
13
2.63
W
Thanatos
ZeKrOd
Thanatos
19
2
11
12.25
W
Nu Wa
mrtom97
Nu Wa
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,220
Damage
75,456
80,628
Taken
52,882
45,262
Mitigated
36,783
18,620
Healing
31,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,963
734
1,107
3,245
17,037
12,124
0
10,293
6,455
0
19,843
W
Kukulkan
DieGordo0
Kukulkan
14,434
511
1,153
1,572
7,356
3,813
1,396
467
6,889
38,312
0
L
Hun Batz
9,708
525
162
1,177
12,871
4,379
0
5,529
6,959
0
22,661
L
Izanami
MikieTrees
Izanami
4,281
2,253
1,703
2,536
13,686
4,594
0
7,663
5,697
0
28,738
W
Bacchus
Pecesillo99
Bacchus
5,623
206
1,769
3,275
12,567
17,181
301
847
11,720
8,714
0
L
5,122
3,090
0
1,714
14,546
6,166
0
10,522
3,927
0
19,860
L
Ganesha
Shnelly
Ganesha
4,146
407
216
6,760
22,488
17,999
0
13,487
8,645
16,601
0
W
Zeus
14,417
733
2,143
2,035
10,042
3,735
114
989
9,053
25,219
0
W
Thanatos
ZeKrOd
Thanatos
27,962
8,579
2,102
13,705
14,155
8,616
2,463
1,081
13,074
0
38,110
W
Nu Wa
mrtom97
Nu Wa
13,020
5,157
2,010
2,199
8,762
3,438
3,543
762
8,000
35,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
54,439
130
Minions Killed
155
0
Camps Cleared
0
1,019,381
Distance Traveled
1,344,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,006
693
11
1
0
243,769
0
W
Kukulkan
11,155
858
68
5
0
310,339
0
L
Hun Batz
8,573
659
31
2
0
195,427
0
L
Izanami
8,955
689
53
4
0
195,999
0
W
Bacchus
10,242
788
4
0
0
244,599
0
L
Rama
8,009
616
35
3
0
186,573
0
L
Ganesha
8,903
685
0
0
0
197,613
0
W
Zeus
9,874
760
26
2
0
214,188
0
W
Thanatos
12,442
957
27
2
0
315,579
0
W
Nu Wa
10,726
825
30
2
0
259,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role